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Pann

ArtCraft Alumni
  • Posts

    3,083
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  • Days Won

    118

Reputation Activity

  1. Like
    Pann got a reaction from Bluez in ACE Q&A for May - Thursday, May 7   
    @SAM_BUKA, the questions were handed off to the team. When/if they are answered comes down to time. Everyone who can answer the questions is eyeballs deep in addressing the issues that are preventing us from sparking up a new Dregs campaign. (We're close, but not quite there yet.) I hope you'll agree that we're putting our energy in the right place and it's worth a delay in getting answers to extra live stream questions. 
  2. Like
    Pann got a reaction from Drifter22840 in Gambling on campaign results.   
    Sorry, but this isn't something that we should support.
  3. Like
    Pann got a reaction from HollowDeath in ACE Q&A for May - Thursday, May 7   
    @SAM_BUKA, the questions were handed off to the team. When/if they are answered comes down to time. Everyone who can answer the questions is eyeballs deep in addressing the issues that are preventing us from sparking up a new Dregs campaign. (We're close, but not quite there yet.) I hope you'll agree that we're putting our energy in the right place and it's worth a delay in getting answers to extra live stream questions. 
  4. Like
    Pann got a reaction from SAM_BUKA in ACE Q&A for May - Thursday, May 7   
    @SAM_BUKA, the questions were handed off to the team. When/if they are answered comes down to time. Everyone who can answer the questions is eyeballs deep in addressing the issues that are preventing us from sparking up a new Dregs campaign. (We're close, but not quite there yet.) I hope you'll agree that we're putting our energy in the right place and it's worth a delay in getting answers to extra live stream questions. 
  5. Like
    Pann got a reaction from ComradeAma in ACE Q&A for May - Thursday, May 7   
    @SAM_BUKA, the questions were handed off to the team. When/if they are answered comes down to time. Everyone who can answer the questions is eyeballs deep in addressing the issues that are preventing us from sparking up a new Dregs campaign. (We're close, but not quite there yet.) I hope you'll agree that we're putting our energy in the right place and it's worth a delay in getting answers to extra live stream questions. 
  6. Like
    Pann got a reaction from PeacefulRaven in Gifting "Starter Pack - Patron"   
    I use the Chrome add-on rather than my phone. Works great. 
  7. Thanks
    Pann got a reaction from Kraahk in Guild rename   
    @Aedius, please send an email to support@crowfall.com about it. We'll do a one-time name change for your guild. 
  8. Like
    Pann got a reaction from Arawulf in ACE Q&A for May - Thursday, May 7   
    Tune in on Thursday, May 7, for the latest Crowfall news and find out what's coming next. 
    11 am CDT | 6 pm CEST - https://www.twitch.tv/crowfallgame
     
  9. Like
    Pann reacted to Aedius in Guild rename   
    @Pann i will choose with my mate !
    Thanks a lot !
  10. Like
    Pann got a reaction from Aedius in How do I see what package I got?   
    @becks Look for "Account Rewards" here: https://crowfall.com/en-US/account/rewards
    Others, if you can't post something helpful, move along. 
  11. Like
    Pann got a reaction from Aedius in Guild rename   
    @Aedius, please send an email to support@crowfall.com about it. We'll do a one-time name change for your guild. 
  12. Like
    Pann got a reaction from Tofyzer in ACE Q&A for May - Thursday, May 7   
    Tune in on Thursday, May 7, for the latest Crowfall news and find out what's coming next. 
    11 am CDT | 6 pm CEST - https://www.twitch.tv/crowfallgame
     
  13. Like
    Pann got a reaction from Aedius in Please Remove the lack of privacy in Guild chats and PMs   
    You just made it, @OnYourRight.
    Question asked and answered. We're done here. If there are lingering legitimate questions about this policy, you can email Jack (support@crowfall.com) or me (community@crowfall.com). 
     
     
  14. Like
    Pann got a reaction from FrequentSee in Please Remove the lack of privacy in Guild chats and PMs   
    You just made it, @OnYourRight.
    Question asked and answered. We're done here. If there are lingering legitimate questions about this policy, you can email Jack (support@crowfall.com) or me (community@crowfall.com). 
     
     
  15. Like
    Pann got a reaction from UnemployedBalloon in Please Remove the lack of privacy in Guild chats and PMs   
    You just made it, @OnYourRight.
    Question asked and answered. We're done here. If there are lingering legitimate questions about this policy, you can email Jack (support@crowfall.com) or me (community@crowfall.com). 
     
     
  16. Like
    Pann got a reaction from OnYourRight in Please Remove the lack of privacy in Guild chats and PMs   
    You just made it, @OnYourRight.
    Question asked and answered. We're done here. If there are lingering legitimate questions about this policy, you can email Jack (support@crowfall.com) or me (community@crowfall.com). 
     
     
  17. Thanks
    Pann reacted to Isna in General feedback from the french community   
    Hi everyone,
     
    This is a global feedback from a part a the french community. It deals with dregs and fight in large scale team.
    First I want to begin by the different positive aspects of the dregs.
    1. Dregs without import are very interesting.
     
    2. Season card system : even if it could be optimized, it's a nice system.
    - Every guild can focus some objectives whatever its size. Smaller guilds can having fun without to participate to the siege... (I think it could be interesting to have 2 cards for landless guild, 2 cards for guilds with fort/keep, 2 cards for every guild)
    - Not to know the guild ranking during the season is perfect too. It add some suspense, and every guild can try to focus a card (without stop being active if they see they are late.)
    - To have some card which are “per member” is wonderful because it rewards guild for its activy and not its size.
     
