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Pann

ArtCraft Alumni
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    118

Reputation Activity

  1. Like
    Pann got a reaction from Fureisenjin in A Message From The Founders   
    We’ve been very quiet this week, compared to all the information we’ve dropped over the last three months both before and during the Kickstarter.
     
    This is to be expected, as the team needed a little time to recover, and now we are re-organizing our team to deliver the tests over the coming months and finally the core module at the end of next year.  The core module got a lot bigger during the Kickstarter period thanks to your support (and our stretch goals), which changed our plans quite a bit!
     
    We are in the midst this week of planning activities.  These include finalizing the hires we’d had lined up before the Kickstarter, preparing for the stretch goal hires, planning the scope of the first pre-alpha test this summer, looking at how we will get all the content executed between our in-house staff and outsourcing partners, ensuring we are front loading the remaining R&D tasks and finally configuring the strike teams for these goals.  We also have to finalize our cadence for information releases along the way in development, for you, our backers!
     
    In addition, our external web team will be rolling out new features, including a more robust pledge page and integrated payments rather than the vendor “paywall” we currently use.  And we’re working on some unbundled pledge items some of you have been asking about!  We’re also reconfiguring our website to ensure it gives out the information that used to be on Kickstarter for new people that want to know more before deciding to back us and join our community.
    Finally, we are waiting to get the data on our backers from Kickstarter, which is scheduled to be sent to us at the end of next week.  We then have to send everyone who backed us an individual email with instructions on how to merge your pledge with a crowfall.com account.  If you don’t have one already, please go to crowfall.com and register now.  This account will also be your game account and will allow you to test and play the game when the time comes.
     
    So you can expect us to be somewhat quiet this week and early next week in terms of official communications (but we'll continue to be active on the forums and social media, of course.)
     
    By the week of April 13th, we should be settled into a cadence of building the game and letting you all know what we are up to.
    Again, thanks for backing us and thanks for being engaged with us as we build Crowfall.  We can promise it will be exciting; it only gets better from here!
     
    Gordon Walton
    Co-Founder & Executive Producer
    ArtCraft Entertainment, Inc.
  2. Like
    Pann got a reaction from IdeaMatrix in Ask The Team (Personal Questions) V2!   
    Currently, we are in an office park, in a shared office space with lots of other start-ups. It's a pretty cool set up. We have a group of rooms here that are exclusively ours, and within those rooms we work in an open atmosphere -- no cubicles, no dividers. 
     
    After more than ten years in the industry, my experience has been that many jobs don't require a degree so much as the know-how. If you are a programmer-type person and can pass the programming test, you will never be without a job. (C++ is the current flavor of choice at most companies.) 
     
    The hardest part about breaking into the industry is landing that first job. Once upon a time, all you needed was a buddy with a job at a game company and some vague idea of how you might make yourself useful there. Now, it's a lot harder and no matter who you may know because there are so many applicants for every available job. 
  3. Like
    Pann got a reaction from MBLiberty in Ask The Team (Personal Questions) V2!   
    It's unfortunate that the humor in what I said was lost in translation. I am the Austinite black sheep in my family, the "open-minded, weird fruitcake", and am not any more offended by that than my dad is by the 'redneck" label he very proudly claims as his own.
     
    I'll forgive you for presuming the worst of me if you'll forgive me the same. Deal?
  4. Like
    Pann got a reaction from Anotherneko in A Message From The Founders   
    We’ve been very quiet this week, compared to all the information we’ve dropped over the last three months both before and during the Kickstarter.
     
    This is to be expected, as the team needed a little time to recover, and now we are re-organizing our team to deliver the tests over the coming months and finally the core module at the end of next year.  The core module got a lot bigger during the Kickstarter period thanks to your support (and our stretch goals), which changed our plans quite a bit!
     
    We are in the midst this week of planning activities.  These include finalizing the hires we’d had lined up before the Kickstarter, preparing for the stretch goal hires, planning the scope of the first pre-alpha test this summer, looking at how we will get all the content executed between our in-house staff and outsourcing partners, ensuring we are front loading the remaining R&D tasks and finally configuring the strike teams for these goals.  We also have to finalize our cadence for information releases along the way in development, for you, our backers!
     
