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Pann

ArtCraft Alumni
  • Posts

    3,083
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  • Days Won

    118

Reputation Activity

  1. Like
    Pann got a reaction from Belantis in Alliance Mechanics in Dregs   
    We interrupt this discussion for a brief message from your friendly neighborhood community director: 

    If you have been trolling, stop. 
    If you have been pointedly insulting a person or group, stop. 
    If you have been "tattle-tagging", stop. 
    Don't retort, report. 
    You can discuss this topic without being disrespectful to each other and our Rules of Conduct. Handing out forum warnings is way down on the things I like to do the least. Please don't make me have to do it. 

    Thanks. Carry on. 
  2. Like
    Pann got a reaction from BarriaKarl in Alliance Mechanics in Dregs   
    We interrupt this discussion for a brief message from your friendly neighborhood community director: 

    If you have been trolling, stop. 
    If you have been pointedly insulting a person or group, stop. 
    If you have been "tattle-tagging", stop. 
    Don't retort, report. 
    You can discuss this topic without being disrespectful to each other and our Rules of Conduct. Handing out forum warnings is way down on the things I like to do the least. Please don't make me have to do it. 

    Thanks. Carry on. 
  3. Haha
    Pann got a reaction from Staff in Alliance Mechanics in Dregs   
    We interrupt this discussion for a brief message from your friendly neighborhood community director: 

    If you have been trolling, stop. 
    If you have been pointedly insulting a person or group, stop. 
    If you have been "tattle-tagging", stop. 
    Don't retort, report. 
    You can discuss this topic without being disrespectful to each other and our Rules of Conduct. Handing out forum warnings is way down on the things I like to do the least. Please don't make me have to do it. 

    Thanks. Carry on. 
  4. Like
    Pann reacted to mystafyi in Choosing your Crowfall server   
    live and test are different clients and servers, so yes.
  5. Thanks
    Pann got a reaction from JamesGoblin in Dregs update   
    Based on the comments we’ve received from the community on TEST, we have made the decision to focus on improving performance and playability. 
    During this time, both God’s Reach (starting area) and The Infected (no-looting PvP) will remain playable on TEST, and we’ll update this with new versions to get your input on our improvements. We hope that you’ll continue to explore them, share your insights about your gameplay experience and report any issues or feedback you have related to those worlds.  
    We will provide an update on the next Dregs campaign test by the end of the week. Thanks for your continued support.
  6. Like
    Pann got a reaction from CrusaderW in Dregs update   
    Based on the comments we’ve received from the community on TEST, we have made the decision to focus on improving performance and playability. 
    During this time, both God’s Reach (starting area) and The Infected (no-looting PvP) will remain playable on TEST, and we’ll update this with new versions to get your input on our improvements. We hope that you’ll continue to explore them, share your insights about your gameplay experience and report any issues or feedback you have related to those worlds.  
    We will provide an update on the next Dregs campaign test by the end of the week. Thanks for your continued support.
  7. Like
    Pann got a reaction from Prometeu in Dregs update   
    Based on the comments we’ve received from the community on TEST, we have made the decision to focus on improving performance and playability. 
    During this time, both God’s Reach (starting area) and The Infected (no-looting PvP) will remain playable on TEST, and we’ll update this with new versions to get your input on our improvements. We hope that you’ll continue to explore them, share your insights about your gameplay experience and report any issues or feedback you have related to those worlds.  
    We will provide an update on the next Dregs campaign test by the end of the week. Thanks for your continued support.
  8. Like
    Pann got a reaction from Groovin in Dregs update   
    Based on the comments we’ve received from the community on TEST, we have made the decision to focus on improving performance and playability. 
    During this time, both God’s Reach (starting area) and The Infected (no-looting PvP) will remain playable on TEST, and we’ll update this with new versions to get your input on our improvements. We hope that you’ll continue to explore them, share your insights about your gameplay experience and report any issues or feedback you have related to those worlds.  
    We will provide an update on the next Dregs campaign test by the end of the week. Thanks for your continued support.
  9. Like
    Pann got a reaction from FrequentSee in Dregs update   
    Based on the comments we’ve received from the community on TEST, we have made the decision to focus on improving performance and playability. 
    During this time, both God’s Reach (starting area) and The Infected (no-looting PvP) will remain playable on TEST, and we’ll update this with new versions to get your input on our improvements. We hope that you’ll continue to explore them, share your insights about your gameplay experience and report any issues or feedback you have related to those worlds.  
    We will provide an update on the next Dregs campaign test by the end of the week. Thanks for your continued support.
  10. Thanks
    Pann got a reaction from miraluna in Dregs update   
    Based on the comments we’ve received from the community on TEST, we have made the decision to focus on improving performance and playability. 
    During this time, both God’s Reach (starting area) and The Infected (no-looting PvP) will remain playable on TEST, and we’ll update this with new versions to get your input on our improvements. We hope that you’ll continue to explore them, share your insights about your gameplay experience and report any issues or feedback you have related to those worlds.  
    We will provide an update on the next Dregs campaign test by the end of the week. Thanks for your continued support.
  11. Like
    Pann got a reaction from blazzen in Dregs update   
    Based on the comments we’ve received from the community on TEST, we have made the decision to focus on improving performance and playability. 
    During this time, both God’s Reach (starting area) and The Infected (no-looting PvP) will remain playable on TEST, and we’ll update this with new versions to get your input on our improvements. We hope that you’ll continue to explore them, share your insights about your gameplay experience and report any issues or feedback you have related to those worlds.  
    We will provide an update on the next Dregs campaign test by the end of the week. Thanks for your continued support.
  12. Like
    Pann got a reaction from ZYBAK in Dregs update   
    Based on the comments we’ve received from the community on TEST, we have made the decision to focus on improving performance and playability. 
    During this time, both God’s Reach (starting area) and The Infected (no-looting PvP) will remain playable on TEST, and we’ll update this with new versions to get your input on our improvements. We hope that you’ll continue to explore them, share your insights about your gameplay experience and report any issues or feedback you have related to those worlds.  
    We will provide an update on the next Dregs campaign test by the end of the week. Thanks for your continued support.
  13. Haha
    Pann got a reaction from Pkaoo in A reminder about TEST and testing   
    Nah. There was a typo in the original post. Yianni pointed it out in a funny way and I fixed it. 😃
  14. Like
    Pann got a reaction from HollowDeath in A reminder about TEST and testing   
    As we get closer to bringing backers in for their first taste of The Dregs, we wanted to remind you that the primary objective right now is to test the performance and technical aspects of the current build.
    We know that there are issues with balance that many of you care about: how many import tokens you'll have, which powers are buggy, which classes and disciplines are OP or "too weak".  You can help us further by limiting your feedback to the objective, with as much helpful detail as possible.  As they say, "just the facts, Ma'am. Just the facts." 
    We want to hear your thoughts about balance so that we can address them, but we don't want to hold up the test until "your class is just right".  If you find yourself worried that you or your team will be at a disadvantage when playing, remind yourself that this first phase is a playTEST, not a PLAYtest.  

