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ferrydust

Testers
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    101
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About ferrydust

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    Piapiac

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  1. Thanks so much for the explanation!
  2. Thanks! So after the 80% essence burn am I safe until it hits 80% again or is it every 20%?
  3. I just jumped on the druid for the first time. Yeah, I killed myself the first match My question is, is there a visual indication of when essence burn will occur? Or is there a way for me to know? I know there is a visual when it happens but I am not sure of the mechanics of when.
  4. I loved reliving the old school games. Sierra games were the best! (Thank you Roberta Williams) Kings Quest, Hero's Quest/Quest for Glory (Best game ever!) Ultima series and Ultima underground, Ultima Online, so many great games and I played them ALL back then. I can still feel their magic to this day!
  5. I'm totally excited for this game! Once we can do character customization it will be so much deeper too. So I guess I would be most worried about playing it too much
  6. The devs said the cones would most likely change size. In fact they said most everything would probably change because of ff. I can't remember where I saw/read that but it was a month or so ago.
  7. Just got e-mail that says: https://backers.crowfall.com/#/client
  8. Welcome! My small guild and I all played ESO and had a lot of fun for a while with that game.
  9. I actually like the feel of combat a lot! Lag can make it difficult but that is to be expected, I think. Maybe animation locks could be shorter, but again it's hard to comment when there is lag.
  10. I also really enjoyed the mobs. They added even more depth to the game. Sure, a few bad pulls and we were running away or watching a teammate not run away and die, heh. But it makes you pay attention to your surroundings. And you have to work as a team. I think a lot of the deaths people got were because they either pulled too many, or an elite with not enough people, or a healer and/or they just refused to use cooldowns. I died only once to mobs (that I recall) and it was when we charged into the loot room with all those mobs and I got stuck and couldn't move. That was also my own fault because I had a chest open and panicked trying to grab loot, close chest window, hit alt and then sprint away. But lesson learned.
  11. Or why are you bored with your current game(s)? I think this would have been valuable info for the survey. Me: Asheron's Call: Played it TO DEATH. Left well after quitting time. I think Tuskers finally ruined me. (best way to level was killing Tuskers) Ultima Online: Played it TO DEATH. Left a bit after Trammel. There was no reason to risk your loot when you could play non-pvp. but then that made the game boring. GW1: Played it TO DEATH. Left well after quitting time. "Crap we are teamed with the French" (lol no insults meant here but the Koreans were who you WANTED to be teamed with) Shadowbane: Played it TO DEATH. Left well after quitting time. SB.exe didn't deter me. GW2: Played it a lot but got bored when the match was decided in the first day. "The Titan Alliance" was a mega guild made up of some of the largest guilds ever and whatever they wanted to dominate, they did. I was on that side and it was still not fun. Culling was too much of an issue for the large scale battles. Being able to move to the winning side for WvW and structured PVP was ridiculous. TESO: It also had GW2 syndrome. Choose the winning side. Also got bored after my 2 guildies and I all got Emperor. They also changed the mechanics so that the 3 of us could no longer take the outposts so we were basically forced to go with the zerg. SWG: The holocron disaster. They kept changing how to become a Jedi after we had been working day and night unlocking professions. I had like 3 professions to go... and they changed it. THEN they added achievements for doing professions... but it wasn't retroactive... I am pretty sure they didn't have Jedi in game at the beginning when they claimed it was a secret to become one. I left before the NGE but had friends still playing it who left after. Creature Handlers lost their most prized creatures. SOE punished players who were protesting the NGE by teleporting them out to their death and shutting down the servers. I went back after the NGE and didn't hate it that much... but SOE left such a bad taste in my mouth I can never play another of their games again. Everquest: I never liked it that much. Red mob meant you WOULD die. I was playing AC at the time and nothing was set in stone like that so it was hard to adapt. Also, group or die. AOC: Had a blast when it started.. but ran out of content... The game wasn't finished so we were forced to grind mobs for 1XP at a time. Also, they changed the classes from beta to live. So we all rolled what was the 'best class' to have it nerfed to the ground on release. In pvp people would say, "We lose because we have 3 mages" (or w/e we were). Also, having someone 30 levels below you 1 shot all 3 people in the cone shaped AOE was not fun. Literal 1 shot from stealth. Being able to run to another instance to escape someone chasing you was also bad. The animation lock to mounting and dismounting was bad. That's all i have time for now.
  12. I don't want any OP guard NPCs... That just never works out. Either you figure out how to exploit them so you can kill them in a corner without taking damage, OR they add too much PVE into the PVP game.
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