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  1. The big wipe inc! All have fun in 5.8.1!
  2. New campaign, lets see if the factions are a bit more even this time on EU (they are not)...
  3. I did manage to be online for some of the early tests (3 AM local time). Unfortunately there were some lag issues, so wasn't able to win Didn't have time to join in on the euro/oceanic servers but i'm really glad they are taking their kickstarter goals seriously, even doing alpha 1.0 tests localised.
  4. You can think of a ruleset that can be semi-permanent. For example: 12-way faction faction needs to accumulate 100k points to win killing a player of an enemy faction gives your faction +1 and the enemy faction -1 If the campaign is really balanced this could take forever. Even wiping a faction might not be enough to meet the win conditions. Of course this is easily remedied by lowering the win condition on a weekly basis with 10k. This could even result in multiple factions being a winner.
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