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Pann

ArtCraft Alumni
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  1. Haha
    Pann reacted to yianni in A reminder about TEST and testing   
    Disciples? I could use some to follow me.
  2. Like
    Pann got a reaction from HollowDeath in A reminder about TEST and testing   
    As we get closer to bringing backers in for their first taste of The Dregs, we wanted to remind you that the primary objective right now is to test the performance and technical aspects of the current build.
    We know that there are issues with balance that many of you care about: how many import tokens you'll have, which powers are buggy, which classes and disciplines are OP or "too weak".  You can help us further by limiting your feedback to the objective, with as much helpful detail as possible.  As they say, "just the facts, Ma'am. Just the facts." 
    We want to hear your thoughts about balance so that we can address them, but we don't want to hold up the test until "your class is just right".  If you find yourself worried that you or your team will be at a disadvantage when playing, remind yourself that this first phase is a playTEST, not a PLAYtest.  

    To be clear:   "Fairness" isn't our priority right now.  This phase is about testing and bug fixing - not winning.
    As always, folks who are willing to brave the Test Server (bless you!) to help us put a new system through the wringer should be prepared for a bumpy ride.  There will be bugs.  There will be server resets to diagnose and fix problems.  There may be character and skill wipes.  There will be client updates, probably multiple times a day.  That's to be expected when you log into a Test server.
    Thanks again for your incredible support! 
  3. Like
    Pann got a reaction from Gaelinon in A reminder about TEST and testing   
    As we get closer to bringing backers in for their first taste of The Dregs, we wanted to remind you that the primary objective right now is to test the performance and technical aspects of the current build.
    We know that there are issues with balance that many of you care about: how many import tokens you'll have, which powers are buggy, which classes and disciplines are OP or "too weak".  You can help us further by limiting your feedback to the objective, with as much helpful detail as possible.  As they say, "just the facts, Ma'am. Just the facts." 
    We want to hear your thoughts about balance so that we can address them, but we don't want to hold up the test until "your class is just right".  If you find yourself worried that you or your team will be at a disadvantage when playing, remind yourself that this first phase is a playTEST, not a PLAYtest.  

    To be clear:   "Fairness" isn't our priority right now.  This phase is about testing and bug fixing - not winning.
    As always, folks who are willing to brave the Test Server (bless you!) to help us put a new system through the wringer should be prepared for a bumpy ride.  There will be bugs.  There will be server resets to diagnose and fix problems.  There may be character and skill wipes.  There will be client updates, probably multiple times a day.  That's to be expected when you log into a Test server.
    Thanks again for your incredible support! 
  4. Like
    Pann got a reaction from mythx in A reminder about TEST and testing   
    As we get closer to bringing backers in for their first taste of The Dregs, we wanted to remind you that the primary objective right now is to test the performance and technical aspects of the current build.
    We know that there are issues with balance that many of you care about: how many import tokens you'll have, which powers are buggy, which classes and disciplines are OP or "too weak".  You can help us further by limiting your feedback to the objective, with as much helpful detail as possible.  As they say, "just the facts, Ma'am. Just the facts." 
    We want to hear your thoughts about balance so that we can address them, but we don't want to hold up the test until "your class is just right".  If you find yourself worried that you or your team will be at a disadvantage when playing, remind yourself that this first phase is a playTEST, not a PLAYtest.  

    To be clear:   "Fairness" isn't our priority right now.  This phase is about testing and bug fixing - not winning.
    As always, folks who are willing to brave the Test Server (bless you!) to help us put a new system through the wringer should be prepared for a bumpy ride.  There will be bugs.  There will be server resets to diagnose and fix problems.  There may be character and skill wipes.  There will be client updates, probably multiple times a day.  That's to be expected when you log into a Test server.
    Thanks again for your incredible support! 
  5. Thanks
    Pann got a reaction from Surelia in A reminder about TEST and testing   
    As we get closer to bringing backers in for their first taste of The Dregs, we wanted to remind you that the primary objective right now is to test the performance and technical aspects of the current build.
    We know that there are issues with balance that many of you care about: how many import tokens you'll have, which powers are buggy, which classes and disciplines are OP or "too weak".  You can help us further by limiting your feedback to the objective, with as much helpful detail as possible.  As they say, "just the facts, Ma'am. Just the facts." 
    We want to hear your thoughts about balance so that we can address them, but we don't want to hold up the test until "your class is just right".  If you find yourself worried that you or your team will be at a disadvantage when playing, remind yourself that this first phase is a playTEST, not a PLAYtest.  