    In addition, our external web team will be rolling out new features, including a more robust pledge page and integrated payments rather than the vendor “paywall” we currently use.  And we’re working on some unbundled pledge items some of you have been asking about!  We’re also reconfiguring our website to ensure it gives out the information that used to be on Kickstarter for new people that want to know more before deciding to back us and join our community.
    Finally, we are waiting to get the data on our backers from Kickstarter, which is scheduled to be sent to us at the end of next week.  We then have to send everyone who backed us an individual email with instructions on how to merge your pledge with a crowfall.com account.  If you don’t have one already, please go to crowfall.com and register now.  This account will also be your game account and will allow you to test and play the game when the time comes.
     
    So you can expect us to be somewhat quiet this week and early next week in terms of official communications (but we'll continue to be active on the forums and social media, of course.)
     
    By the week of April 13th, we should be settled into a cadence of building the game and letting you all know what we are up to.
    Again, thanks for backing us and thanks for being engaged with us as we build Crowfall.  We can promise it will be exciting; it only gets better from here!
     
    Gordon Walton
    Co-Founder & Executive Producer
    ArtCraft Entertainment, Inc.
  5. Like
    Pann reacted to hexer in Ask The Team (Personal Questions) V2!   
    enjoy the trip - things definitely feel different when you cross over from oklahoma
     
    and it's hard to grasp how big texas is... no matter where you're going, and no matter how far away you've come from... once you enter the state, you're only halfway there, lol
  6. Like
    Pann reacted to Kell in Ask The Team (Personal Questions) V2!   
    Heading to Texas tomorrow for a family trip. San Antonio and the surrounding area. Probably drive up to Austin for the day.
     
    Looking forward to it. (I live in Michigan, so, time to defrost the bones from a long cold winter)
  7. Like
    Pann reacted to Stovetopicus in Ask The Team (Personal Questions) V2!   
    I was about to post something like this, but you covered that base for me.  I am not from Texas, and at work we often poke fun at our co-workers that are - all in good fun of course.  The difference between these "rednecks" and the other ethnic groups you mentioned is that "rednecks" are not only proud of who they are, but the country they live in.  They also tend to be the nicest, most welcoming people you will ever meet.  There are bad seeds on every tree, but they are certainly the minority.  But hey, if those rednecks in the sea around you scare you, feel free to stay in your closeted personal reality. 
  8. Like
    Pann reacted to Armegeddon in Ask The Team (Personal Questions) V2!   
    Not trying to be self righteous here, but as a corporate representative you come off as rather intolerant and stereotypical at worst, or ignorant at best. Had this been in reference to any other ethnic group in "these here United States" I think you would be standing tall before the man. Just my opinion of course. I would love to see you, in your enlightened state, paint any other ethnic subgroup with such a broad brush as "Red Neck". GG!
  9. Like
    Pann reacted to IdeaMatrix in Ask The Team (Personal Questions) V2!   
    Kee Boston Weird
     
    https://www.youtube.com/watch?v=lpo3s1c384s
  10. Like
    Pann reacted to doc gonzo in Ask The Team (Personal Questions) V2!   
    i have always liked this one for Texas...but i am biased...
     
    https://youtu.be/_7EQlfprV9E
     
    /hides
  11. Like
    Pann got a reaction from ZtyX in A Message From The Founders   
    We’ve been very quiet this week, compared to all the information we’ve dropped over the last three months both before and during the Kickstarter.
     
    This is to be expected, as the team needed a little time to recover, and now we are re-organizing our team to deliver the tests over the coming months and finally the core module at the end of next year.  The core module got a lot bigger during the Kickstarter period thanks to your support (and our stretch goals), which changed our plans quite a bit!
     
    We are in the midst this week of planning activities.  These include finalizing the hires we’d had lined up before the Kickstarter, preparing for the stretch goal hires, planning the scope of the first pre-alpha test this summer, looking at how we will get all the content executed between our in-house staff and outsourcing partners, ensuring we are front loading the remaining R&D tasks and finally configuring the strike teams for these goals.  We also have to finalize our cadence for information releases along the way in development, for you, our backers!
     
