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ZYBAK

Testers
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Everything posted by ZYBAK

  1. I'm on these forums a lot and I seem to miss all the drama. I can't tell if I'm blind or what is going on. Surely it's not just me.
  2. I've said this before in a previous post about this same topic. I really don't see gold selling companies doing that well in Crowfall. Based off my understanding of the game it's going to be VERY hard to make money via RMT. Most RMT farming methods rely on brainless PvE to acquire items. There's going to be very little PvE in this game and I have a feeling the PvE in this game is going to be pretty highly contested. I don't really think RMT companies will do well in Crowfall. However very good individual players might end up doing some RMT but that's definitely not as bad as hordes of bots and "ni hao" being spammed everywhere. Luckily Crowfall is B2P meaning that there's a pretty significant barrier to entry for potential hackers. However I think ACE needs to have a GM or someone at the ready to ban potential cheaters around the clock. One hacked god account could really mess up a campaign and I wouldn't put it past some people to buy a brand new account and hack on it just to benefit their main account.
  3. I feel like the Eternal Kingdoms are going to be the real long term progression of the game. The really old characters/accounts are going to have insane EKs that will have taken a while to build up.
  4. I like the game and everything but I totally think some of the "stretch goals" are kinda complete garbage in terms of the funding for them. As you said the stretch goal for hiring a new person totally makes sense. Are the game developers getting paid overtime to work on the game for more hours? That's the only way I can see these stretch goals for new campaign rules actually being legitimate. I'm sure the localization is being handled by some sort of third party company so that's pretty legitimate even though I couldn't care less about that (I know it's selfish).
  5. ZYBAK

    Duping?

    Luckily with the way this game is set up with campaigns a huge exploit will likely be contained to one set of campaigns. Item degradation and import taxes will also really help with this too. If some massive exploit happens in this game the lasting effects will be much shorter than in a typical MMO. It's almost impossible for there not to be some sort of insane exploit happen at some point. Luckily this game has a few things going for it in that regard.
  6. I'm sure people will find out small exploits/advantages in the animation system to squeeze in more/faster abilities per minute. Most MMOs have small little ways you can do this that aren't completely gamebreaking but will absolutely give you an advantage. Wildstar was full of abilities that if used in a certain way/timed right would save you a few hundredths of a second on your GCDs. I personally like little things like that that differentiate the people who know the systems in and out from the newer players, however they can't be too advantageous.
  7. I honestly think Crowfall is going to need a GM or maybe a few on hand that can quickly ban someone on the spot if needed. One person can log onto an account they don't care about with a VPN and do all sorts of damage that could really ruin a campaign. Literally one person could determine the outcome of an entire campaign if they had a few hours on some invincible account before getting banned. I wouldn't put it past some people to buy fresh accounts towards the end of a campaign to make sure their side won. That's the downside of having a game where the players control almost everything. However with the amount of veteran game developers on the Artcraft team I'm sure they realize how crazy a cheater can change the tides in a game like this.
  8. It might not be. We don't really know yet though. All we know is that getting your initial skills and getting to a competitive power level is pretty quick.
  9. My thinking would be that a maxed out character would be impossible to do because it would literally take 80 years or something. I'm talking about some sort of insane exponential curve that starts once your skills hit a certain point
  10. I like the idea of constantly having some way to progress my character even if the power gain from it is slow and meaningless. It's nice to have something to show how old a character is even if the power gain is not even 2-3% better than that of a newer player.
  11. Well I'm sure they plan on allowing you to change devices. I don't know of any other 2FA systems that don't. Probably just and oversight or something they don't have developed yet.
  12. I'm sure people will find all kinds of ways to slingshot each other around and abuse the physics. Especially with all the archetypes having different masses and run speeds etc. I'm looking forward to seeing what crazy thing people do. Relevant: https://www.youtube.com/watch?v=9qEwBi1NyBI
  13. That's what I figured. It's not a huge deal I was just curious if there was a way to do it that I didn't see. Thanks.
  14. I just recently got a smart phone (I know...) and I put 2FA on my tablet. I'd like to switch it over to my phone but I don't see any way to disable/switch my 2FA to another device. There might be a way to do it that I missed but I don't see it. Thanks.
  15. Multiboxing in a non tab targeting MMO with skills you have to aim is going to be incredibly difficult. I'm sure someone will find a way but I doubt it'll be very effective at all.
  16. I really liked Wildstar's cooldown length. Most stuff was 8-12 seconds with more powerful utility/buffs being 25-45 seconds. I think having enough room for cooldown length variety is good though.
  17. I would think that the game would be structured where you'd have a few long term campaigns and a few short term campaigns to choose from at a given time. That would make the most sense to me.
  18. There will absolutely be some RMT. It's pretty much unavoidable. However as someone else stated it's likely going to be very hard/impossible to bot this game efficiently. I have a feeling it's going to take some serious coordination and skill to make enough gold to make it worth it for most potential farmers. I'm sure some of the top players/organizations might do some RMT to make money on the side (depending on how harsh ACE is on it obviously) but other than that I don't see this game being a good business venture for most farming sites.
  19. I'd like some sort of movement ability that's some sort of ice-surfing affected by the physics and terrain.
  20. I wonder if the Assassin will have any abilities/specializations that can temporarily give you vertical height. Like some sort of air leap that is used primarily as attack but you can also use it to get some height. I'm thinking of something like how in Firefall if you were gliding you could use the assault frame's turbo boost and aim upward to get more vertical height.
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