    To be clear:   "Fairness" isn't our priority right now.  This phase is about testing and bug fixing - not winning.
    As always, folks who are willing to brave the Test Server (bless you!) to help us put a new system through the wringer should be prepared for a bumpy ride.  There will be bugs.  There will be server resets to diagnose and fix problems.  There may be character and skill wipes.  There will be client updates, probably multiple times a day.  That's to be expected when you log into a Test server.
    Thanks again for your incredible support! 
  6. Like
    Pann got a reaction from SAM_BUKA in A reminder about TEST and testing   
    As we get closer to bringing backers in for their first taste of The Dregs, we wanted to remind you that the primary objective right now is to test the performance and technical aspects of the current build.
    We know that there are issues with balance that many of you care about: how many import tokens you'll have, which powers are buggy, which classes and disciplines are OP or "too weak".  You can help us further by limiting your feedback to the objective, with as much helpful detail as possible.  As they say, "just the facts, Ma'am. Just the facts." 
    We want to hear your thoughts about balance so that we can address them, but we don't want to hold up the test until "your class is just right".  If you find yourself worried that you or your team will be at a disadvantage when playing, remind yourself that this first phase is a playTEST, not a PLAYtest.  

    To be clear:   "Fairness" isn't our priority right now.  This phase is about testing and bug fixing - not winning.
    As always, folks who are willing to brave the Test Server (bless you!) to help us put a new system through the wringer should be prepared for a bumpy ride.  There will be bugs.  There will be server resets to diagnose and fix problems.  There may be character and skill wipes.  There will be client updates, probably multiple times a day.  That's to be expected when you log into a Test server.
    Thanks again for your incredible support! 
  7. Like
    Pann got a reaction from Staff in A reminder about TEST and testing   
    As we get closer to bringing backers in for their first taste of The Dregs, we wanted to remind you that the primary objective right now is to test the performance and technical aspects of the current build.
    We know that there are issues with balance that many of you care about: how many import tokens you'll have, which powers are buggy, which classes and disciplines are OP or "too weak".  You can help us further by limiting your feedback to the objective, with as much helpful detail as possible.  As they say, "just the facts, Ma'am. Just the facts." 
    We want to hear your thoughts about balance so that we can address them, but we don't want to hold up the test until "your class is just right".  If you find yourself worried that you or your team will be at a disadvantage when playing, remind yourself that this first phase is a playTEST, not a PLAYtest.  

    To be clear:   "Fairness" isn't our priority right now.  This phase is about testing and bug fixing - not winning.
    As always, folks who are willing to brave the Test Server (bless you!) to help us put a new system through the wringer should be prepared for a bumpy ride.  There will be bugs.  There will be server resets to diagnose and fix problems.  There may be character and skill wipes.  There will be client updates, probably multiple times a day.  That's to be expected when you log into a Test server.
    Thanks again for your incredible support! 
  8. Thanks
    Pann got a reaction from Xarrayne in A reminder about TEST and testing   
    As we get closer to bringing backers in for their first taste of The Dregs, we wanted to remind you that the primary objective right now is to test the performance and technical aspects of the current build.
    We know that there are issues with balance that many of you care about: how many import tokens you'll have, which powers are buggy, which classes and disciplines are OP or "too weak".  You can help us further by limiting your feedback to the objective, with as much helpful detail as possible.  As they say, "just the facts, Ma'am. Just the facts." 
    We want to hear your thoughts about balance so that we can address them, but we don't want to hold up the test until "your class is just right".  If you find yourself worried that you or your team will be at a disadvantage when playing, remind yourself that this first phase is a playTEST, not a PLAYtest.  

