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Nephal

ACE Investor & Tester
  • Content Count

    17
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  1. Like
    Nephal got a reaction from JamesGoblin in The Fortunes of War - Official Discussion Thread   
    Won’t there be a wipe per the other post?  Or did the wipe already happen?
  2. Like
    Nephal reacted to vkromas in Pick that can get souls from ore?   
    Sure! Give me a few minutes to try and track it down. 
    Edit:
    @pamintandrei I got an answer! It's a craftable item under the Runemaking recipes. You will need to have the Runemaking discipline equipped and at a Runemaking crafting station to show the recipe to craft it. 
  3. Like
    Nephal reacted to KrakkenSmacken in Crafting Harvesting tools   
    Going to follow up on this.
    White tools will give you 4 experimentation pips to work with which you can max out quickly. (Don't worry about durability rolls) If your not looking for sub effects,(+crit chance etc),  slag/knott/cobble is good enough to make a 4 pip tool. You can hit -22 with 4 pips. The negative here is confusing. It's a node armor reduction, so it's a minus, but really ACE needs to flip this so it's obviously better. You can get a better average on the results of 4 pips by training the experimentation success line at the top.  The better the value, the more damage it will do to the node through the armor.  Some nodes really need a high score (rank 7+), while some are fine with just about any tool. I divide based on +/- 15, with anything above 25 being "good". Green will give you 7 total pips, and a subsequent higher bonus average, but you need the more pips training line. You "can" get a tool to upgrade from white to green at the cost of 1/5 of a green wood through the parchment.  If your into gambling, that's the way to do it. More frequent success at that cheap upgrade comes from the combine training line. I personally never waste green ore on a tool, nor dust on re-rolls. (Same dust as one re-roll will roll multiple tools)
     I will use green wood on parchment and stone on blanks, and only use green stone blanks on the green runes that are a lucky roll. (Green stone coming from surplus caused by mineral motherload farming.)
    Cheers
  4. Like
    Nephal reacted to Arkade in Making higher quality gear?   
    Yes, the various kebab recipes give +1 plentiful to ore, stone, etc.
    The skill training is under exploration. The very first node of the Excavation tree gives you +1 to ore, stone and graves. If you want more plentiful ore, for example, you need to go into the Ore Specialization tree. There are 5 branches, one for each type of ore. Each branch has nodes that give a total of +2 plentiful for that specific type of ore.
  5. Like
    Nephal reacted to Arkade in Making higher quality gear?   
    Plentiful harvest stats cap at 5 pips, or points, or whatever you want to call them. When you target a harvesting node, you will see a number of diamonds in the tooltip. That represents your plentiful harvest number with that particular node. 
    If you open your character sheet, click on the details button and go to the Explore tab, you can see all of your harvesting stats.
    For plentiful harvest, you get 1 by default, and then there are buffs/debuffs based on the seasons. +2 for sprint, +1 for summer, -1 for fall and -2 for winter.
    You can get a total of +3 from skill training. You can get +1 from the harvesting majors and you can get +1 each from potions and food. No matter how many sources you have, you can't have more than 5. That is the cap. So, fully trained in spring, using the appropriate major plus potions and food, you will still be at 5.
  6. Like
    Nephal got a reaction from Joy in A comment on customer service.   
    Context:  The last MMO that I played was Archeage.  I had inherited over time essentially all of my original guild's holdings (an absolutely massive contiguous area in an ideal location).  One day I went to log on and one of my two accounts was locked.  I immediately sent an email and waited.  I didn't get a response in weeks, even though I repeatedly attempted to do everything I could.  *Poof* the land started to go and that was it for me in Archeage. 
     
    Today:  I sent an email at 11:12PM to ArtCraft Support mentioning that I had my email linked to both my Crowfall and MicroVenture accounts and had not recieved my investment bonuses yet.  Fully expecting to have merely missed something obvious I got an email back ELEVEN MINUTES LATER from Gordon telling me he had solved the problem.  Keep in mind it was after 10pm in Austin...
     
    The Point: Just wanted to say publicly how much I valued such customer service, especially in an age where in order to talk to someone at my cable company I had to wait on hold for over two hours last week...
     
    Nephal et al
  7. Like
    Nephal got a reaction from groovykool in A comment on customer service.   
    Context:  The last MMO that I played was Archeage.  I had inherited over time essentially all of my original guild's holdings (an absolutely massive contiguous area in an ideal location).  One day I went to log on and one of my two accounts was locked.  I immediately sent an email and waited.  I didn't get a response in weeks, even though I repeatedly attempted to do everything I could.  *Poof* the land started to go and that was it for me in Archeage. 
     