    In addition, our external web team will be rolling out new features, including a more robust pledge page and integrated payments rather than the vendor “paywall” we currently use.  And we’re working on some unbundled pledge items some of you have been asking about!  We’re also reconfiguring our website to ensure it gives out the information that used to be on Kickstarter for new people that want to know more before deciding to back us and join our community.
    Finally, we are waiting to get the data on our backers from Kickstarter, which is scheduled to be sent to us at the end of next week.  We then have to send everyone who backed us an individual email with instructions on how to merge your pledge with a crowfall.com account.  If you don’t have one already, please go to crowfall.com and register now.  This account will also be your game account and will allow you to test and play the game when the time comes.
     
    So you can expect us to be somewhat quiet this week and early next week in terms of official communications (but we'll continue to be active on the forums and social media, of course.)
     
    By the week of April 13th, we should be settled into a cadence of building the game and letting you all know what we are up to.
    Again, thanks for backing us and thanks for being engaged with us as we build Crowfall.  We can promise it will be exciting; it only gets better from here!
     
    Gordon Walton
    Co-Founder & Executive Producer
    ArtCraft Entertainment, Inc.
  12. Like
    Pann reacted to Hax in A Message From The Founders   
    Gordon hacked Panns account. 
  13. Like
    Pann got a reaction from graylobo in A Message From The Founders   
    We’ve been very quiet this week, compared to all the information we’ve dropped over the last three months both before and during the Kickstarter.
     
    This is to be expected, as the team needed a little time to recover, and now we are re-organizing our team to deliver the tests over the coming months and finally the core module at the end of next year.  The core module got a lot bigger during the Kickstarter period thanks to your support (and our stretch goals), which changed our plans quite a bit!
     
    We are in the midst this week of planning activities.  These include finalizing the hires we’d had lined up before the Kickstarter, preparing for the stretch goal hires, planning the scope of the first pre-alpha test this summer, looking at how we will get all the content executed between our in-house staff and outsourcing partners, ensuring we are front loading the remaining R&D tasks and finally configuring the strike teams for these goals.  We also have to finalize our cadence for information releases along the way in development, for you, our backers!
     
    In addition, our external web team will be rolling out new features, including a more robust pledge page and integrated payments rather than the vendor “paywall” we currently use.  And we’re working on some unbundled pledge items some of you have been asking about!  We’re also reconfiguring our website to ensure it gives out the information that used to be on Kickstarter for new people that want to know more before deciding to back us and join our community.
    Finally, we are waiting to get the data on our backers from Kickstarter, which is scheduled to be sent to us at the end of next week.  We then have to send everyone who backed us an individual email with instructions on how to merge your pledge with a crowfall.com account.  If you don’t have one already, please go to crowfall.com and register now.  This account will also be your game account and will allow you to test and play the game when the time comes.
     
    So you can expect us to be somewhat quiet this week and early next week in terms of official communications (but we'll continue to be active on the forums and social media, of course.)
     
    By the week of April 13th, we should be settled into a cadence of building the game and letting you all know what we are up to.
    Again, thanks for backing us and thanks for being engaged with us as we build Crowfall.  We can promise it will be exciting; it only gets better from here!
     
    Gordon Walton
    Co-Founder & Executive Producer
    ArtCraft Entertainment, Inc.
  14. Like
    Pann got a reaction from arro in A Message From The Founders   
    We’ve been very quiet this week, compared to all the information we’ve dropped over the last three months both before and during the Kickstarter.
     
    This is to be expected, as the team needed a little time to recover, and now we are re-organizing our team to deliver the tests over the coming months and finally the core module at the end of next year.  The core module got a lot bigger during the Kickstarter period thanks to your support (and our stretch goals), which changed our plans quite a bit!
     
