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About Fransa01

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  1. Woohoo! Come one guys and gals! Come and check our website and join us on voice chat!
  2. Fransa01


    I totally agree with OP .. I miss long reach weapons in the majority of games. I would like to see more options on that line. I just loved the Dragoon class in FF14.
  3. I personally don't like the idea of any class be stuck on a set group of weapons. I would like to have the ability to decide in what type of weapon my character wants to wield. If i want to be a knight and wield a glaive, why not. If I want to be a champion and use a two handed staff as weapon, why not? If I want to be a wizard using a hammer why not? That onyl add flavor to my character creation. Whether it will be a good combination or not .. I don't care, its my character and I want to mess with it. Just in the same way I will be able to mess with my character status. Also, I would like to see some focus on long reach weapons (Spears, Glaives, Halberds). This type of weapons don't get the necessary attention on games in general. Groups/types of weapons should have some type of skil/ability that define them .. like hammer (Knock down .. nock back), Swords (snares), Piecing (bleeding), pole arms (reach), .. something in that line. So it is up to the player to decide what weapons/effect he/she want to apply on targets.
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