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harry

Testers
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  1. Thanks
    harry got a reaction from Pluto.pl in 6.520 Test Bug Reports for 4/29/2021   
    Can't find the recipe for tumbling grit in stonemason table. Can't make a necklace copy...
     
    edit: you need blue+ stonemason belt for the recipe to pop up. but the belt item doesn't say this...
     

  2. Like
    harry got a reaction from Banky in Feedback on Factories   
    2 things
    1. make it easier to make the copies. Like for example 5 of the same item, and it takes the same crafting disc to make it.
    2. lower the dura per copy, make it some sort of an even number as well for easy math.
     
    The original already took way too much time from the player to make it...multiple crafting discs, combinations, food, potions etc. It's good to have options when crafting, but at some point it's tedious. If I need to make like 5 completely different type of weapons it will take me like 1 hour for the whole process, maybe more if mats are spread out. When do I get to play the game?
  3. Thanks
    harry got a reaction from ArtCraftQA in 6.520 Test Bug Reports for 4/29/2021   
    Can't find the recipe for tumbling grit in stonemason table. Can't make a necklace copy...
     
    edit: you need blue+ stonemason belt for the recipe to pop up. but the belt item doesn't say this...
     

  4. Confused
    harry got a reaction from ArtCraftQA in 6.520.0 Live Bug Reports for 4/23/2021   
    https://www.youtube.com/watch?v=zAX-0njYFTw
     
    If you are at a certain distance from bog bears they won't attack you at all. 5-7m...they won't hit you with melee or range attacks. Check the short video for details.
  5. Like
    harry got a reaction from yianni in 6.510.0 Live Bug Reports for 4/13/2021   
    Can you guys look into stone node spawn coding? This is maybe the 4th campaign where I haven't seen a slate small node or ML. I have checked quite a few mountains...zero slate ML on all of them, and there is barely any marble as well. Granite on the other hand...there's always lots of granite.
    Something is way off with the way different types of stone ML spawn on the map.
  6. Sad
    harry got a reaction from ArtCraftQA in 6.510.0 Live Bug Reports for 4/7/2021   
    Left vessel was from today - used bon tippers, and dust rerolls. Legendary disc, legendary belt.
    Right vessel was from 3 weeks ago - no tipper, no rerolls. Legendary disc, legendary belt.
    If white vessels have 30% difference...then purple/legendary with philo stone will max at 235 stat or so...instead of 250.
    Fix please...
    I did LW and weaponsmith crafting in 6.5 and the result was just about the same as 6.4. Same overall damage, same stats.
    Necro is borked af
     
  7. Like
    harry got a reaction from SAM_BUKA in Changes to Food were Unnecessarily Complex   
    Completely agree on the time sink...it's a huge waste of time. Pre 6.5 I had collected hundreds of mushrooms/apples and could make probably 1000 bon tippers...I just couldn't be bothered to make it because of the time it takes to grind stone down, make empty flasks, make yeast, make red wine, make bon tippers.
    Then they sneak in food recipe change without even a peep in the patch notes and suddenly it takes 100k to make something I could've made for free yesterday.
  8. Like
    harry got a reaction from Xarrayne in 6.510.0 Live Bug Reports for 4/7/2021   
    Left vessel was from today - used bon tippers, and dust rerolls. Legendary disc, legendary belt.
    Right vessel was from 3 weeks ago - no tipper, no rerolls. Legendary disc, legendary belt.
    If white vessels have 30% difference...then purple/legendary with philo stone will max at 235 stat or so...instead of 250.
    Fix please...
    I did LW and weaponsmith crafting in 6.5 and the result was just about the same as 6.4. Same overall damage, same stats.
    Necro is borked af
     
