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ACE Investor & Tester
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About Gorwald

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  1. Some of the Frostweaver buffs are visible even for not being in a group Discipline : Spirit Whip seems to not work correctly, should attack all enemies around but hit only one ennemy near and with a very low damage and hit the same target 1 time more (see video here)
  2. Retention rate on a game not even release, in a buggy state? Yes sure, it's a valid statistic yet, but being a tester since 2015 i can say the retention rate is pretty good, i still see names of people who are still there since the beginning. Does new people come and go? Yeah for sure, testing a game in pre-alpha is not for everyone and a LOT of new people are just there because they are bored, have seen one video on youtube and paid the game because they were "thinking" of a style of game and when ingame found this was not for them (example) LazyPeon was one of the youtuber Ace has given an account (like Towelliee, etc...) some years ago, he was just part of the "youtuber program", since then they clearly abandoned this idea and turn over their already build community instead who know what they are doing even if they don't have the same massive audience. Does the game need more friendly starting experience? Yeah for sure, Ace already stated they are working on it, even if with the actual live version of the game and the starting zone, it's pretty obvious what you have to do (remember all the popup Durenthal asked to be able to remove on options?)
  3. So a lot of people figured what to do ingame since kickstarter but one youtuber can't and it's doomsday? Mmmkay
  4. Thanks for the update and keep up the good work + stay safe !
  5. Sorry but they won't remove things only because you don't like them. Crafting/Survival aspects of the game are in since Kickstarter, @thomasblair is one who take part of the crafting system in SWG, we tested the crafting/harvesting systems for 3 years + from now and because you just got into the game you are asking how we can remove it? I must say 🤣 It seems you only focused your attention on one part of the game and clicked the buy button without knowing all the other stuff around it, it's not their fault that you made this mistake. The leveling part is way easy and if you don't want to craft just be part of a guild and have Crafters working for you, simple as that.
  6. As @Jah and @KDSProm expressed, the active community are not really the target of those News, it's more for the people outside who are just keeping a distant eye on the game. So yeah those news are not sexy as a Frostweaver/Guilds Alliance system/Dregs would be, but at least they didn't put a Colossal Update with a new game done in our back (hope tomorrow news won't change that sentence haha ) But i found you hard with Ace, they just got silent for 6 months + because they wanted to focus on the last part of the game we are waiting for, previous to that they were very active and kind, responded to a lot of questions on forums or emails for 4 years, it's not the end of the world to wait a little more especially when the deadline is really near. Off course you have the right to be upset, i'm a little too, but it's not really the time to get on them like that and getting the torch and forks (yet)
  7. Chill if it' too much they will rework it, they already reworked a ton of stuff, the game is not launching tomorrow
  8. Man all the drama since Friday about CU, i hope Crowfall won't announce they are turning into a BR style (even if Hunger dome was a damn lot of fun and i miss it)
  9. There's nothing wrong with criticism, i was just stating that the game was only 5 years old (soon) in the making and they were very active on the first years of the development, but it's offcourse part of the dev that at some point, you won't have that much to say when the game is nearly done (wich is +/- the case in February). Offcourse too it's frustrating to not have informations about the next patch, specially when they get from very active on forums to nearly silent in 8 months (but they told us it would be that way too) but we can only hope it's for the better. And when i was refering to the free version of the game, i was not talking for you, but for quite some people i know on game forums talking about Crowfall who are waiting for the beta to get a free view on the game because they don't want to spend money on a game being builded. + the news of the funding is a good news for the game too and for the after, offcourse there is always room to do better, communicate better and such, but you can see that they are more focused now and more "framed" in their work (look at how Todd need approbation before saying anything on Q/A now) It's part of the evolution of the company too. Let's see the next devdiaries this week and hope for some juicy thing (but i bet the more juicy things will come near the end)
  10. March 2015 was the Kickstarter, we will be at 5 years mark soon and the next bunch of gameplay will be in next month. I don't get what people are expecting as good timeline for a game to being developped, i'm on the side of people who get a pause in the game until the next patch because i don't want to be bored of the gameplay until we have the full game (and even i've already passed 2 years more in the game) Wait until the beta for those who don't want to support the game and get the view into it for free and the community will bump and we will see more promotion for the game, until that it's kinda pointless to market the game.
  11. Bye survival tray, it was good the time it lasted 🙋‍♂️ All those changes open to a lot of questions, specially around powers (passives, actives, specific to survival tray etc...) and i hope we will have a good bunch of responses in the next Dev Diaries (still thanks to @thomasblair to have given us some responses there yet) Can't wait to test it on February, this seems to have a large impact on a lot of things even if it's not one of those poletent thingy Oh and i can dump all those tutorials videos about those trays, damn !
  12. They stated there will be drop of informations in the next weeks. I know people are hungry for stuff, like videos, more informations on guilds/alliances systems, the freedom of construct, and i am too, but they are behind a marketing wall now, so just keep your patience and wait until they are more ready to pull out those informations in public. It's not that far from now until we have more real informations so it's just a matter of patience, we are on a soon 5 years walk (in march), some weeks in more is not that hard to sustain.
  13. It's not brigand specific, it's all ranger traps, i had already reported it on 4 july, seems it was forgotten. Glad they are working on it
  14. I've never needed a visual feedback of the target i have in front of me aka in front of my crosshair. It's plain stupid, like Blazzen said it's just ignorance of the system. Bugs When you start charged bow attack, the animation of an arrow fired launch making you feel like you actually fired it before charging
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