    3. Conquest system : bonus/penalty for each structure (camp, tower, fort keep) is nice too and give some fun / interesting objectives. For example we can chose to focus a guild which has a higher rank, or the guild after us to increase the gap.
    But on the last dreg, the penalty if you lose a fort was very big. Is it noraml ? Is the penalty higher in winter than summer ? Could we have the calculation ?
     
    4. Winner of the campaign
    Season card system give an advantage to the most active guilds and smaller guild, while conquest give advantage to the most active guilds and bigger guild.
    In consequence, for the moment bigger guild cannot win a campaign if their members aren't all actives.
    We think that it's normal than the most active guild may have the best chance to win a campaign, but whatever there are small or big guilds. To balance that, maybe the conquest points could be taken into account at the end of the campaign (this may add some points to the most active and the bigger guild) even if season cards may stay more important than the conquest... (Big guild could recruit active players instead of only more players...). Only 1 card is a mix between season card and conquest, the one which give point for the top 3 guilds with the most penalty point at the end of winter. Maybe guilds which end with keep could have a specif reward, higher that guilds with fort, higher than guilds with camps
     
    Now, I switch to the negative aspects.
     
    1. Bad feeling for the fight with large scale team
    - Retaliate vs CC is very unbalanced. Retaliate is too powerful if you are not using CC class. But if there are players with CC class in your team you don't have enough damage to kill the enemies. That's why CC classes aren't used for the moment
    - A few number of AoE needed for impact a team (that mean AoE which really deal damage) except 1 for Druid DPS and 1 for Frostweaver DPS. Because of that, if the fights are bigger than 10v10 they aren't very fun as you have manly to focus 1 target instead of an area. And it should be the standard for large scale fight (Player shouldn't not use the same gameplay with there main class for 3v3 than 15v15). Fights become too long and too static. Even if many parts of the gameplay will made Crowfall great, static teams must be punished as for every others MMO whatever they are 10 or 25.
    - The camera is too close to the vessel. Lead fight is really difficult as we don't see the entire fight, more difficult fo short range class, and for range class too it's difficult to correctly place our AoE and other skill on the ground. => Could be great to increase the FoV.
    - The lack of raid interface for organized group. (see the raid member on the compass, compensate situation when you are 6/11/21, have a mark on the group/raid leader, improve team organization for/during fight).
    - Add a graphic option to reduce the visual effect of the skill in order to reduce the FPS's decrease during the fight.
    - Add a difference between AoE from allies and AoE from enemies, maybe by adding a red circle for the enemies's AoE. (Make fights more readable, and compulsory if you increase damage of AoE to make the fights less static)
    - Last part is about the short range class. You have to find a way to make these class more viable in large scale fight. We will see if the upgrade of the range to 6m is good and if it's enough. Another option is to modify the auto attack from 1 to 2-3 targets (espacially if you have weapon such as great axe for exemple...)
     
  18. Thanks
    Pann reacted to Ble in Live or Test server?   
    https://crowfall.com/en-US/news/articles/choosing-your-crowfall-server
     
  19. Like
    Pann got a reaction from Aedius in ACE Q&A for May - Thursday, May 7   
    Tune in on Thursday, May 7, for the latest Crowfall news and find out what's coming next. 
    11 am CDT | 6 pm CEST - https://www.twitch.tv/crowfallgame
     
  20. Like
    Pann got a reaction from Staff in Gambling on campaign results.   
    Sorry, but this isn't something that we should support.
  21. Like
    Pann got a reaction from pamintandrei in Gambling on campaign results.   
    Sorry, but this isn't something that we should support.
  22. Like
    Pann got a reaction from Aedius in Gambling on campaign results.   
    Sorry, but this isn't something that we should support.
  23. Like
    Pann got a reaction from Belantis in Alliance Mechanics in Dregs   
    We interrupt this discussion for a brief message from your friendly neighborhood community director: 

    If you have been trolling, stop. 
    If you have been pointedly insulting a person or group, stop. 
    If you have been "tattle-tagging", stop. 
    Don't retort, report. 
    You can discuss this topic without being disrespectful to each other and our Rules of Conduct. Handing out forum warnings is way down on the things I like to do the least. Please don't make me have to do it. 

    Thanks. Carry on. 
  24. Like
    Pann got a reaction from BarriaKarl in Alliance Mechanics in Dregs   
    We interrupt this discussion for a brief message from your friendly neighborhood community director: 

    If you have been trolling, stop. 
    If you have been pointedly insulting a person or group, stop. 
    If you have been "tattle-tagging", stop. 
    Don't retort, report. 
    You can discuss this topic without being disrespectful to each other and our Rules of Conduct. Handing out forum warnings is way down on the things I like to do the least. Please don't make me have to do it. 

    Thanks. Carry on. 
  25. Haha
    Pann got a reaction from Staff in Alliance Mechanics in Dregs   
    We interrupt this discussion for a brief message from your friendly neighborhood community director: 

    If you have been trolling, stop. 
    If you have been pointedly insulting a person or group, stop. 
    If you have been "tattle-tagging", stop. 
    Don't retort, report. 
    You can discuss this topic without being disrespectful to each other and our Rules of Conduct. Handing out forum warnings is way down on the things I like to do the least. Please don't make me have to do it. 

    Thanks. Carry on. 
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