    To be clear:   "Fairness" isn't our priority right now.  This phase is about testing and bug fixing - not winning.
    As always, folks who are willing to brave the Test Server (bless you!) to help us put a new system through the wringer should be prepared for a bumpy ride.  There will be bugs.  There will be server resets to diagnose and fix problems.  There may be character and skill wipes.  There will be client updates, probably multiple times a day.  That's to be expected when you log into a Test server.
    Thanks again for your incredible support! 
  15. Like
    Pann got a reaction from Gaelinon in A reminder about TEST and testing   
    As we get closer to bringing backers in for their first taste of The Dregs, we wanted to remind you that the primary objective right now is to test the performance and technical aspects of the current build.
    We know that there are issues with balance that many of you care about: how many import tokens you'll have, which powers are buggy, which classes and disciplines are OP or "too weak".  You can help us further by limiting your feedback to the objective, with as much helpful detail as possible.  As they say, "just the facts, Ma'am. Just the facts." 
    We want to hear your thoughts about balance so that we can address them, but we don't want to hold up the test until "your class is just right".  If you find yourself worried that you or your team will be at a disadvantage when playing, remind yourself that this first phase is a playTEST, not a PLAYtest.  

    To be clear:   "Fairness" isn't our priority right now.  This phase is about testing and bug fixing - not winning.
    As always, folks who are willing to brave the Test Server (bless you!) to help us put a new system through the wringer should be prepared for a bumpy ride.  There will be bugs.  There will be server resets to diagnose and fix problems.  There may be character and skill wipes.  There will be client updates, probably multiple times a day.  That's to be expected when you log into a Test server.
    Thanks again for your incredible support! 
  16. Haha
    Pann reacted to Tinnis in Are racists guilds/players bannable?   
  17. Haha
    Pann reacted to Deioth in Are racists guilds/players bannable?   
  18. Haha
    Pann reacted to pamintandrei in Are racists guilds/players bannable?   
    If there would be a guild full of people that only focus one(in game) race would that be considered racist and bannable?
  19. Haha
    Pann reacted to srathor in A reminder about TEST and testing   
    It is an exploit if used against me, but just good tactics to use it against other people!

    :P
     
  20. Like
    Pann got a reaction from mythx in A reminder about TEST and testing   
    As we get closer to bringing backers in for their first taste of The Dregs, we wanted to remind you that the primary objective right now is to test the performance and technical aspects of the current build.
    We know that there are issues with balance that many of you care about: how many import tokens you'll have, which powers are buggy, which classes and disciplines are OP or "too weak".  You can help us further by limiting your feedback to the objective, with as much helpful detail as possible.  As they say, "just the facts, Ma'am. Just the facts." 
    We want to hear your thoughts about balance so that we can address them, but we don't want to hold up the test until "your class is just right".  If you find yourself worried that you or your team will be at a disadvantage when playing, remind yourself that this first phase is a playTEST, not a PLAYtest.  