    Today:  I sent an email at 11:12PM to ArtCraft Support mentioning that I had my email linked to both my Crowfall and MicroVenture accounts and had not recieved my investment bonuses yet.  Fully expecting to have merely missed something obvious I got an email back ELEVEN MINUTES LATER from Gordon telling me he had solved the problem.  Keep in mind it was after 10pm in Austin...
     
    The Point: Just wanted to say publicly how much I valued such customer service, especially in an age where in order to talk to someone at my cable company I had to wait on hold for over two hours last week...
     
    Nephal et al
  8. Like
    Nephal got a reaction from ArcJurado in A comment on customer service.   
    Context:  The last MMO that I played was Archeage.  I had inherited over time essentially all of my original guild's holdings (an absolutely massive contiguous area in an ideal location).  One day I went to log on and one of my two accounts was locked.  I immediately sent an email and waited.  I didn't get a response in weeks, even though I repeatedly attempted to do everything I could.  *Poof* the land started to go and that was it for me in Archeage. 
     
    Today:  I sent an email at 11:12PM to ArtCraft Support mentioning that I had my email linked to both my Crowfall and MicroVenture accounts and had not recieved my investment bonuses yet.  Fully expecting to have merely missed something obvious I got an email back ELEVEN MINUTES LATER from Gordon telling me he had solved the problem.  Keep in mind it was after 10pm in Austin...
     
    The Point: Just wanted to say publicly how much I valued such customer service, especially in an age where in order to talk to someone at my cable company I had to wait on hold for over two hours last week...
     
    Nephal et al
  9. Like
    Nephal got a reaction from Doomshadow in A comment on customer service.   
    Context:  The last MMO that I played was Archeage.  I had inherited over time essentially all of my original guild's holdings (an absolutely massive contiguous area in an ideal location).  One day I went to log on and one of my two accounts was locked.  I immediately sent an email and waited.  I didn't get a response in weeks, even though I repeatedly attempted to do everything I could.  *Poof* the land started to go and that was it for me in Archeage. 
     
    Today:  I sent an email at 11:12PM to ArtCraft Support mentioning that I had my email linked to both my Crowfall and MicroVenture accounts and had not recieved my investment bonuses yet.  Fully expecting to have merely missed something obvious I got an email back ELEVEN MINUTES LATER from Gordon telling me he had solved the problem.  Keep in mind it was after 10pm in Austin...
     
    The Point: Just wanted to say publicly how much I valued such customer service, especially in an age where in order to talk to someone at my cable company I had to wait on hold for over two hours last week...
     
    Nephal et al
  10. Like
    Nephal reacted to Tinnis in Pre-Alpha Build 5.0.1 - All class and runestone power and passive tooltip images   
    For your theorycrafting and bug testing.
    Please note the sweeping changes to base class cooldowns.
    Many are vague or missing information as ever.
    Can combine with my previous creations:
    race/class/rune picker
    and
    power bar picker
    see also @Degan's spreadsheet (major only)
  11. Like
    Nephal got a reaction from coolwaters in The Nostalgia Thread.   
    No Sir... It does matter!  Old hands mean I need to get credit for what I can get credit for... So yeah M59 / Early UO here... It is about all I can get credit for soooo....
  12. Like
    Nephal reacted to Svenn in You are only allowed to send 0 messages per day?   
    I'm trying to send a private message to someone on the forum and I'm getting the error message " You are only allowed to send 0 messages per day. Please try again later. " I've been able to send PMs just fine up until this evening. Any ideas what's going on or how to fix it?
  13. Like
    Nephal got a reaction from KrakkenSmacken in Fri, March 10 – Mon, March 13 - Bugs, anomalies and tech issues feedback   
    After attempting to log into a server I get a white screen that doesn't ever go away... I've repaired a few times but nothing.  Never been an issue before.
    The client is not locked up as leaving it at the white screen results in eventually gaining a skill point and that comes up smooth (and still loud!).
  14. Like
    Nephal reacted to Pann in Meet the Assassin - Official discussion thread   
    The Farewell Kiss is swift and painless
    FULL STORY
  15. Like
    Nephal got a reaction from Keaggan in March is FIGHT MONTH!   
    My advice would be to start with the traditional fight night tournament format followed by a FFA.  You need guilds of significant size to buy in or it won't work. Good luck, these are often amazing.
  16. Like
    Nephal reacted to Arkade in Karma system   
    This game is entirely about killing people, about tearing down their buildings and winning campaigns. Why should there be penalties for doing the things players are meant to do in this game?
     
    If you want to run around without fear of being attacked, you are playing the wrong game.
  17. Like
    Nephal got a reaction from JamesGoblin in Cross-Faction Co-op Play   
    aka.... 
     