    We are in the midst this week of planning activities.  These include finalizing the hires we’d had lined up before the Kickstarter, preparing for the stretch goal hires, planning the scope of the first pre-alpha test this summer, looking at how we will get all the content executed between our in-house staff and outsourcing partners, ensuring we are front loading the remaining R&D tasks and finally configuring the strike teams for these goals.  We also have to finalize our cadence for information releases along the way in development, for you, our backers!
     
    In addition, our external web team will be rolling out new features, including a more robust pledge page and integrated payments rather than the vendor “paywall” we currently use.  And we’re working on some unbundled pledge items some of you have been asking about!  We’re also reconfiguring our website to ensure it gives out the information that used to be on Kickstarter for new people that want to know more before deciding to back us and join our community.
    Finally, we are waiting to get the data on our backers from Kickstarter, which is scheduled to be sent to us at the end of next week.  We then have to send everyone who backed us an individual email with instructions on how to merge your pledge with a crowfall.com account.  If you don’t have one already, please go to crowfall.com and register now.  This account will also be your game account and will allow you to test and play the game when the time comes.
     
    So you can expect us to be somewhat quiet this week and early next week in terms of official communications (but we'll continue to be active on the forums and social media, of course.)
     
    By the week of April 13th, we should be settled into a cadence of building the game and letting you all know what we are up to.
    Again, thanks for backing us and thanks for being engaged with us as we build Crowfall.  We can promise it will be exciting; it only gets better from here!
     
    Gordon Walton
    Co-Founder & Executive Producer
    ArtCraft Entertainment, Inc.
  15. Like
    Pann got a reaction from Randa in A Message From The Founders   
    We’ve been very quiet this week, compared to all the information we’ve dropped over the last three months both before and during the Kickstarter.
     
    This is to be expected, as the team needed a little time to recover, and now we are re-organizing our team to deliver the tests over the coming months and finally the core module at the end of next year.  The core module got a lot bigger during the Kickstarter period thanks to your support (and our stretch goals), which changed our plans quite a bit!
     
    We are in the midst this week of planning activities.  These include finalizing the hires we’d had lined up before the Kickstarter, preparing for the stretch goal hires, planning the scope of the first pre-alpha test this summer, looking at how we will get all the content executed between our in-house staff and outsourcing partners, ensuring we are front loading the remaining R&D tasks and finally configuring the strike teams for these goals.  We also have to finalize our cadence for information releases along the way in development, for you, our backers!
     
    In addition, our external web team will be rolling out new features, including a more robust pledge page and integrated payments rather than the vendor “paywall” we currently use.  And we’re working on some unbundled pledge items some of you have been asking about!  We’re also reconfiguring our website to ensure it gives out the information that used to be on Kickstarter for new people that want to know more before deciding to back us and join our community.
    Finally, we are waiting to get the data on our backers from Kickstarter, which is scheduled to be sent to us at the end of next week.  We then have to send everyone who backed us an individual email with instructions on how to merge your pledge with a crowfall.com account.  If you don’t have one already, please go to crowfall.com and register now.  This account will also be your game account and will allow you to test and play the game when the time comes.
     
    So you can expect us to be somewhat quiet this week and early next week in terms of official communications (but we'll continue to be active on the forums and social media, of course.)
     
    By the week of April 13th, we should be settled into a cadence of building the game and letting you all know what we are up to.
    Again, thanks for backing us and thanks for being engaged with us as we build Crowfall.  We can promise it will be exciting; it only gets better from here!
     
    Gordon Walton
    Co-Founder & Executive Producer
    ArtCraft Entertainment, Inc.
  16. Like
    Pann got a reaction from EDM in A Message From The Founders   
    We’ve been very quiet this week, compared to all the information we’ve dropped over the last three months both before and during the Kickstarter.
     
    This is to be expected, as the team needed a little time to recover, and now we are re-organizing our team to deliver the tests over the coming months and finally the core module at the end of next year.  The core module got a lot bigger during the Kickstarter period thanks to your support (and our stretch goals), which changed our plans quite a bit!
     