    To be clear:   "Fairness" isn't our priority right now.  This phase is about testing and bug fixing - not winning.
    As always, folks who are willing to brave the Test Server (bless you!) to help us put a new system through the wringer should be prepared for a bumpy ride.  There will be bugs.  There will be server resets to diagnose and fix problems.  There may be character and skill wipes.  There will be client updates, probably multiple times a day.  That's to be expected when you log into a Test server.
    Thanks again for your incredible support! 
  21. Thanks
    Pann got a reaction from Surelia in A reminder about TEST and testing   
    As we get closer to bringing backers in for their first taste of The Dregs, we wanted to remind you that the primary objective right now is to test the performance and technical aspects of the current build.
    We know that there are issues with balance that many of you care about: how many import tokens you'll have, which powers are buggy, which classes and disciplines are OP or "too weak".  You can help us further by limiting your feedback to the objective, with as much helpful detail as possible.  As they say, "just the facts, Ma'am. Just the facts." 
    We want to hear your thoughts about balance so that we can address them, but we don't want to hold up the test until "your class is just right".  If you find yourself worried that you or your team will be at a disadvantage when playing, remind yourself that this first phase is a playTEST, not a PLAYtest.  

    To be clear:   "Fairness" isn't our priority right now.  This phase is about testing and bug fixing - not winning.
    As always, folks who are willing to brave the Test Server (bless you!) to help us put a new system through the wringer should be prepared for a bumpy ride.  There will be bugs.  There will be server resets to diagnose and fix problems.  There may be character and skill wipes.  There will be client updates, probably multiple times a day.  That's to be expected when you log into a Test server.
    Thanks again for your incredible support! 
  22. Like
    Pann got a reaction from SAM_BUKA in A reminder about TEST and testing   
    As we get closer to bringing backers in for their first taste of The Dregs, we wanted to remind you that the primary objective right now is to test the performance and technical aspects of the current build.
    We know that there are issues with balance that many of you care about: how many import tokens you'll have, which powers are buggy, which classes and disciplines are OP or "too weak".  You can help us further by limiting your feedback to the objective, with as much helpful detail as possible.  As they say, "just the facts, Ma'am. Just the facts." 
    We want to hear your thoughts about balance so that we can address them, but we don't want to hold up the test until "your class is just right".  If you find yourself worried that you or your team will be at a disadvantage when playing, remind yourself that this first phase is a playTEST, not a PLAYtest.  

    To be clear:   "Fairness" isn't our priority right now.  This phase is about testing and bug fixing - not winning.
    As always, folks who are willing to brave the Test Server (bless you!) to help us put a new system through the wringer should be prepared for a bumpy ride.  There will be bugs.  There will be server resets to diagnose and fix problems.  There may be character and skill wipes.  There will be client updates, probably multiple times a day.  That's to be expected when you log into a Test server.
    Thanks again for your incredible support! 
  23. Like
    Pann got a reaction from Staff in A reminder about TEST and testing   
    As we get closer to bringing backers in for their first taste of The Dregs, we wanted to remind you that the primary objective right now is to test the performance and technical aspects of the current build.
    We know that there are issues with balance that many of you care about: how many import tokens you'll have, which powers are buggy, which classes and disciplines are OP or "too weak".  You can help us further by limiting your feedback to the objective, with as much helpful detail as possible.  As they say, "just the facts, Ma'am. Just the facts." 
    We want to hear your thoughts about balance so that we can address them, but we don't want to hold up the test until "your class is just right".  If you find yourself worried that you or your team will be at a disadvantage when playing, remind yourself that this first phase is a playTEST, not a PLAYtest.  

    To be clear:   "Fairness" isn't our priority right now.  This phase is about testing and bug fixing - not winning.
    As always, folks who are willing to brave the Test Server (bless you!) to help us put a new system through the wringer should be prepared for a bumpy ride.  There will be bugs.  There will be server resets to diagnose and fix problems.  There may be character and skill wipes.  There will be client updates, probably multiple times a day.  That's to be expected when you log into a Test server.
    Thanks again for your incredible support! 
  24. Like
    Pann got a reaction from CaptainSlashin in A reminder about TEST and testing   
    I have no idea what you're on about. 

  25. Thanks
    Pann got a reaction from Xarrayne in A reminder about TEST and testing   
    As we get closer to bringing backers in for their first taste of The Dregs, we wanted to remind you that the primary objective right now is to test the performance and technical aspects of the current build.
    We know that there are issues with balance that many of you care about: how many import tokens you'll have, which powers are buggy, which classes and disciplines are OP or "too weak".  You can help us further by limiting your feedback to the objective, with as much helpful detail as possible.  As they say, "just the facts, Ma'am. Just the facts." 
    We want to hear your thoughts about balance so that we can address them, but we don't want to hold up the test until "your class is just right".  If you find yourself worried that you or your team will be at a disadvantage when playing, remind yourself that this first phase is a playTEST, not a PLAYtest.  

    To be clear:   "Fairness" isn't our priority right now.  This phase is about testing and bug fixing - not winning.
    As always, folks who are willing to brave the Test Server (bless you!) to help us put a new system through the wringer should be prepared for a bumpy ride.  There will be bugs.  There will be server resets to diagnose and fix problems.  There may be character and skill wipes.  There will be client updates, probably multiple times a day.  That's to be expected when you log into a Test server.
    Thanks again for your incredible support! 
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