    To be clear:   "Fairness" isn't our priority right now.  This phase is about testing and bug fixing - not winning.
    As always, folks who are willing to brave the Test Server (bless you!) to help us put a new system through the wringer should be prepared for a bumpy ride.  There will be bugs.  There will be server resets to diagnose and fix problems.  There may be character and skill wipes.  There will be client updates, probably multiple times a day.  That's to be expected when you log into a Test server.
    Thanks again for your incredible support! 
  9. Like
    Pann got a reaction from EnsaimadaBlanca in A reminder about TEST and testing   
    As we get closer to bringing backers in for their first taste of The Dregs, we wanted to remind you that the primary objective right now is to test the performance and technical aspects of the current build.
    We know that there are issues with balance that many of you care about: how many import tokens you'll have, which powers are buggy, which classes and disciplines are OP or "too weak".  You can help us further by limiting your feedback to the objective, with as much helpful detail as possible.  As they say, "just the facts, Ma'am. Just the facts." 
    We want to hear your thoughts about balance so that we can address them, but we don't want to hold up the test until "your class is just right".  If you find yourself worried that you or your team will be at a disadvantage when playing, remind yourself that this first phase is a playTEST, not a PLAYtest.  

    To be clear:   "Fairness" isn't our priority right now.  This phase is about testing and bug fixing - not winning.
    As always, folks who are willing to brave the Test Server (bless you!) to help us put a new system through the wringer should be prepared for a bumpy ride.  There will be bugs.  There will be server resets to diagnose and fix problems.  There may be character and skill wipes.  There will be client updates, probably multiple times a day.  That's to be expected when you log into a Test server.
    Thanks again for your incredible support! 
  10. Like
    Pann reacted to Yoink in Yoink's Crowfall Class/Account Calculator   
    Of course not.
    Might want to wait until later today. I'm adding a few things that should be pretty nice.
  11. Thanks
    Pann got a reaction from JamesGoblin in Yoink's Crowfall Class/Account Calculator   
    Truly amazeballz! Mind if I share this on our social media?
  12. Like
    Pann got a reaction from zophar in Please allow us to adjust screen-wide effects.   
    Thanks for bringing this up. I saw the team discussing it this morning, so I am sure they're investigating. 
  13. Thanks
    Pann reacted to Yoink in Yoink's Crowfall Class/Account Calculator   
    Since I was not allowed to leave the house I decided that I was going to play around in Google Sheets and sort out the new talent trees in 5.110. One thing turned into another and about 100+ hours later .......
    https://winterblades.net/crowfall-calculator
     
    Should be a useful tool for theroycrafting, character building, account planning.
    There is a whole lot of data here and I expect that a good amount of bugs, incorrect value, formulas, etc need to be found. If you find something wrong or just have an idea or opinion please let me know.
    Have fun.
     
    @Pann @jtoddcoleman
  14. Like
    Pann reacted to CrusaderW in Crowfall Warstory: Pilot for 12 Episode Series   
    Hi my fellow Crows,
    this time I approach with something quite differently:
     
    I managed to get a professional screenwriter to write me a movie script for the pilot episode (about 20 minutes, when done) of a 12 series long Season of a crowfall story. Each episode will introduce a race and tell an epic tale of those characters that get involved in the the War of the Gods.
    I order to make the most out of this project I need your help. This can only happen as a community project.
    I need help with the following roles:
    Ingame character to play out the scenes ingame Voice actors to record the voices for the dialogues Fanart of any kind (pictures, animations) to convey messages that can't be told by ingame tools. Music  Anybody who has experience with acting, movie production or shooting raw material I have a concept and a screenplay. Get in touch with me if you are interessted: [KDS]CrusaderW#7129
     
  15. Haha
    Pann reacted to mystafyi in This issue needs attention!   
    Looks like a flagrant code violation to me. 

  16. Haha
    Pann reacted to Yoink in This issue needs attention!   
    If work as taught me anything its that if you want something done now, you put 'COVID-19' in the subject. Only works if it has nothing to do with COVID-19.
  17. Haha
    Pann reacted to ComradeAma in This issue needs attention!   
    I wanted to put it in the bug report thread, but I believe it is an emergency so I am making a new thread.
    I don't think this is how a chimney should be built. I am worried about the people leaving in that house. Please fix asap and hire a new builder for our Dregs cities.

