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About Impius

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    Games of all kinds. Except boring crap like most casual, children's, simulation, and sports stuff.
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  1. Crowfall is a hardcore pvp game from the start and that's not going to change. The basic definition of that phrase for me means little to no: safe zones, Care Bear servers (campaigns), and forgiveness for death. That and the whole everyone killing everyone else bit. The rest is just details in sadomasochism. Why isn't there friendly fire and full loot yet? I don't know, maybe because it's disruptive to the game mechanics that need to be tested and it would hamper the high level progress that also needs to be tested. Frankly, I don't think anyone has good reason to complain about the game
  2. That was gonna be my other point with the whole Throne War bit. Diplomacy! Trying to finagle alliances and enemies is part of the whole deceit and drama sales point. I'm just as excited about mature complex social interactions, and catching flies with my vinegar, as I am about hacking, slashing, gathering, and crafting my way to some kind of content mediocre footstool of power.
  3. How is free different from open? A cutoff time for prior registration maybe?
  4. I'm sure someone around here has read The Art of War. Good basic strategy is to, as often as possible, only fight battles that not only can be won with an advantage, but won quickly and easily for as little risk imaginable. Smashing weak opponents might seem like dishonorable bullying, but in a sense it's just a logical conclusion on how to survive / win. Even when the winning isn't quite enjoyable because there's reduced challenge and rewards, the simple conclusion of owning, winning, and being the best or last will create this situation constantly. Naturally, we're all concerned over a
  5. I think this is a grandfathered in situation from DnD and everything derived as such. Half-Elves are the half-assed race, blending the middleground, jack-of-all-trades / master-of-none versatility with the sexy confidence, pointy ears, and night vision of Elves. Not very special, and not even special at being not special. I'd say this is a good race to act as a newb trap. You know you're looking at someone who didn't do their research before picking a race, or someone who intentionally wants a handicap because they're so awesome.
  6. Found the news article. https://crowfall.com/en/news/articles/founders-update-about-kickstarter-rewards/
  7. What about the names of lore characters and places? Edit: Found it. https://crowfall.com/en/news/articles/founders-update-about-kickstarter-rewards/
  8. I wouldn't presume to suggest how you should perceive and think one way, the other, or neither (I dare to mention that ugly bipartisan bastard of both). However, I will state for the sole sake of hubris that my username is ironic, or not, depending on the circumstances of my mood. Furthermore, I fervently resist and desire the urge to abstain from proclaiming that I prefer to subscribe in a stance of anti-establishmentarianism; whenever not inconvenient, to such a degree that even considering a loyalty to disloyalty is uncomfortable, cognitively dissonant, and frustrating. Probably.
  9. Frankly, I don't really understand first hand what all you people are talking about, but I get the general ideas. By the time all those MMOs and pseudo-MMOs (Guild Wars) came out I had lost all hope that anything in the genre would hold my interest, until I heard of Crowfall. The only fantasy PvP I experienced in an MMO was in Asheron's Call, where every fight involving more than six people was a complete cluster. Sure, people could specialize their toon to be tanky, pure melee/archer/mage etc., but we called them gimps because they were effectively hobbling themselves into a tool
  10. I love the sale pitch, it's totally my bag, baby. I'd join you if I wasn't planning on leading a guild myself, so I definitely want to ally up and hang out. Nice image mockups too, bro.
  11. Only played the AC2 beta for like an hour, certainly wasn't going to get my dad to spend thousands on a new PC just to get it running smoothly at the time. Started as a Wintersebb carebear in AC1 for a good while, then moved onto Darktide for the real game. By the time I was ready to commit to the game seriously, they had already started in the balance patch spiral of death between magic, weapons, and armor counter types.
  12. I thought I read somewhere a while back that items placed in a friend's EK became their property. I guess they changed that eventually, due to the ridiculousness of it.
  13. The lack of risk, including durability loss, is exactly half the reason why it would / should never happen. The other half being no worthwhile rewards from sandboxing play outside of the joy in screwing around.
  14. My impression of EKs is that they are the next evolution in player housing and ePeen decorative display, with the added utility of trans-campaign staging area for guilds. With that in mind, it's definitely a safe zone and the answer is a hard No. However, if there were activities available within an EK that could provide resources and play experience very similar to that of a campaign, then it ought to be a soft Yes within those activities.
  15. Personally, I could wait another year or so for them to finish the game, but patience is one of my strongest virtues, and I want them to actually "finish" the game before claiming some kind of release. I don't care if they hover in beta for a year, at least they'll be honorable in my eyes if they don't sell out on the payment system etc. I recommend playing Fortnite until Crowfall is finished. I think the PvE just released, it's FTP, and it's got some aspects to it that are very Crowfall-ish.
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