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Fantastikon last won the day on December 17 2016

Fantastikon had the most liked content!

About Fantastikon

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  1. Hey! Like others have said above, it works pretty nicely with Steam Controller and setting it all up in Steam. However, after I tried it out around the time I started this old thread, I realized that at least for me, combat efficiency dropped so badly I just went back to mouse and keyboard. But if you stay away from pvp, it should work just fine!
  2. Good to hear, thanks for the feedback! I'll update this shortly with crow form and temples, but meanwhile, most of the important stuff still goes!
  3. Aah, I somehow didn't notice that! Thanks a lot!
  4. Kraahk, would you consider sharing these without the nodes added? It would be so nice to use as a base to add nodes from observations (since these change more often than the map is rebuilt, at the moment).
  5. Okay, this is probably not a good idea, but I wanted to air it anyway. What if there were a stamina cost when running uphill. It would add meaning to mountains, and could have interesting consequences tactically, that could resonate with dynamics of historical battles. If it would work, it would probably need a half-speed movement that doesn't cost stamina, like walking. Or, simply, reduce movement speed overall when going uphill, and let sprinting drain stamina as it already does. Big risk of bringing more non-fun than fun, though, I guess.
  6. I think this is an interesting concept, worth thinking and talking about more. I like the social, language/country based aspect of it, and I think it might help foster a sense of greater community, the way it is easier to feel connected to a fraction of a whole, and via that also feeling connected to the greater whole. The problematic aspect is that it seems to work in competition with the guilds, because of resources, so for this to take off, it might need to work in tandem with regular guilds instead. One obvious way to do this might be to be a bit more fluid when allocating the space, and to make a place for international guilds to put their bases here, instead of each in their own EK. So, for example, any pan-European guild can get a space in the pan-European center of the Kingdom, and, say, a pan-Scandinavian guild can get a region in the north, adjecent to the national Swedish, Danish and so on areas where national guilds can put their bases. This might make the administration and upkeep a bit more organic. If there is only one Danish guild, it's natural that they administer the Danish region. If more pop up, they share the administrative responsibility. It might mean that players don't have to choose between putting their playing effort into supporting a specific guild and supporting this idea.
  7. Sorry to hear about that bad timing, Kina! But it would be awesome if you finished yours anyway - two newbie guides cannot be a bad thing!
  8. Oh, look! You wrote the perfect instructions for yourself (I just fixed it a little bit, see below.) "If you do not like things like forums that require a respectful tone towards others, do no tread them, pass over a post made by people that make you scared, turn the page, no one forces you to read the banter forums, no one is forcing you to look, but yet.. yet you feel compelled to look if for no other reason than to complain about it so it fits into your box of how things should be. "Grow up, the world does not revolve around you. "Banter between guilds / players A social arena requiring basic civility between members has gone on since day one of gaming human society, to take this out of a game social forum because you might become offended or feel restrained, is offensive to us that wear our big boy pants and realize its another aspect of the game human interaction. It is sad to see that even in on line games we need safe places for snowflakes bullies." There you go, fit almost perfectly!
  9. Slight update in the original guide, about Spirit Bank.
  10. Thanks for the sticky, and thanks for the gratz! Eaden, of course!!
  11. Intersting, thanks! Do you know if it works with the gyro as well?
  12. Thing is that the controller settings work when I let steam launch the actual client. The problem then is that I can't get past the old login screen. Logging in from the updater and launching the client from steam gives two running instances of the client, one that is logged in properly and one where I'm stuck at the old login screen but where the controller settings work.
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