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siberain2

Testers
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  1. Like
    siberain2 got a reaction from Drenath in Anyone find the combo system Controling/Boring? Miss Freedom?   
    It sounds like Thomas Blair is settling on a very vanilla combat system.
     
    Here's a theory, imagine a battlefield where say its 10vs10 with pretty much the same class make up. So basically everyone's going to be casting the same spell to build up to the same combo and whoever button mashes or has low latency will get the spell out first.
     
    Shouldn't it be more like, 10vs10 and trying to figure out who's going to open with what spell and counter with another spell to offset their strategy so your strategy works?
     
    I'm just saying Thomas Blair's combat system is easily predictable which unfortunately makes for boring game play.
  2. Like
    siberain2 got a reaction from Drenath in Anyone find the combo system Controling/Boring? Miss Freedom?   
    Like Age of Conan, DC Universe (Both failed games)
     
    Does anyone find your not really playing the game but just following directions as spells " flash" telling you, you've spammed enough with one key and its time to use the next key which unlocks a new spell?
     
    OR
     
    Does anyone miss the combat from shadowbane? Where players chose what spells to use and when making the battlefield unpredictable? It was a sense of freedom allowing you to play how you liked, using spells at will when you wanted.
     
    Just looking for opinions.
  3. Like
    siberain2 reacted to coolwaters in Anyone find the combo system Controling/Boring? Miss Freedom?   
    I've never liked it. It feels artificially complex to me. I love complexity when its organic and rational. I don't find the fingerdancing fun or rational. I find it arbitrary.
     
    It's not a huge deal as I can remap my mouse to cast the (les painfully) slow precursor skills required to get to the ability I want with 1 click anyway by inserting appropriate delays and keystrokes to a macro.
     
    But no, I don't feel it adds anything valuable to the game. I'd rather have separate skills I could bind to any key or mouse button I like. I think the game would be better that way.
  4. Like
    siberain2 reacted to Teufel in Anyone find the combo system Controling/Boring? Miss Freedom?   
    I would love to have 30-40 skills available for use; but unfortunately they are syncing skills with the hotbar tray.  We will be limited to 20 skills more than likely, where right now the ranger/druid are using 12 skills.
     
    I did love the freedom of SB.
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