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Sengi

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  1. Like
    Sengi got a reaction from Incursion in A Shield Is Not A Folding Chair.   
    The knight has this shield knockdown attack where he lifts the shield over his head with both hands and clobbers his enemy with it. This is not quite what I thought a shield knockdown would look like.
    The thing is, I thought every archetype is supposed to have a certain feel to it, and a knight is supposed to be, well, knightly. I picture him as a stern and competent fighter, but this looks like a goofy pop culture reference to me and makes him look like a comic relief character.
    I don’t want to be a spoilsport, but you have to consider that this is one of the knight’s basic attacks and the player is going to see it all the time. How long do you think it takes until it gets old and it just spoils the overall feel of the archetype?
  2. Like
    Sengi got a reaction from Prologue in Dynamic, authentic Weather system   
    Sounds like a good idea, since weather always played an important role in warfare.
    There could be stuff like rivers rising and falling, ground that gets muddy, fog, wind that impacts archery, fires going out.
    There cloud also be magic spells that change the weather or do themselves change under certain weather conditions. Like electricity based magic becoming more effective during a thunderstorm.
    But I don’t think that this would be a necessary feature at launch. But it would be a good idea to design the game with something like this in mind.
  3. Like
    Sengi got a reaction from JamesGoblin in Dynamic, authentic Weather system   
    Sounds like a good idea, since weather always played an important role in warfare.
    There could be stuff like rivers rising and falling, ground that gets muddy, fog, wind that impacts archery, fires going out.
    There cloud also be magic spells that change the weather or do themselves change under certain weather conditions. Like electricity based magic becoming more effective during a thunderstorm.
    But I don’t think that this would be a necessary feature at launch. But it would be a good idea to design the game with something like this in mind.
  4. Like
    Sengi got a reaction from IamMe in A Shield Is Not A Folding Chair.   
    The knight has this shield knockdown attack where he lifts the shield over his head with both hands and clobbers his enemy with it. This is not quite what I thought a shield knockdown would look like.
    The thing is, I thought every archetype is supposed to have a certain feel to it, and a knight is supposed to be, well, knightly. I picture him as a stern and competent fighter, but this looks like a goofy pop culture reference to me and makes him look like a comic relief character.
    I don’t want to be a spoilsport, but you have to consider that this is one of the knight’s basic attacks and the player is going to see it all the time. How long do you think it takes until it gets old and it just spoils the overall feel of the archetype?
  5. Like
    Sengi got a reaction from naturalnuke in Necromancer Archetype   
    I think the druid is already much like a necromancer. The backstory sounds pretty gothic and apparently she has some thing with skulls going on. You only have to make her a vampire, dress her in black and get rid of that Poison Ivy hairdo, and you’re done.
    And since thralls are ghosts everybody already kind of is a necromancer.
  6. Like
    Sengi got a reaction from Meridian in A Shield Is Not A Folding Chair.   
    The knight has this shield knockdown attack where he lifts the shield over his head with both hands and clobbers his enemy with it. This is not quite what I thought a shield knockdown would look like.
    The thing is, I thought every archetype is supposed to have a certain feel to it, and a knight is supposed to be, well, knightly. I picture him as a stern and competent fighter, but this looks like a goofy pop culture reference to me and makes him look like a comic relief character.
    I don’t want to be a spoilsport, but you have to consider that this is one of the knight’s basic attacks and the player is going to see it all the time. How long do you think it takes until it gets old and it just spoils the overall feel of the archetype?
  7. Like
    Sengi got a reaction from Bombastuss in A Shield Is Not A Folding Chair.   
    C’mon don’t tell me that you don’t see the difference. It is slapstick humour, so it is kind of dark and brutal but also hilarious.  
  8. Like
    Sengi got a reaction from Bombastuss in A Shield Is Not A Folding Chair.   
    Yes, I know. But apparently I’m not the only one who thinks this.
    The point is not that it doesn’t look valorous or righteous but that it looks cheesy.
    The whole lore of CF is very dark with this whole “winter is coming”-thing going on. There is death and destruction everywhere and all hope is lost and so on. I think this doesn’t fit well with comedic animations.
    Of course the knight is not going to be like Sir Lancelot but some kind of dark antihero. But this kind of character should be even more serious.
  9. Like
    Sengi got a reaction from Bombastuss in A Shield Is Not A Folding Chair.   
    The knight has this shield knockdown attack where he lifts the shield over his head with both hands and clobbers his enemy with it. This is not quite what I thought a shield knockdown would look like.
    The thing is, I thought every archetype is supposed to have a certain feel to it, and a knight is supposed to be, well, knightly. I picture him as a stern and competent fighter, but this looks like a goofy pop culture reference to me and makes him look like a comic relief character.
    I don’t want to be a spoilsport, but you have to consider that this is one of the knight’s basic attacks and the player is going to see it all the time. How long do you think it takes until it gets old and it just spoils the overall feel of the archetype?
  10. Like
    Sengi got a reaction from Quothe in A Shield Is Not A Folding Chair.   
    The knight has this shield knockdown attack where he lifts the shield over his head with both hands and clobbers his enemy with it. This is not quite what I thought a shield knockdown would look like.
    The thing is, I thought every archetype is supposed to have a certain feel to it, and a knight is supposed to be, well, knightly. I picture him as a stern and competent fighter, but this looks like a goofy pop culture reference to me and makes him look like a comic relief character.
    I don’t want to be a spoilsport, but you have to consider that this is one of the knight’s basic attacks and the player is going to see it all the time. How long do you think it takes until it gets old and it just spoils the overall feel of the archetype?
  11. Like
    Sengi got a reaction from Steven Yannic in Forum signature size restrictions   
  12. Like
    Sengi got a reaction from JamesGoblin in A Shield Is Not A Folding Chair.   
    C’mon don’t tell me that you don’t see the difference. It is slapstick humour, so it is kind of dark and brutal but also hilarious.  
  13. Like
    Sengi got a reaction from JamesGoblin in A Shield Is Not A Folding Chair.   
    Yes, I know. But apparently I’m not the only one who thinks this.
    The point is not that it doesn’t look valorous or righteous but that it looks cheesy.
    The whole lore of CF is very dark with this whole “winter is coming”-thing going on. There is death and destruction everywhere and all hope is lost and so on. I think this doesn’t fit well with comedic animations.
    Of course the knight is not going to be like Sir Lancelot but some kind of dark antihero. But this kind of character should be even more serious.
  14. Like
    Sengi got a reaction from RKNM in A Shield Is Not A Folding Chair.   
    Yes, I know. But apparently I’m not the only one who thinks this.
    The point is not that it doesn’t look valorous or righteous but that it looks cheesy.
    The whole lore of CF is very dark with this whole “winter is coming”-thing going on. There is death and destruction everywhere and all hope is lost and so on. I think this doesn’t fit well with comedic animations.
    Of course the knight is not going to be like Sir Lancelot but some kind of dark antihero. But this kind of character should be even more serious.
  15. Like
    Sengi got a reaction from RKNM in A Shield Is Not A Folding Chair.   
    The knight has this shield knockdown attack where he lifts the shield over his head with both hands and clobbers his enemy with it. This is not quite what I thought a shield knockdown would look like.
    The thing is, I thought every archetype is supposed to have a certain feel to it, and a knight is supposed to be, well, knightly. I picture him as a stern and competent fighter, but this looks like a goofy pop culture reference to me and makes him look like a comic relief character.
    I don’t want to be a spoilsport, but you have to consider that this is one of the knight’s basic attacks and the player is going to see it all the time. How long do you think it takes until it gets old and it just spoils the overall feel of the archetype?
  16. Like
    Sengi reacted to bahamutkaiser in A Shield Is Not A Folding Chair.   
    Your opinion about whether it's fun is purely subjective, I guarantee that a realistic attack could be exchanged in to be more appreciable to a wider audience. But that's just the claim of BahamutKaiser, as much as that is worth.
     
