So the new gods reach campaign just hit test and it looks like safe-zone adventure zones according to the map.
So now there is rank 1 resources in the following areas:
Is there any reason at this point for EKs also to have r1 resources in them? The original logic was that eks should grant no resources because you have to take a risk and pvp to get them. These new zones throw that out the window (for rank 1s). Can eks have the same power as the other safe-zones (forest get r1 wood, hills r1 stone so forth). This latest campaign type feels like a better play to hang rather than an ek. More chest, ,more zones resources, (i would assume the beach heads still have traders), and pvp in the keep zone?