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Posts posted by ZYBAK

  1. The main issue with punishing deaths is that it punishes harvesting, actually being a tank, and for the most part playing the game.

    If I cared about the reward I would just hop on my Assassin, get a few kills, and not play the campaign again. Going 5-0 is better than going 40-10. 

    MMO players will literally not have fun playing your game to get rewards.

  2. 1 hour ago, Angelmar said:

    Arkon is the Patron God of the Noob Ganker (and Zybak is his prophet).



    As someone who's pulled off some pretty insane kill death ratios this is a horrible ruleset. It rewards certain classes more than others, actively punishes other classes, disincentives grouping, and makes people play passively. It's just bad...

    If you want to have a bloodbath oriented ruleset make it Kills + Assists (and assists count as 1/3 of kills). Do not punish deaths. Don't force people to play passively and disincentive tanks to be tanks. 

  3. 10 hours ago, oneply said:

    the dummies dont pick them up. a guildie and i killed a bunch of war tribes last night. he was able to see my orbs and pick them up. there is no sound tho :( please bring back the sound. i do like the look of the new balls (the one looks like an atom)

    Maybe they just don't work in the Beachhead? I was on my other account and couldn't see them. Also I would see other players running into them and they weren't consumed.

  4. They've already hinted at the potential idea of doing a full blown Bard class and re-naming the Bard rune to Minstrel.

    The Aracoix already have a model and some animations so I could see them being a playable race soon.

    The sky is the limit really. The don't have to worry about PvE raid composition balance so they can do some wacky and wild stuff.

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