    Let's not pretend your acceptance and complacency amount any competition with the quality of challenges presented against it.
     
    And quoting a mocking remark isn't blameless, or amusing, own what you write.
  17. Like
    Sengi reacted to bahamutkaiser in A Shield Is Not A Folding Chair.   
    Unless the opinion is weak, there's no significance to saying so.
     
    It is the opinion of anyone who appreciates HEMA or knows how a shield or combat actually works that "that" attack looks ridiculous.
     
    Personally, I file it right next to the excessive sword spins and double jumping knights as ACE standard of combat animation.
     
    If their aim is to look comical though, than they have succeeded.
     
    If I was being critical, I'd say that the time wasted removing an arm shield from its strap and lifting it over your head to completely eliminate the protective value of the equipment could better be spent striking the foe repeatedly, and it would be easier to deploy the weight of the shield plus all of your body weight in a downward strike if the super gravity defiant knight did a leap and fall shield punch, he'd actually maintain superior grip with one hand in the strap holding the hand grip than with both hands on the edges.
     
    He would also deal more damage striking with the edge than the face of the shield, a flat bash is only preferable because it maintains obstruction while striking, a benefit completely lost if your holding the shield over you head, you'd only want to strike with the edge.
     
    Worst observation though, is that with the sword still loosely held in the right hand along with the shield, any amateur fencer could knock the sword and maybe the shield out of the knights hand simultaneously in what would be any easily executed counter.
     
    It's funny how these legendary class warriors only ever exercise legendary strength while exercising complete ignorance of martial arts.
     