  18. Like
    Pann reacted to mystafyi in Hi, how are you?   
    Good news on the corona conflict here. 2 guys fully recovered, one is upset he cant test negative yet(wife has him locked in a room). N95 masks are now flowing through the supply chain so everyone that wants one can have one. Whew... I was down to 2 days supply at one point. 
    Silver Lining - I can see for miles and miles without the pollution, I can hear the birds and nature due to the silence and I love the smell of the clean air. 
  19. Like
    Pann reacted to Durin in CF is encouraging   
    I just spent an hour or two on Test, and I have to say I am impressed with the progress and I see a lot of potential.  Sure, it's been a while since I partook, but it is really starting to feel like a game.  I like what ACE did with gathering, sacrificing is great, and the interface is at least a thousand times better.  Everything feels much smoother, so much so that I am confident that it will be very smooth at launch.  I watched a pretty negative review of the game recently, and I am happy to say that I disagree with it. It's been a long hall, and I nearly tossed in the towel a time or two, but at this point I can say I am glad that I didn't.  Now, where's my dragon... 
  20. Thanks
    Pann got a reaction from miraluna in Please allow us to adjust screen-wide effects.   
    Thanks for bringing this up. I saw the team discussing it this morning, so I am sure they're investigating. 
  21. Like
    Pann got a reaction from Aedius in Dev Diaries   
    It interferes because of the time involved. Even if I write the first draft, which I've done a few times, it still requires review by people on the Design team for fact-checking and sometimes Art for assets. 
  22. Like
    Pann reacted to Azerlin in confused   
    Only get the 1000 Crowns from each backer in your guild.
    I personally bought the Adventures pack and then many of the basic bundle for family and friends (7). So I think the game is worth the money, what pack you get is your own biz pending how much you think you'll be playing.
     
  23. Like
    Pann reacted to GenDrameron in Player base   
    I am a new player myself and I make videos for the community in Hungarian, which is currently 1 person.
    My video already had a couple of interested people, as well as someone who would have bought it, but seeing the amount of players, they were scared of buying and the interest turned into negativity.
    And they were more titled a dead or never-appearing game.
    Needless to say, it is still increasingly difficult for me to promote the game of obscurity to a non-existent audience and to convey the content as much as possible after such reactions.
    And, that's what he only says when I talk to people who represent a good Hungarian mentality, this process and I am completely disappointed, so I haven't made any content about the game for quite a few days.
    My questions are about getting information and I am trying to regain my own enthusiasm as well.
  24. Like
    Pann reacted to yianni in We've waited this long, I'm okay with waiting longer   
    I'm okay with waiting another year or whatever it takes to finish this game 100%. There is still too much wrong with it, all the current bugs, combat system needs work, the passive system, the classes need a rework, and the disciplines need a rework , caravans are horrible, the harvesting and crafting system needs some work, and who knows what's going on with dregs and all the bugs involved with that 
     
    I'm adding city building to this list
  25. Like
    Pann got a reaction from Aedius in Hi, how are you?   
    Crowfolks, I temporarily locked this thread so I could go through and remove some posts that were taking this into a direction we shouldn't go. This is weird, new territory for all of us and the world we live in. There are plenty of places to have serious discussions about it. Let's not make this one of those places.
    Please keep it kind and light.
    My intention in creating this thread was to give everyone a chance to check in and let us know how they're doing. What are you watching (besides Tiger King lol)? What are you listening to? Have you taught yourself to cook or taken up a new hobby? Playing something fun? {Many of us are playing Animal Crossing: New Horizons and I'm into that slum lord Tom Nook for half a mil now. 😡)
    P.S. No warnings were given for the posts that were removed. Please refrain from getting political and such or I will need to start taking moderator actions and that's one of the things about my job that I really don't like to do. 
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