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  1. I am excited for this. It looks to be a great balance between the too simplistic WoW garrison and have to literally build everything from scratch ala Minecraft. Plus, who doesn't like Tetris?
  2. A link to the second video: https://www.youtube.com/watch?v=Hemd4je9aQQ
  3. I have read all the information I can find on the game and I am incredibly hyped. So far my only concern is one that plagued my time in Dark Age of Camelot's RvR combat back in the day: roaming zerg groups. I read about small groups being able to make differences with regards to the bloodstone campaign. I was curious what other ideas the devs or community might have to keep the game from devolving into a train of a hundred characters rolling over anyone caught in their path?
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