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Asesino

Testers
  • Content Count

    13
  • Joined

  • Last visited

About Asesino

  • Rank
    Hatchling

Profile Information

  • Language
    English
  • Gender
    Male
  • Location
    Chicago
  1. I got it figured out, I had to completely remove Crowfall, and re download it...
  2. that's not the issue <?xml version="1.0" encoding="UTF-8"?> <Error><Code>AccessDenied</Code> <Message>Request has expired</Message> <Expires>2019-04-01T23:54:38Z</Expires> <ServerTime>2019-04-02T00:01:07Z</ServerTime> <RequestId>58EB52616761B3A9</RequestId> <HostId>Urm8m+QJkVe4tzmkLcc/VRt65WcjUu3J56Zv0eZzCQx9U+W/Q65ROx/E9359HH3pZEaEiekxR6o=</HostId> </Error> this is the message that I get after clicking the Download Live Patcher on the https://crowfall.com/en-US/account/download-client?t=play_now&p=masthead_cta page
  3. Trying to re-download crowfall today and this is the message I am getting, can anyone help plz <?xml version="1.0" encoding="UTF-8"?> <Error><Code>AccessDenied</Code> <Message>Request has expired</Message> <Expires>2019-04-01T23:54:38Z</Expires> <ServerTime>2019-04-02T00:01:07Z</ServerTime> <RequestId>58EB52616761B3A9</RequestId> <HostId>Urm8m+QJkVe4tzmkLcc/VRt65WcjUu3J56Zv0eZzCQx9U+W/Q65ROx/E9359HH3pZEaEiekxR6o=</HostId> </Error>
  4. I totally agree, I think that points idea is something the devs should consider.
  5. This sounds great, I cant wait to see what other backer rewards there.
  6. Guild criteria: Region: Any NA sever. Atmosphere: I would like a group of people that want to work and progress to the top of the food chain. Casual/Hardcore?: I can honestly say, both. Size: Large or best offer Play-Style: I usually like to play ranged dps and melee dps, but the past few years I've been mixing it up. As of right now I like playing the Champion and Confessor. I enjoy PvP, Solo and running in organized groups. I don't really enjoy crafting and gathering, I rather do anything else, but I'll do whatever is necessary to progress. Commitment: When I get to play I am very devoted. That is "When I get to play". I have a crazy work schedule some weeks. Count on me getting between 4-40 hours of game time each week. Miscellaneous: I'm your huckleberry. Experience: Enjoyed and experience most in WoW ESO GW & GW2 LoL & Smite Runescape
  7. Nvm, Im stupid I just didn't update the game. Thanks lol
  8. Ok thanks. so what is wrong then, why do the servers all show unavailable to me?
  9. Is there not a play test today? my game says all the servers are unavailable
  10. This may sound harsh, BUT If this game does not change the combat movement when casting skills, This game WILL FAIL, and I will forever regret backing it, wasting my money, and my time.
  11. I got to participate in my first play test the other day. I started backing this game because of the openness of customization of your characters for combat; Skills, passives, gear, ect. I personally think that is awesome, I love games were the developers allow for so much customization. But what is really drawing me back is the fact that characters can not move while casting most spells or attacks. I hope this is will change in the future because of how important movement is during combat, especially for "Mage" and " Archer" type characters in this game. Not being able to move while casting/channeling really takes away from combat dynamics and strategy. What I noticed while testing is that attacking another player the both of you are standing there hitting each other, much like an old western duel. Which is ok I guess, until an enemy melee player joins the fight and you are forced to run. I know this is still Alpha testing and the game is far from being released, but I was curious if this was a feature that was here to stay and of opinions of other players on this.
  12. I got to participate in my first play test the other day. I started backing this game because of the openness of customization of your characters for combat; Skills, passives, gear, ect. I personally think that is awesome, I love games were the developers allow for so much customization. But what is really drawing me back is the fact that characters can not move while casting most spells or attacks. I hope this is will change in the future because of how important movement is during combat, especially for "Mage" and " Archer" type characters in this game. Not being able to move while casting/channeling really takes away from combat dynamics and strategy. What I noticed while testing is that attacking another player the both of you are standing there hitting each other, much like an old western duel. Which is ok I guess, until an enemy melee player joins the fight and you are forced to run. I know this is still Alpha testing and the game is far from being released, but I was curious if this was a feature that was here to stay and of opinions of other players on this.
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