  9. Like
    harry got a reaction from Spawl in Changes to Food were Unnecessarily Complex   
    Completely agree on the time sink...it's a huge waste of time. Pre 6.5 I had collected hundreds of mushrooms/apples and could make probably 1000 bon tippers...I just couldn't be bothered to make it because of the time it takes to grind stone down, make empty flasks, make yeast, make red wine, make bon tippers.
    Then they sneak in food recipe change without even a peep in the patch notes and suddenly it takes 100k to make something I could've made for free yesterday.
  10. Like
    harry got a reaction from Dartorn in 6.400 TEST Feedback for 2/5/2021   
    You guys seriously need to balance out the changes you put in. You put in gear drop chance at death and it's okay, pvp game, full loot and all. But something have to offset it in return...you can't keep making the harvesting harder and the crafting process is still relatively time consuming. So now to be battle ready we need to spend even more time harvesting/crafting to get back up gear in case of a death while banks space remains the same and I need to use 5-20 extra slots for backups...
    At some point ppl will just use tribe gear because the difference ain't worth the extra time spent harvesting/crafting. Unless that was your original idea...in which case carry on...gg.
  11. Like
    harry got a reaction from BarriaKarl in 6.400 TEST Feedback for 2/5/2021   
    You guys seriously need to balance out the changes you put in. You put in gear drop chance at death and it's okay, pvp game, full loot and all. But something have to offset it in return...you can't keep making the harvesting harder and the crafting process is still relatively time consuming. So now to be battle ready we need to spend even more time harvesting/crafting to get back up gear in case of a death while banks space remains the same and I need to use 5-20 extra slots for backups...
    At some point ppl will just use tribe gear because the difference ain't worth the extra time spent harvesting/crafting. Unless that was your original idea...in which case carry on...gg.
  12. Like
    harry got a reaction from CrusaderW in 6.400 TEST Feedback for 2/5/2021   
    You guys seriously need to balance out the changes you put in. You put in gear drop chance at death and it's okay, pvp game, full loot and all. But something have to offset it in return...you can't keep making the harvesting harder and the crafting process is still relatively time consuming. So now to be battle ready we need to spend even more time harvesting/crafting to get back up gear in case of a death while banks space remains the same and I need to use 5-20 extra slots for backups...
    At some point ppl will just use tribe gear because the difference ain't worth the extra time spent harvesting/crafting. Unless that was your original idea...in which case carry on...gg.
  13. Thanks
    harry got a reaction from TenSixths in 6.200 LIVE Bug Reports for 11/12/2020   
    Someone needs to go and check the knowledge of the necromancy drop chance. I've put up close to 12h worth of time to make 15 vessels today and got no soul proc.
    Either bugged or plain wrong % chance for proc. FIX THIS! This is not 6 stone per craft we're talking about.
    Whomever thought this up...do you even have a clue what it takes to make a vessel? Skinning bone, making potion, hitting ML, making ambrosia, making shovels, being able to use shovels, hitting graves, fighting all types of animals to get specific additives...and then be blocked by a stupid % over and over?
  14. Like
    harry got a reaction from yianni in 6.200 LIVE Bug Reports for 11/12/2020   
    Someone needs to go and check the knowledge of the necromancy drop chance. I've put up close to 12h worth of time to make 15 vessels today and got no soul proc.
    Either bugged or plain wrong % chance for proc. FIX THIS! This is not 6 stone per craft we're talking about.
    Whomever thought this up...do you even have a clue what it takes to make a vessel? Skinning bone, making potion, hitting ML, making ambrosia, making shovels, being able to use shovels, hitting graves, fighting all types of animals to get specific additives...and then be blocked by a stupid % over and over?
  15. Like
    harry got a reaction from ObsLoD in Live Streams Spotted - *OFFLINE*   
    http://www.twitch.tv/obslod
     
    Obs from the clan Lords of Death is currently live streaming the pre-alpha test that have just started and is supposed to go for a couple hours.
  16. Like
    harry got a reaction from noobzilla_youtube in Need More Info On Castle/cottage/villa/manor   
    Hello, as the topic says. We need some additional info on these. In order to make the pledge that me and my guild will benefit from the most we would need to know what each of these will be used for.
    1. Is the castle purely for defense purposes in EKvsEK fights or there's trade/craft/train NPCs in there too.
    2. Is the cottage/villa/manor something like personal storage buildings or we'll need it for something else too? Produce food or w/e? Place vendors?
    3. If 2 of us have amber packs that's got 5 tax-free parcels each, can we have it in the same EK? Kinda have like a combined EK for the clan. If that's not the case I was thinking of doing the cheap pledge for everyone and 1 person go for the bigger pledge to have 20/40/80+ parcels and all of us live in his EK.
     
    I'm sure any decent sized guild is in the same place atm. We don't really know what to pick, and we only have like another day to make the choise and adjust our pledges accordingly.
    So any info on these before the kickstarter is funded would be greatly appreciated.
     
    Thanks in advance!!!
  17. Like
    harry got a reaction from snowmizer in Need More Info On Castle/cottage/villa/manor   
    Hello, as the topic says. We need some additional info on these. In order to make the pledge that me and my guild will benefit from the most we would need to know what each of these will be used for.
    1. Is the castle purely for defense purposes in EKvsEK fights or there's trade/craft/train NPCs in there too.
    2. Is the cottage/villa/manor something like personal storage buildings or we'll need it for something else too? Produce food or w/e? Place vendors?
    3. If 2 of us have amber packs that's got 5 tax-free parcels each, can we have it in the same EK? Kinda have like a combined EK for the clan. If that's not the case I was thinking of doing the cheap pledge for everyone and 1 person go for the bigger pledge to have 20/40/80+ parcels and all of us live in his EK.
     
    I'm sure any decent sized guild is in the same place atm. We don't really know what to pick, and we only have like another day to make the choise and adjust our pledges accordingly.
    So any info on these before the kickstarter is funded would be greatly appreciated.
     
    Thanks in advance!!!
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