    We are in the midst this week of planning activities.  These include finalizing the hires we’d had lined up before the Kickstarter, preparing for the stretch goal hires, planning the scope of the first pre-alpha test this summer, looking at how we will get all the content executed between our in-house staff and outsourcing partners, ensuring we are front loading the remaining R&D tasks and finally configuring the strike teams for these goals.  We also have to finalize our cadence for information releases along the way in development, for you, our backers!
     
    In addition, our external web team will be rolling out new features, including a more robust pledge page and integrated payments rather than the vendor “paywall” we currently use.  And we’re working on some unbundled pledge items some of you have been asking about!  We’re also reconfiguring our website to ensure it gives out the information that used to be on Kickstarter for new people that want to know more before deciding to back us and join our community.
    Finally, we are waiting to get the data on our backers from Kickstarter, which is scheduled to be sent to us at the end of next week.  We then have to send everyone who backed us an individual email with instructions on how to merge your pledge with a crowfall.com account.  If you don’t have one already, please go to crowfall.com and register now.  This account will also be your game account and will allow you to test and play the game when the time comes.
     
    So you can expect us to be somewhat quiet this week and early next week in terms of official communications (but we'll continue to be active on the forums and social media, of course.)
     
    By the week of April 13th, we should be settled into a cadence of building the game and letting you all know what we are up to.
    Again, thanks for backing us and thanks for being engaged with us as we build Crowfall.  We can promise it will be exciting; it only gets better from here!
     
    Gordon Walton
    Co-Founder & Executive Producer
    ArtCraft Entertainment, Inc.
  17. Like
    Pann got a reaction from Arawulf in 3/25 Live Streams On Youtube   
    Did you miss the back-to-back live streams on Wednesday night? Not a problem. Both are available now on YouTube.

    Gold & Glory:http://bit.ly/1IDGPkI 

    Crowns and Crows: http://bit.ly/1HRHmC2
     
    Thanks to both crews for hosting our crew. 
  18. Like
    Pann got a reaction from jeko in A Message From The Founders   
    We’ve been very quiet this week, compared to all the information we’ve dropped over the last three months both before and during the Kickstarter.
     
    This is to be expected, as the team needed a little time to recover, and now we are re-organizing our team to deliver the tests over the coming months and finally the core module at the end of next year.  The core module got a lot bigger during the Kickstarter period thanks to your support (and our stretch goals), which changed our plans quite a bit!
     
    We are in the midst this week of planning activities.  These include finalizing the hires we’d had lined up before the Kickstarter, preparing for the stretch goal hires, planning the scope of the first pre-alpha test this summer, looking at how we will get all the content executed between our in-house staff and outsourcing partners, ensuring we are front loading the remaining R&D tasks and finally configuring the strike teams for these goals.  We also have to finalize our cadence for information releases along the way in development, for you, our backers!
     
    In addition, our external web team will be rolling out new features, including a more robust pledge page and integrated payments rather than the vendor “paywall” we currently use.  And we’re working on some unbundled pledge items some of you have been asking about!  We’re also reconfiguring our website to ensure it gives out the information that used to be on Kickstarter for new people that want to know more before deciding to back us and join our community.
    Finally, we are waiting to get the data on our backers from Kickstarter, which is scheduled to be sent to us at the end of next week.  We then have to send everyone who backed us an individual email with instructions on how to merge your pledge with a crowfall.com account.  If you don’t have one already, please go to crowfall.com and register now.  This account will also be your game account and will allow you to test and play the game when the time comes.
     
    So you can expect us to be somewhat quiet this week and early next week in terms of official communications (but we'll continue to be active on the forums and social media, of course.)
     
    By the week of April 13th, we should be settled into a cadence of building the game and letting you all know what we are up to.
    Again, thanks for backing us and thanks for being engaged with us as we build Crowfall.  We can promise it will be exciting; it only gets better from here!
     
    Gordon Walton
    Co-Founder & Executive Producer
    ArtCraft Entertainment, Inc.
  19. Like
    Pann got a reaction from Corion in A Message From The Founders   
    We’ve been very quiet this week, compared to all the information we’ve dropped over the last three months both before and during the Kickstarter.
     
