I got into wizards because (and I realize I'm a walking stereotype) I can play it with my kids and teach them the straightforward mechanics of games, with time for explanation and strategic discussion in between spell selection. It's a good foot in the door, so to speak. I stay because, frankly, I like my guild. Which is kind of a sucky reason to stay, considering that there are no actual guilds in game, but in a game so large there's a good players base segmented into TONS of smaller groups, and I've found my tribe.
I am here because that tribe has come here. I want to hang with my tribe and kill people.
What I'd love to carry over:
- safe areas. I'm all for PvP on the open streets, but I want to be able to retreat to a town or guild hall, what have you, and be able to have short period of gameplay where you don't have to be CONSTANTLY on guard.
- equitable character design options. I'm cool with having she-elves running around in gold bikinis if you're into that, but don't MAKE the she-elf wear the gold bikini, give us some armor options. And let the guys run around in a loincloth or something if they want.
- PvE-wise, bosses and dungeon with "cheat" dynamics that break the normal rules of play. Give me a challenge.
- lots of attack/manipulation options. I don't want to sit there mashing the same 5 buttons over and over again. I want lots of options with different mechanics.
What I don't want to see carried over:
- micro-transactions and the game-breaking gear brought on by them. In bold because seriously. Don't do this.
- lack of a good guild system
- a cyclical, always-first or always-second turn system. So many disadvantages. Although if I'm being fair Pirate101 did a much better job with this.
- lack of character backstory.
- a jump mechanism that does nothing. Seriously. Worst design ever.
- the unwillingness to tweak or nerf as necessary. If you made a mistake, don't try to cover it up or introduce whole new stats to offset your error, just fix the problem or nerf it. Of course in W101 that problem was largely due to the fact that the issues were caused by microtransactions, and there would be have an outcry if people spent money on gear/stats/what have you only to have it nerfed immediately afterwards, so maybe this could be nipped in the bud by not having microtransactions. I may have mentioned that before.
Please no microtransations.