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Duffy

ACE Investor & Tester
  • Posts

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Duffy last won the day on May 31 2020

Duffy had the most liked content!

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  • Guild
    Corvus Citadel
  • Gender
    Male

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  1. The Citadel is still recruiting! Some recent Dreg's Siege action:
  2. Contact support@crowfall.com and they will help you
  3. Crowfall is launching and the Citadel is open, swing on by our discord if interested! Last major campaign action: Older content can be found at: https://corvus-citadel.com/GuildInfo/Media
  4. Lore Version “It was an easy choice. To chase the secrets of the universe, to see worlds beyond the one of my birth. To walk with gods. To live, learn, and fight for countless lives. Or, I could face oblivion. Who could say no? Eternity, a small price to pay.” - Conn Agon Caelus, Founder Corvus Citadel is a bastion of knowledge, a grand library among the Eternal Kingdoms. It stands as a monument to our patron, Yaga, goddess of Knowledge, All things Known and Unknown, collector of souls. Our goal, nay our purpose, is to ease the passing of worlds by preserving their memory within these hallowed walls. All manner of myths, histories, and secrets may be found here. But heed our warning: knowledge is power and the right words in the wrong ear can shatter worlds or kill a god. The Corax Council, our leaders, convene in the Hall of Ravens, atop the Citadel. Guiding the Crowguard in war and sending their Seekers to worlds on the cusp of doom. Where the Seeker's white ravens soar, the council is watching, and the Crowguard’s legions are not far behind. Though our core tenets favor Yaga, and many of us are her crows, upon the mountain you will find temples to the other Moon gods. Malekai the Whisperer, venerated almost as much as Yaga, maintains a hidden temple rumored to contain untold secrets. Seek it out at your own risk, entry will not come cheap. Cults of Illara the Traveler and Kane the Ostracized can also be found among us. At the base of the mountain, visitors will be greeted by the Jackdaw Market. Offering for trade what resources and trinkets could be saved from dying worlds. If it can be made it can be found among our craftsman's stalls, just ask the nearest thrall if you need assistance. If you seek knowledge, artifacts, or to join us in our great purpose, the way to the Citadel is open. Practical Version Who are we? We’re a group of mature (mainly in age but also a little bit in personality) players ranging from hardcore to casual that enjoy tailoring our theme and interests to the game’s lore. While we’re not dedicated in-character role-players, we do like to keep a consistent theme. We’ll be theming around and supporting the Moon faction when appropriate. We're primarily based in North America and will be playing on the NA servers, but we are open to any interested in playing on said servers. Who should join us? We’re open to those interested in any aspect of the game with any level of commitment. Whether you traditionally consider yourself hardcore, casual, or something in between; if you want to help we can find a place for you. We like to have fun and don’t mind more casual players, but when it’s go time we like to be serious too. If you’re going to participate in our higher level strategy and organized campaign efforts we expect you to be able to follow orders when the time comes. We only have three general rules: 1. Respect your fellow players (aka Don’t be a prick) 2. Respect the chain of command when it it’s time to be serious 3. Absolutely no racist/sexist/homophobic/etc... insults or commentary How are we organized? Currently we’re maintaining a single guild, Corvus Citadel, but planning for the possibility to maintain multiple core guilds depending on any guild mechanics or limitations revealed later in the game's development. The Citadel's ranks are based on purpose: the Corax Council is our highest level leadership - they guide the citadel's overarching agenda. Seekers are guild's officers: commanding troops, managing logistics, and engaging in diplomacy with other guilds. The Crowguard is our core body that not only makes up our fighting strength but also handles the majority of our gathering and manufacturing. Most of our members will be found among the guard. We will be accepting sub-guilds interested in pledging to the Citadel, unfortunately as mechanics currently dictate they will have to join us within mechanical Corvus Citadel guild. Sub guilds will have the option of being placed into our command structure or keeping their own command as auxiliaries. While we’ll expect auxiliaries to accept some guidance and cooperate with the the rest of the Citadel’s forces, less organizational demands will be expected of them. Where can you find us in game? We'll be maintaining an Eternal Kingdom, "Corvus Citadel - The Jackdaw Market" (based around a Mountain Citadel plot), as a community hub open to all. Whether you come to trade, find information, or just to hang out, the door will always be open. Many of us are very crafting minded and we hope to build a thriving marketplace right at the entrance to the Citadel, making quick visits as convenient as possible for shoppers. As the above lore section implies, we will have a strong focus on the gods of the Moon, you’ll find a set of Cathedrals dedicated to them around the mountain. Finally... If any of this sounds interesting and you'd like to join our guild or pledge as a sub-guild you can hop in our discord and drop Duffy a private message indicating your intent or drop us an email at corvus.citadel@gmail.com, I will of course also answer any questions posted in this thread. Portions of our discord are open to the general public so if you just want to hang out and say hello (or eventually maybe do some trading), feel free to stop on by. If you have already talked to one of our officers about joining and have not yet received an invite, you can request an invite via our Guild Profile.
  5. Oh no, not him too!!!! 😛
  6. Some small group action in the recent campaign: The Citadel is prepping for launch! Recruitment is open, looking particularly for Gathering and PvP minded recruits! Swing by our discord and say hello if interested: https://discord.gg/XHpxvT4
  7. Some recent campaign action: The Citadel is recruiting!
  8. Stuck in combat mode, but can't actually attack anything successfully. Changing worlds fixes it.
  9. Get rid of the "Kick From Alliance" button when interacting with a player from another guild in your alliance. Waaaay too easy to make a mistake when trading.
  10. The fight continues and the Citadel's doors are still open! Swing by our discord if interested!
  11. I think the problem with WT versus crafting in some of these corner cases is that the WT gear doesn't follow the same stat rules the crafted gear does and therefore can create some better secondary stats, especially when the damage values aren't blowing away the WT version. Bows may be particularly weird cause they split their damage value with the quiver. Examples I made from test:
  12. Half Giant Champion is the answer. Racial perks are a trap, ignore them, they don't matter at the high end. Woodworker/Smiths should be HG Champs. Everything else can go Hamster Duelist. You will hit 200 pre vessel in your experimentation point stat with all 4 stat bundles and cap your experimentation at 115 either with a piece or two of crafting armor (HG and dex hamsters) or not need it at all (Int based crafting hamsters) as you upgrade the vessels. Then the rest is just jewelry cycling and tippers/thrall buffs.
  13. Your short 2 experimentation over our maxed out Strength crafters on live at this moment, whats your reduction stat look like? Im getting 56 damage blue bows on test where my woodworker has same stats as my live smith so should be comparable to what I could do on live once we finish grinding the belt. The secondary stats are lower, but part of that is mixing and matching a bit differently - the dropped items seem to cheat a bit in terms of weighting the stats they get - bows in particular may be weird due to the range distance bonus. I'll try to find my leatherworker on test and make a bow maximizing secondary combos smartly - the ones I have on test are random planks I had laying around as I was messing with damage and distance bonus. Runics are also in a weird place right now, they are a minor upgrade at best it seems, been like that for a few patches.
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