    This is to be expected, as the team needed a little time to recover, and now we are re-organizing our team to deliver the tests over the coming months and finally the core module at the end of next year.  The core module got a lot bigger during the Kickstarter period thanks to your support (and our stretch goals), which changed our plans quite a bit!
     
    We are in the midst this week of planning activities.  These include finalizing the hires we’d had lined up before the Kickstarter, preparing for the stretch goal hires, planning the scope of the first pre-alpha test this summer, looking at how we will get all the content executed between our in-house staff and outsourcing partners, ensuring we are front loading the remaining R&D tasks and finally configuring the strike teams for these goals.  We also have to finalize our cadence for information releases along the way in development, for you, our backers!
     
    In addition, our external web team will be rolling out new features, including a more robust pledge page and integrated payments rather than the vendor “paywall” we currently use.  And we’re working on some unbundled pledge items some of you have been asking about!  We’re also reconfiguring our website to ensure it gives out the information that used to be on Kickstarter for new people that want to know more before deciding to back us and join our community.
    Finally, we are waiting to get the data on our backers from Kickstarter, which is scheduled to be sent to us at the end of next week.  We then have to send everyone who backed us an individual email with instructions on how to merge your pledge with a crowfall.com account.  If you don’t have one already, please go to crowfall.com and register now.  This account will also be your game account and will allow you to test and play the game when the time comes.
     
    So you can expect us to be somewhat quiet this week and early next week in terms of official communications (but we'll continue to be active on the forums and social media, of course.)
     
    By the week of April 13th, we should be settled into a cadence of building the game and letting you all know what we are up to.
    Again, thanks for backing us and thanks for being engaged with us as we build Crowfall.  We can promise it will be exciting; it only gets better from here!
     
    Gordon Walton
    Co-Founder & Executive Producer
    ArtCraft Entertainment, Inc.
  20. Like
    Pann got a reaction from kaiho in A Message From The Founders   
    We’ve been very quiet this week, compared to all the information we’ve dropped over the last three months both before and during the Kickstarter.
     
    This is to be expected, as the team needed a little time to recover, and now we are re-organizing our team to deliver the tests over the coming months and finally the core module at the end of next year.  The core module got a lot bigger during the Kickstarter period thanks to your support (and our stretch goals), which changed our plans quite a bit!
     
    We are in the midst this week of planning activities.  These include finalizing the hires we’d had lined up before the Kickstarter, preparing for the stretch goal hires, planning the scope of the first pre-alpha test this summer, looking at how we will get all the content executed between our in-house staff and outsourcing partners, ensuring we are front loading the remaining R&D tasks and finally configuring the strike teams for these goals.  We also have to finalize our cadence for information releases along the way in development, for you, our backers!
     
    In addition, our external web team will be rolling out new features, including a more robust pledge page and integrated payments rather than the vendor “paywall” we currently use.  And we’re working on some unbundled pledge items some of you have been asking about!  We’re also reconfiguring our website to ensure it gives out the information that used to be on Kickstarter for new people that want to know more before deciding to back us and join our community.
    Finally, we are waiting to get the data on our backers from Kickstarter, which is scheduled to be sent to us at the end of next week.  We then have to send everyone who backed us an individual email with instructions on how to merge your pledge with a crowfall.com account.  If you don’t have one already, please go to crowfall.com and register now.  This account will also be your game account and will allow you to test and play the game when the time comes.
     
    So you can expect us to be somewhat quiet this week and early next week in terms of official communications (but we'll continue to be active on the forums and social media, of course.)
     
    By the week of April 13th, we should be settled into a cadence of building the game and letting you all know what we are up to.
    Again, thanks for backing us and thanks for being engaged with us as we build Crowfall.  We can promise it will be exciting; it only gets better from here!
     
    Gordon Walton
    Co-Founder & Executive Producer
    ArtCraft Entertainment, Inc.
  21. Like
    Pann got a reaction from finnelhir in A Message From The Founders   
    We’ve been very quiet this week, compared to all the information we’ve dropped over the last three months both before and during the Kickstarter.
     