    A tastefully crafted realistic attack would be far more brutal and amazing. But hey, they are clearly going for comedy :-/
     
    P.S. a shield is a weapon, it isn't necessary to state that it's used like a weapon.
  18. Like
    Sengi got a reaction from txteclipse in A Shield Is Not A Folding Chair.   
    The knight has this shield knockdown attack where he lifts the shield over his head with both hands and clobbers his enemy with it. This is not quite what I thought a shield knockdown would look like.
    The thing is, I thought every archetype is supposed to have a certain feel to it, and a knight is supposed to be, well, knightly. I picture him as a stern and competent fighter, but this looks like a goofy pop culture reference to me and makes him look like a comic relief character.
    I don’t want to be a spoilsport, but you have to consider that this is one of the knight’s basic attacks and the player is going to see it all the time. How long do you think it takes until it gets old and it just spoils the overall feel of the archetype?
  19. Like
    Sengi got a reaction from Zandur in A Shield Is Not A Folding Chair.   
    The knight has this shield knockdown attack where he lifts the shield over his head with both hands and clobbers his enemy with it. This is not quite what I thought a shield knockdown would look like.
    The thing is, I thought every archetype is supposed to have a certain feel to it, and a knight is supposed to be, well, knightly. I picture him as a stern and competent fighter, but this looks like a goofy pop culture reference to me and makes him look like a comic relief character.
    I don’t want to be a spoilsport, but you have to consider that this is one of the knight’s basic attacks and the player is going to see it all the time. How long do you think it takes until it gets old and it just spoils the overall feel of the archetype?
  20. Like
    Sengi got a reaction from bahamutkaiser in A Shield Is Not A Folding Chair.   
    Yes, I know. But apparently I’m not the only one who thinks this.
    The point is not that it doesn’t look valorous or righteous but that it looks cheesy.
    The whole lore of CF is very dark with this whole “winter is coming”-thing going on. There is death and destruction everywhere and all hope is lost and so on. I think this doesn’t fit well with comedic animations.
    Of course the knight is not going to be like Sir Lancelot but some kind of dark antihero. But this kind of character should be even more serious.
  21. Like
    Sengi got a reaction from bahamutkaiser in A Shield Is Not A Folding Chair.   
    The knight has this shield knockdown attack where he lifts the shield over his head with both hands and clobbers his enemy with it. This is not quite what I thought a shield knockdown would look like.
    The thing is, I thought every archetype is supposed to have a certain feel to it, and a knight is supposed to be, well, knightly. I picture him as a stern and competent fighter, but this looks like a goofy pop culture reference to me and makes him look like a comic relief character.
    I don’t want to be a spoilsport, but you have to consider that this is one of the knight’s basic attacks and the player is going to see it all the time. How long do you think it takes until it gets old and it just spoils the overall feel of the archetype?
  22. Like
    Sengi got a reaction from bairloch in A Shield Is Not A Folding Chair.   
    C’mon don’t tell me that you don’t see the difference. It is slapstick humour, so it is kind of dark and brutal but also hilarious.  
  23. Like
    Sengi got a reaction from JamesGoblin in A Shield Is Not A Folding Chair.   
    The knight has this shield knockdown attack where he lifts the shield over his head with both hands and clobbers his enemy with it. This is not quite what I thought a shield knockdown would look like.
    The thing is, I thought every archetype is supposed to have a certain feel to it, and a knight is supposed to be, well, knightly. I picture him as a stern and competent fighter, but this looks like a goofy pop culture reference to me and makes him look like a comic relief character.
    I don’t want to be a spoilsport, but you have to consider that this is one of the knight’s basic attacks and the player is going to see it all the time. How long do you think it takes until it gets old and it just spoils the overall feel of the archetype?
  24. Like
    Sengi got a reaction from Gilgamer in A Shield Is Not A Folding Chair.   
    The knight has this shield knockdown attack where he lifts the shield over his head with both hands and clobbers his enemy with it. This is not quite what I thought a shield knockdown would look like.
    The thing is, I thought every archetype is supposed to have a certain feel to it, and a knight is supposed to be, well, knightly. I picture him as a stern and competent fighter, but this looks like a goofy pop culture reference to me and makes him look like a comic relief character.
    I don’t want to be a spoilsport, but you have to consider that this is one of the knight’s basic attacks and the player is going to see it all the time. How long do you think it takes until it gets old and it just spoils the overall feel of the archetype?
  25. Like
    Sengi reacted to freeze in A Shield Is Not A Folding Chair.   
    I'll just leave this here:
     

     
     
    Darksouls 2 and Lineage 2 (scratch that I just looked at some videos, L2 looks horrible now ) have some nice shield moves/animations.
    Definately worth checking out for some inspiration.
    I agree with the 2 guys above me... it looks kinda gimicky atm
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