     

  18. Like
    Nephal reacted to narsille in specialty seals   
    You might find the following helpful
     

  19. Like
    Nephal got a reaction from Dominate in A comment on customer service.   
    Context:  The last MMO that I played was Archeage.  I had inherited over time essentially all of my original guild's holdings (an absolutely massive contiguous area in an ideal location).  One day I went to log on and one of my two accounts was locked.  I immediately sent an email and waited.  I didn't get a response in weeks, even though I repeatedly attempted to do everything I could.  *Poof* the land started to go and that was it for me in Archeage. 
     
    Today:  I sent an email at 11:12PM to ArtCraft Support mentioning that I had my email linked to both my Crowfall and MicroVenture accounts and had not recieved my investment bonuses yet.  Fully expecting to have merely missed something obvious I got an email back ELEVEN MINUTES LATER from Gordon telling me he had solved the problem.  Keep in mind it was after 10pm in Austin...
     
    The Point: Just wanted to say publicly how much I valued such customer service, especially in an age where in order to talk to someone at my cable company I had to wait on hold for over two hours last week...
     
    Nephal et al
  20. Like
    Nephal got a reaction from Mayhem_ in A comment on customer service.   
    Context:  The last MMO that I played was Archeage.  I had inherited over time essentially all of my original guild's holdings (an absolutely massive contiguous area in an ideal location).  One day I went to log on and one of my two accounts was locked.  I immediately sent an email and waited.  I didn't get a response in weeks, even though I repeatedly attempted to do everything I could.  *Poof* the land started to go and that was it for me in Archeage. 
     
    Today:  I sent an email at 11:12PM to ArtCraft Support mentioning that I had my email linked to both my Crowfall and MicroVenture accounts and had not recieved my investment bonuses yet.  Fully expecting to have merely missed something obvious I got an email back ELEVEN MINUTES LATER from Gordon telling me he had solved the problem.  Keep in mind it was after 10pm in Austin...
     
    The Point: Just wanted to say publicly how much I valued such customer service, especially in an age where in order to talk to someone at my cable company I had to wait on hold for over two hours last week...
     
    Nephal et al
  21. Like
    Nephal reacted to Kraahk in Worlds Parcels - Comparison and Overview   
    Content:
    Posting 1 (this one): Content, Foreword, Basic Informations for new players, list of numbers of supported players per stronghold parcel type, picture of full BigWorld 3.3-3.5 Map (spoilered), most important stronghold parcels Posting 2: Picture of BigWorld 3.3 to 3.5, compared to maximum basic map/EK size (spoilered) Posting 3: All existing parcels with pictures and descriptions, as of BigWorld testing build 3.3-3.5. Posting 4: The new canyon parcel in BigWorld 3.7, as of 2016.12.12 Thread: Mountain Parcel - New details as of May 2017 Also visit my Stronghold Comparison if you like to, now including the number of wall parts you will get for your stronghold packages during the 3.8 tests.
     
    Foreword
    A while ago i made a Stronghold Comparison to show and discuss how big Strongholds will be in Crowfall. Though mostly based on rough estimations and a lot of calculations, the numbers turned out to be pretty good.
    Now, with the opportunity to take measures within the BigWorld test environment, the possibilities of calculations rose as much as the curiosity how the dimensions of parcels will feel and how the world will look like finally.
    In this thread i will try to juxtapose parcels that we have seen seperated and from a bird's-eye perspective (like concept arts) or mixed up and from a worm's-eye view (like in the BigWorld test).
    Please note that those are NOT the real things. Based on given informations, these 3D parcel pictures are roughly self-made emulations, so they won't be perfect. But they should be good enough to give a general idea.
    After some basic informations for newcomers, i will start with the most important stronghold parcels and show you how they look like, compared with each other and the actual BW 3.4 test environment, and will add new informations and pictures from time to time.
    Have fun, good luck
    Kraahk
     
    Basic informations
    For those who are not into geomancy, some basic informations.
    Parcels are the modules our worlds are made of. Each parcel contains one or more quadratic cells with a side-legth of 256 meter each. Crowfall uses basic maps with a scope of 20x20 cells. In the case of Campaigns, several procedurally compiled basic maps will be stitched together to build the whole world. In case of Eternal Kingdoms, players will have the opportunity to build their very own kingdom (they way they want to) within the frame of one basic map. Parcels and Strongholds can be bought in the shop. They can also be build out of ingame materials (if the necessary skills are trained - like stone masonry or geomancy) or shared or traded with other players in game. Parcels can be placed in other players kingdoms. Placing a parcel somewhere else doesn't change the ownerships. The same is true for building components like walls. So people can work together, without fear to loose something. Parcels and Strongholds support different number of players/shops, mostly depending on the parcel type and rank. The numbers show the estimated support provided by the basic version of this kind of parcel.

     
    From Shire to Province - an overview
    We have seen a lot of pictures and we ran more or less frenetically through the BigWorld. But we haven't seen the parcels side by side yet. In this picture you can see the most important parcel types, including their names and supported player base. Where known, i also added the related strongholds, roughly true to scale.