    This is to be expected, as the team needed a little time to recover, and now we are re-organizing our team to deliver the tests over the coming months and finally the core module at the end of next year.  The core module got a lot bigger during the Kickstarter period thanks to your support (and our stretch goals), which changed our plans quite a bit!
     
    We are in the midst this week of planning activities.  These include finalizing the hires we’d had lined up before the Kickstarter, preparing for the stretch goal hires, planning the scope of the first pre-alpha test this summer, looking at how we will get all the content executed between our in-house staff and outsourcing partners, ensuring we are front loading the remaining R&D tasks and finally configuring the strike teams for these goals.  We also have to finalize our cadence for information releases along the way in development, for you, our backers!
     
    In addition, our external web team will be rolling out new features, including a more robust pledge page and integrated payments rather than the vendor “paywall” we currently use.  And we’re working on some unbundled pledge items some of you have been asking about!  We’re also reconfiguring our website to ensure it gives out the information that used to be on Kickstarter for new people that want to know more before deciding to back us and join our community.
    Finally, we are waiting to get the data on our backers from Kickstarter, which is scheduled to be sent to us at the end of next week.  We then have to send everyone who backed us an individual email with instructions on how to merge your pledge with a crowfall.com account.  If you don’t have one already, please go to crowfall.com and register now.  This account will also be your game account and will allow you to test and play the game when the time comes.
     
    So you can expect us to be somewhat quiet this week and early next week in terms of official communications (but we'll continue to be active on the forums and social media, of course.)
     
    By the week of April 13th, we should be settled into a cadence of building the game and letting you all know what we are up to.
    Again, thanks for backing us and thanks for being engaged with us as we build Crowfall.  We can promise it will be exciting; it only gets better from here!
     
    Gordon Walton
    Co-Founder & Executive Producer
    ArtCraft Entertainment, Inc.
  22. Like
    Pann reacted to Kell in New Archetype Leaked   
    I will be happy when April Fools Day is over and we can all go back to topics speculating on things that may or may not be in game.
  23. Like
    Pann got a reaction from Forerunner in A Message From The Founders   
    We’ve been very quiet this week, compared to all the information we’ve dropped over the last three months both before and during the Kickstarter.
     
    This is to be expected, as the team needed a little time to recover, and now we are re-organizing our team to deliver the tests over the coming months and finally the core module at the end of next year.  The core module got a lot bigger during the Kickstarter period thanks to your support (and our stretch goals), which changed our plans quite a bit!
     
    We are in the midst this week of planning activities.  These include finalizing the hires we’d had lined up before the Kickstarter, preparing for the stretch goal hires, planning the scope of the first pre-alpha test this summer, looking at how we will get all the content executed between our in-house staff and outsourcing partners, ensuring we are front loading the remaining R&D tasks and finally configuring the strike teams for these goals.  We also have to finalize our cadence for information releases along the way in development, for you, our backers!
     
    In addition, our external web team will be rolling out new features, including a more robust pledge page and integrated payments rather than the vendor “paywall” we currently use.  And we’re working on some unbundled pledge items some of you have been asking about!  We’re also reconfiguring our website to ensure it gives out the information that used to be on Kickstarter for new people that want to know more before deciding to back us and join our community.
    Finally, we are waiting to get the data on our backers from Kickstarter, which is scheduled to be sent to us at the end of next week.  We then have to send everyone who backed us an individual email with instructions on how to merge your pledge with a crowfall.com account.  If you don’t have one already, please go to crowfall.com and register now.  This account will also be your game account and will allow you to test and play the game when the time comes.
     
    So you can expect us to be somewhat quiet this week and early next week in terms of official communications (but we'll continue to be active on the forums and social media, of course.)
     
    By the week of April 13th, we should be settled into a cadence of building the game and letting you all know what we are up to.
    Again, thanks for backing us and thanks for being engaged with us as we build Crowfall.  We can promise it will be exciting; it only gets better from here!
     
