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Everything posted by ZYBAK

  1. My guild decided to join the Kumbaya. Woke up this morning to the news. Looks like everyone wins the first campaign!
  2. This is the behavior I warned them about in my interview. People will do crazy things for exclusive items. There needs to be serious incentive for playing and continuing to play hard as the underdogs.
  3. To be honest a wipe might actually make the gear discrepancy WORSE for new players than not wiping. The established guilds have been through many wipes and are very good at starting the war machine back up again and getting everyone geared. The new guys don't have this kind of organization and knowledge and are much slower to get there. However the secondary market will start to develop after there hasn't been a wipe for a while. This disproportionately helps newer/less organized groups get competitive gear.
  4. ZYBAK


    - The strength of retaliate effects CC specs more than other specs. That's why NONE of the CC specs for any of the classes are meta right now. - Vandal doesn't have access to Ambush or the passives/talents that make Backstab hit hard that really enable the hit and run playstyle. - You can retaliate out of Cheap Shot. (unless it was changed) Salt for salt god.
  5. I was at varying gear levels throughout the video. You can just look at my HP and see.
  6. ZYBAK


    Vandal is bad because CC is bad. Everyone just retaliates or CC immunes out of everything you have. You're just as squishy as Cutthroat but don't do as much damage and can't utilize a hit and run strategy nearly as well. If retaliate got nerfed, CC immunes were less common, or we had some reliable way of tracking diminishing returns then the spec would maybe be decent. Even then it's by far the hardest spec to play optimally.
  7. I hope you guys enjoy this. I put a lot of thought and time into it. My aim was to make a PvP video that was fun and would hype people up to play the game. If you enjoy the video be sure to like it and SHARE it with your friends who might be interested in Crowfall!
  8. This game damn near requires you to have a guild for it to be fun. So many of the systems have interdependence with each other that it's almost impossible to play effectively solo or with a small group. Luckily the community is stepping up and there's some new guilds that are swooping in and picking up these new players and adding them to their ranks. ACE needs to seriously push people to join guilds. Like...it needs to be a constant tooltip pop up and on every loading screen until you join one. It's that important to your enjoyment of the game.
  9. Right now taking and holding outposts is very lackluster. It's boring and usually something people dread doing primarily because there's no reason to grab them other than "points". - If you're a PvPer and you're not in the race to win then there's no point in even bothering with them. - For harvesters they don't get any benefit whatsoever. If you guys gave something like a 5% damage buff for having a nearby Outpost and an extra plentiful harvesting point and extra harvesting critical chance it would really incentivize people to want to grab them for reasons outside of points. - It would add some tactics to taking points on the map. Maybe you want to grab the 2 nearby outposts for a 10% damage buff before trying to take a fort. If you're planning on doing a motherload run you'd want to grab nearby objectives first for the buffs and a fallback point. Overlapping buffs might be too much but maybe there could be a limit to how many stacks you could have. @jtoddcoleman@Tyrant@thomasblair
  10. Some more epic moments I've had during the patch 5.8 campaigns in Crowfall. I'm saving my absolute coolest stuff for my PvP montage but these were also pretty cool moments that didn't make the cut.
  11. The issue appears to have randomly flxed itself. I'm not sure what fixed it (maybe being logged out of the client for a while?)
  12. I can't train my promotion class on my epic vessel despite having the pre-requisites. This really sucks. I hope you can fix it.
  13. View distance and specifically nameplate distance isn't very far in this game. Also in the Spirit Bank meta ganking groups have to be particularly good at catching people by surprise. Whatever group killed you might have approached in such a way to minimize your reaction time.
  14. Complete damage immunity bug! A bit odd since he can attack me. In chat he said his combat log had negative damage taken. I didn't get any combat log entries for damage done. @jtoddcoleman@Tyrant
  15. I hope you guys enjoy this. My intentions were to have this be an interview by the players and for the players. I asked them some pretty tough questions and I think it turned out pretty well!
  16. Considering how early it is the game is fairly well balanced. Every class has representation in some situation. However there's a few things that are blatently OP and a few general mechanics that are a little cheesy.
  17. Hey guys. I'm going to be doing an interview with J Todd Coleman and Thomas Blair on Thursday January 10 from 11am - 12pm CST. This will be streamed live to Twitch at: https://www.twitch.tv/zybak It will also be available later on my YouTube channel at: https://www.youtube.com/ZybakTV This is not going to be a marketing interview and I plan on asking many of the tough questions the community has been wanting answers to. Please leave your questions however make sure they're not disrespectful.
  18. The leveling system is designed very well in my opinion. - It gradually introduces new players to their abilities and additional mechanics. Remember that a lot of us have been playing this game for years at this point and don't realize how much knowledge we've accumulated over that amount of time. - Experienced players can blast through the leveling process on stock vessels. Even just purely killing mobs with no sacrificing it takes maybe 2 hours to hit max level playing with any sort of efficiency. - It gives the game a constant gold and resource dump. Epic and legendary vessels take A LOT of XP to level and also require high end sacrifice materials. This gives players moment-to-moment things to do when there's not a big event going on. Once disciplines get locked to the vessel you're going to see the value of gold and sacrifice items go WAY up!
  19. Bserserk sometimes will go off but I don't get the buff or the crash timer. It's like it disappears into the void.
  20. After further review of the video I think the "fake whirlwind" bug may have caused this crash damage. Essentially the game will say you're not doing a whirlwind even if you are. An easy way to see this is that my first Whirlwind gave me the "Raging" buff that prevents crash damage. The second one didn't give me the "Raging" buff and was most likely a fake whirlwind. It also wasn't doing damage to Vengeance316 who was in range of it.
  21. 2 pretty alarming things in this video. - I get slingshoted around like crazy by physics. Ending up in a place that doesn't even make sense. - Server lag seems to make damage have a delay. This SCREWS the Myrmidon crash mechanic. Even as a Battle-Rager that can channel their crash immunity for long periods of time. Watch the video in .25 speed from 26 seconds and go frame by frame. You'll see that I'm channeling Whirlwind for a good bit after I lose the Berserk buff on the buff list. To add insult to injury I even pop the Blood of the Giant iFrame power afterwards and STILL take damage. It seems like server lag is delaying damage as well and causing things to make no sense. @jtoddcoleman @thomasblair@Tyrant
  22. One of the characters on my account "85DexCutthroat" is completely locked out. Whenever I click enter world nothing happens. It's been 3 hours.
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