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ZYBAK

Testers
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    1,375
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    12

Posts posted by ZYBAK


  1. I've always liked the idea of an incredibly lossy conversion (like one that's so bad that you'd be insane to not go for higher ranks) to ensure whites don't become worthless and always have value to all players.

    I also think dust and potentially Chaos Embers should be sold on vendors at exorbitant prices to keep gold valuable even deep into the endgame. 


  2. The Elementalist "Fire Wall" power needs some serious optimization. The power absolutely destroys your FPS if you are looking through the flames at a low camera angle. This is probably due to the "heat shimmer" graphic effect that makes everything look blurry and distorted when looking through the flames.

    Seems like a pretty unnecessary effect in a PvP game.  


  3. 3 minutes ago, mythx said:

    You need to have World of Warcraft background to think like that, no way around it. You did not have a single day in Shadowbane when it was active. But hey they are testing the new patch - maybe R8 creatures were too high ranked in God`s Reach, but it`s actually fun when you are not completely safe inside a faction campaign farming R9 or R10, or Spider queen. You can even ninja bank items without being near a Vault. 

    Sarcasm bro. I absolutely hate high tier resources in God's Reach. I honestly don't even care about the Spirit Banking right now...I just want people to kill!


  4. The main issue with punishing deaths is that it punishes harvesting, actually being a tank, and for the most part playing the game.

    If I cared about the reward I would just hop on my Assassin, get a few kills, and not play the campaign again. Going 5-0 is better than going 40-10. 

    MMO players will literally not have fun playing your game to get rewards.


  5. 1 hour ago, Angelmar said:

    Arkon is the Patron God of the Noob Ganker (and Zybak is his prophet).

    mur5PDL.png

     

    As someone who's pulled off some pretty insane kill death ratios this is a horrible ruleset. It rewards certain classes more than others, actively punishes other classes, disincentives grouping, and makes people play passively. It's just bad...

    If you want to have a bloodbath oriented ruleset make it Kills + Assists (and assists count as 1/3 of kills). Do not punish deaths. Don't force people to play passively and disincentive tanks to be tanks. 


  6. 10 hours ago, oneply said:

    the dummies dont pick them up. a guildie and i killed a bunch of war tribes last night. he was able to see my orbs and pick them up. there is no sound tho :( please bring back the sound. i do like the look of the new balls (the one looks like an atom)

    Maybe they just don't work in the Beachhead? I was on my other account and couldn't see them. Also I would see other players running into them and they weren't consumed.

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