    Gordon Walton
    Co-Founder & Executive Producer
    ArtCraft Entertainment, Inc.
  24. Like
    Pann got a reaction from bahamutkaiser in A Message From The Founders   
    We’ve been very quiet this week, compared to all the information we’ve dropped over the last three months both before and during the Kickstarter.
     
    This is to be expected, as the team needed a little time to recover, and now we are re-organizing our team to deliver the tests over the coming months and finally the core module at the end of next year.  The core module got a lot bigger during the Kickstarter period thanks to your support (and our stretch goals), which changed our plans quite a bit!
     
    We are in the midst this week of planning activities.  These include finalizing the hires we’d had lined up before the Kickstarter, preparing for the stretch goal hires, planning the scope of the first pre-alpha test this summer, looking at how we will get all the content executed between our in-house staff and outsourcing partners, ensuring we are front loading the remaining R&D tasks and finally configuring the strike teams for these goals.  We also have to finalize our cadence for information releases along the way in development, for you, our backers!
     
    In addition, our external web team will be rolling out new features, including a more robust pledge page and integrated payments rather than the vendor “paywall” we currently use.  And we’re working on some unbundled pledge items some of you have been asking about!  We’re also reconfiguring our website to ensure it gives out the information that used to be on Kickstarter for new people that want to know more before deciding to back us and join our community.
    Finally, we are waiting to get the data on our backers from Kickstarter, which is scheduled to be sent to us at the end of next week.  We then have to send everyone who backed us an individual email with instructions on how to merge your pledge with a crowfall.com account.  If you don’t have one already, please go to crowfall.com and register now.  This account will also be your game account and will allow you to test and play the game when the time comes.
     
    So you can expect us to be somewhat quiet this week and early next week in terms of official communications (but we'll continue to be active on the forums and social media, of course.)
     
    By the week of April 13th, we should be settled into a cadence of building the game and letting you all know what we are up to.
    Again, thanks for backing us and thanks for being engaged with us as we build Crowfall.  We can promise it will be exciting; it only gets better from here!
     
    Gordon Walton
    Co-Founder & Executive Producer
    ArtCraft Entertainment, Inc.
  25. Like
    Pann got a reaction from strana in A Message From The Founders   
    We’ve been very quiet this week, compared to all the information we’ve dropped over the last three months both before and during the Kickstarter.
     
    This is to be expected, as the team needed a little time to recover, and now we are re-organizing our team to deliver the tests over the coming months and finally the core module at the end of next year.  The core module got a lot bigger during the Kickstarter period thanks to your support (and our stretch goals), which changed our plans quite a bit!
     
    We are in the midst this week of planning activities.  These include finalizing the hires we’d had lined up before the Kickstarter, preparing for the stretch goal hires, planning the scope of the first pre-alpha test this summer, looking at how we will get all the content executed between our in-house staff and outsourcing partners, ensuring we are front loading the remaining R&D tasks and finally configuring the strike teams for these goals.  We also have to finalize our cadence for information releases along the way in development, for you, our backers!
     
    In addition, our external web team will be rolling out new features, including a more robust pledge page and integrated payments rather than the vendor “paywall” we currently use.  And we’re working on some unbundled pledge items some of you have been asking about!  We’re also reconfiguring our website to ensure it gives out the information that used to be on Kickstarter for new people that want to know more before deciding to back us and join our community.
    Finally, we are waiting to get the data on our backers from Kickstarter, which is scheduled to be sent to us at the end of next week.  We then have to send everyone who backed us an individual email with instructions on how to merge your pledge with a crowfall.com account.  If you don’t have one already, please go to crowfall.com and register now.  This account will also be your game account and will allow you to test and play the game when the time comes.
     
    So you can expect us to be somewhat quiet this week and early next week in terms of official communications (but we'll continue to be active on the forums and social media, of course.)
     
    By the week of April 13th, we should be settled into a cadence of building the game and letting you all know what we are up to.
    Again, thanks for backing us and thanks for being engaged with us as we build Crowfall.  We can promise it will be exciting; it only gets better from here!
     
    Gordon Walton
    Co-Founder & Executive Producer
    ArtCraft Entertainment, Inc.
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