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ZYBAK

Testers
  • Content Count

    1,672
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Posts posted by ZYBAK

  1. Hello everyone. I'm currently selling major and minor disciplines. CTRL + F is your friend here 

    Contact Zybak#4115 on Discord to arrange a trade. Gold is the preferred currency but I will take Dust/Embers as well.

    Inventory available in God's Reach:

    Minor Disciplines:

    Apothecary (green) - 14
    Armor of Faith (green) - 17
    Armorsmith (green) - 21
    Attention to Detail (green) - 9
    Blood Pact (green) - 19
    Blood Pact (blue) - 3
    Builder (blue) - 1
    Builder (green) - 18
    Burning Hatred (green) - 11
    Careless Whisper (green) - 13
    Dig In (blue) - 1
    Dig In (green) - 18
    Elven Eyes (blue) - 1
    Elven Eyes (green) - 15
    Eminently Punchable (green) - 22
    Explosive Thorns (blue) - 1
    Explosive Thorns (green) - 11
    Finish Him (blue) - 1
    Finish Him (green) - 30
    Found Resources (green) - 21
    Furious (blue) - 2
    Furious (green) - 26
    Gemologist (green) - 17
    Glass Cannon (blue) - 1
    Glass Cannon (green) - 26
    Helper Monkey (blue) - 1
    Helper Monkey (green) - 34
    Last Resort (green) - 16
    Last Resort (blue) - 2
    Leather Armourer (green) - 27
    Leather Scroll Case (blue) - 4
    Leather Scroll Case (green) - 65
    Matching Leather (green) - 15
    Matching Mail (blue) - 1
    Matching Mail (green) - 23
    Matching Plate (green) - 17
    Matching Plate (blue) - 2
    Minor Accompaniment (green) - 12
    Minor Accompaniment (blue) - 3
    Mortal Sin (green) - 20
    Overwhelming Odds (green) - 13
    Pound of Flesh (blue) - 1
    Pound of Flesh (green) - 21
    Prickly Skin (green) - 10
    Prickly Skin (blue) - 2
    Project Management (green) - 23
    Protective Thorns (green) - 13
    Resolution (blue) - 1
    Resolution (green) - 24
    Risk Management (green) - 11
    Runewright (green) - 9
    Sawbones (green) - 15
    Shadow's Caress (green) - 9
    Shield Whiz (green) - 18
    Song Twisting (green) - 31
    Sparring (green) - 11
    Spirit Whip (blue) - 1
    Spirit Whip (green) - 17
    Sturdy (green) - 21
    Sustaining Note (blue) - 1
    Sustaining Note (green) - 12
    The Reaper (blue) - 2
    The Reaper (green) - 22
    Thornshield (green) - 12
    Uniform Leather (blue) - 1
    Uniform Leather (green) - 28
    Uniform Mail (green) - 22
    Uniform Plate (green) - 15
    Uniform Plate (blue) - 2
    Weapon Finesse (green) - 9
    Weaponsmith (green) - 13
    Wood Carver (blue) - 1
    Wood Carver (green) - 14


    Major Discipline Knowledges:


    Adjudicator
    Agent Provocateur
    Agent Provocateur
    Arcane Archer
    Banshee
    Bard
    Black Mask
    Blacksmith
    Blade Master
    Dryad 
    Escape Artist
    Field Surgeon
    Friar
    Holy Avenger
    Illusionist
    Jewelcrafter
    Juggernaut
    Knife Grinder
    Leatherworker
    Mole Hunter
    Naiad
    Necromancer
    Plague Lord
    Rune Caster
    Sharpshooter
    Shield Breaker
    Shield Fighter
    Siege Engineer
    Standard Bearer
    Troubadour
    Underdog
    Woodworker

  2.  

    My newly discovered Crowfall build! My SPEED DEMON Confessor build focuses on movement speed. This character build is very versatile and is great for someone looking for a good middle ground as a ganker but also wants to harvest or do other world activities. Movement speed is a stat people really sleep on and I think I found a fun build that takes advantage of it.

  3. I think they know a wipe would definitely kill a lot of momentum. Hopefully they can figure out a way to nuke all the old disciplines and reset everyone's characters. I personally wouldn't mind a vessel wipe if that was required.

    If they do have to wipe it won't effect me too much personally. I can't even count how many wipes I've been a part of since the Kickstarter. 😂

  4.  

    ACE has recently removed almost all animation canceling mechanics from Crowfall. Now if you cancel an animation with another ability it will cancel the previous ability.

    This brings up an interesting argument with skill gaps and how much skill gap there should be between a veteran player and a newer player. Too little skill gap makes player skill progression not as satisfying. Too much means your game is very inaccessible to new players.

    What do you guys think?

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