     
     
     
    Parcels compared to the world
    It is nice to know how big parcels are if compared to others. But how big is this in game? To say: How will it feel? To answer this questions, we need something to compare an ingame feeling of scope with those dry pictures above. Since we have BigWorld testing, we can do that.
    The following picture shows the big stronghold parcels side by side with the explorable BigWorld environment of the 3.4 Test. The Palace parcel (province 3) would swallow the whole swamp area + 2 Shire parcels + 2 Estate parcels. To see more ingame maps of the 3.x tests, you can visit my Crowfall Maps thread.

    edit 161119: content summary added (including later postings)
    edit 170425: Time goes by. Adjusted some things, added some links.
  22. Like
    Nephal reacted to Kraahk in Stronghold Comparison and Overview   
    New: Comparison of redeemable wall parts of all strongholds in BigWorld 4.6. Link

    To anyone who is wondering about how big strongholds will be in the campaign worlds or eternal kingdoms or how big they are compared to each other, this comparison might be a little help.
    If you think that some measures won't be right, then, then ... well, then you are probably right. xD But they should be good enough to get a general idea. Anyhow, feel free to share your calculations, questions and filthy vituperations if you want to.

     
    Possible measures on a basic map, based on above numbers.

     
    See some other details in my Worlds Parcel Comparison Thread.
     
    edit 16-09-05: adjusted to new informations about big castles/capitol parces/supported players
    edit 16-09-08: new citadel parcel. added number of parcel cells and adjacent cells.
    edit 16-09-15: new palace parcel, indicating the scale of the palace and palace walls.
    edit 16-11-16: number of supported players/shops adjusted to new shop informations
    edit 17-03-28: --> redeemable wall parts, as of BigWorld 4.6
  23. Like
    Nephal got a reaction from lichtqu4nt in A comment on customer service.   
    Context:  The last MMO that I played was Archeage.  I had inherited over time essentially all of my original guild's holdings (an absolutely massive contiguous area in an ideal location).  One day I went to log on and one of my two accounts was locked.  I immediately sent an email and waited.  I didn't get a response in weeks, even though I repeatedly attempted to do everything I could.  *Poof* the land started to go and that was it for me in Archeage. 
     
    Today:  I sent an email at 11:12PM to ArtCraft Support mentioning that I had my email linked to both my Crowfall and MicroVenture accounts and had not recieved my investment bonuses yet.  Fully expecting to have merely missed something obvious I got an email back ELEVEN MINUTES LATER from Gordon telling me he had solved the problem.  Keep in mind it was after 10pm in Austin...
     
    The Point: Just wanted to say publicly how much I valued such customer service, especially in an age where in order to talk to someone at my cable company I had to wait on hold for over two hours last week...
     
    Nephal et al
  24. Like
    Nephal got a reaction from Kith in A comment on customer service.   
    Context:  The last MMO that I played was Archeage.  I had inherited over time essentially all of my original guild's holdings (an absolutely massive contiguous area in an ideal location).  One day I went to log on and one of my two accounts was locked.  I immediately sent an email and waited.  I didn't get a response in weeks, even though I repeatedly attempted to do everything I could.  *Poof* the land started to go and that was it for me in Archeage. 
     
    Today:  I sent an email at 11:12PM to ArtCraft Support mentioning that I had my email linked to both my Crowfall and MicroVenture accounts and had not recieved my investment bonuses yet.  Fully expecting to have merely missed something obvious I got an email back ELEVEN MINUTES LATER from Gordon telling me he had solved the problem.  Keep in mind it was after 10pm in Austin...
     
    The Point: Just wanted to say publicly how much I valued such customer service, especially in an age where in order to talk to someone at my cable company I had to wait on hold for over two hours last week...
     
    Nephal et al
  25. Like
    Nephal got a reaction from Bramble in A comment on customer service.   
    Context:  The last MMO that I played was Archeage.  I had inherited over time essentially all of my original guild's holdings (an absolutely massive contiguous area in an ideal location).  One day I went to log on and one of my two accounts was locked.  I immediately sent an email and waited.  I didn't get a response in weeks, even though I repeatedly attempted to do everything I could.  *Poof* the land started to go and that was it for me in Archeage. 
     
    Today:  I sent an email at 11:12PM to ArtCraft Support mentioning that I had my email linked to both my Crowfall and MicroVenture accounts and had not recieved my investment bonuses yet.  Fully expecting to have merely missed something obvious I got an email back ELEVEN MINUTES LATER from Gordon telling me he had solved the problem.  Keep in mind it was after 10pm in Austin...
     
    The Point: Just wanted to say publicly how much I valued such customer service, especially in an age where in order to talk to someone at my cable company I had to wait on hold for over two hours last week...
     
    Nephal et al
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