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Greeble

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  1. Check out The Obsidian! It's already recruiting and is a stealth mercenary guild. http://theobsidian.co/
  2. Solid art for 9!!! Much better than I could do
  3. Yeah, Champions may have DPS, but the Minos have the horns to knock you down and call you on your Bull
  4. Thank you JAH. I appreciate that. I guess I'm just impatient, haha. But I still think it could be better flavor.
  5. I know that we will get to know more later on. But my issues are more with the bios. I don't really understand the purpose of them as they are. And I don't like that we keep seeing references to some lore book with no link to it. They only give a short view into one type of character, but it is not done well. And this stands in stark contrast to how well the Crowfall team has presented the other aspects of the game. My issue here is not actually the lack of information, but rather how little the bios actually generate in value when they could be doing much more had they been better written.
  6. I'm curious to what extent Alts will be necessary in order to explore all aspects of the game. It's my understanding that one should be able to interact meaningfully with both crafting and PvP with every character, so I might only use Alts so that I can participate in multiple Campaigns at the same time. And have each character balanced for a particular play style with some level of crafting depending on how it fits with my plans for each.
  7. So I love the Archetype art and approach for this game, but I have two main issues with the presentation. 1. I don't think the bios actually do anywhere near a decent job in presenting the characters. They are often times confusing and non-descriptive (or at least not as good as they could be). And if this approach is going to continue, I think the lore books that keep being sited need to be released, so that we have some frame of reference. All in all, the bios seem to fall short from all angles. 2. I understand that Crowfall can only really release what they have decided on or completed, but it would be really nice to understand a bit more mechanically how these archetypes are meant to behave. We have no metric to understand the stats that have been given and what they impact other than speculation based off of the normal ways stats work in MMO's. I crave hard data about these things so I can start to plan and min-max! What do all of you think about the archetype presentation? About the lack of data or fleshed out lore?
  8. Greeble

    Stealth Tank?

    Please tell me that the Myrmidon will have stealth capabilities, because he seems to be my ideal Stealth Tank! Just imagine a bull hiding behind a tree or in a bush and then charging out, ramming someone with his horns out of nowhere, and then drawing his weapons with a roar and going berserk! That's the type of character I would love to play!
  9. I genuinely hope that I can turn him into a character that can be both a supportive tank and a blacksmith. It seems to be a valid build style for the archetype, but I just hope that he can be played as both a crafter and a useful tank without being significantly less useful in one or the other role.
  10. I really appreciate the design philosophy behind the organization of this guild and it definitely sounds like a good one to join! Good structure and layout please my soul, haha. One question though, will this be a strictly stealth squad guild or will there also be room for some full time crafters? I'm unsure as to which type of character I would like to play in Crowfall, as I like to do a bit of everything.
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