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Mummelpuffin's Achievements


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  1. I am generally unfamiliar with MMOs. A very common complaint being thrown around is that combat in Crowfall, after all the tweaking that's been done, is still extremely lackluster. So what sort of combat do you actually want? Are you primarily bothered by the como system? Ok, reasonable enough, I also hope abilities stop getting railroaded like that, it feels weird. Otherwise, though? What do you want? Do you just want more stuff? Please don't forget that Crowfall isn't exactly a big game, and it has way more to focus on than just combat. I know WoW, for instance, had an aburd number of abilities to pick from at launch, but... it's WoW. It's, like, the biggest game ever made. Darkfall combat, from what I've seen, is similarly mostly circle strafing the enemy and pressing M1. Guild Wars has all it's rolls n' stuff but the result is that most attacks are just outright avoided which drags combat on for longer than it needs to. So again, what do you want? What, in your opinion, is an MMO that got PvP combat right, and additionally didn't take so much time to achieve that it strangled the rest of the game?
  2. (Person misunderstanding the state of the game #3682)
  3. It's been a while since I looked at Crowfall. (Looks like I can jump in and play now!) Last I knew, each campaign took place in a single "campaign world". A few news bits I've seen have mentioned Runegates taking you "between worlds". Has something changed, or do Runegates take you between the four "instances" that currently make up the world? If they take you between instances, is there only one per connection? I could see whole factions becoming cut off from the "mainland" if that's the case. Not necessarily a bad thing, just... interesting.
  4. Logician major discipline: Passive AoE movement buff while within 75m of a pack animal Passive 10% build speed / P.O.I. resource gathering buff if within range of enemy buildings / P.O.I.s
  5. I made a Half-giant>Champion>Mudman> Plaguelord specializing in maces and mail, also using punchdrunk. Make everyone starve to death, muahahaha! I should probably concider heavy plate instead concidering this guy would definetly be a front-line fighter. Also, I'll be dissapointed if I don't see at least one unit abusing Standard Bearer and weapons with lightning damage. Might be a scary sight.
  6. Oh, definetly. I bet when the Stalker comes online they'll give them the Archer's Stake and make it an actual stake they carry around, it would fit their sniper role better I think, and from the concept art it looks to me like they wouldn't have much trouble hauling the thing around (I don't expect them to be the most mobile)
  7. I'd bring Morrowind- I'm playing through Morrowind now and loving it.
  8. I feel like a lot of people can't comprehend that the actual, narrative concept is that your character no longer has a physical form. I think the description of Crows as "account-level" hasn't helped the misunderstanding.
  9. Meanwhile in town, a "younger" and more festive crow named Peter downed another pint of mead. The inn was full of Watch members hiding their weary spirits from the world behind a veil of drink and company and song. Just outside the window a fresh batch of lanterns floated down the river. A centuar was trying to explain to him how the festival first came about. Typical. "A festival for Hero, ya say!?" Peter chuckled. "Bah, I've been told those Rangers started this, or their friends, celebrating their return from those gods-forsaken hellholes after the hunger's turned them to nought but ice. I've been told it's a way of keeping the gods out of our affairs and out of our home- as if some paper candles would stop them. I'll tell you this, and I'd know- I've always worked for them, even in the true life- They simply don't care, long as we do their dirty work for them. No reason to piss off your workers more than need be, right?"
  10. Mt. Doom. Allow cursed rings, and make the big volcano the only place you can get the ring off. Just imagine planting rings with terrible debuffs in enemy territory.
  11. Heh, looks like the sort of silliness muds used to pull, and not in a bad way. All sorts of neat ideas. I once played a MUD that had treetop maps that only Ninjas could reach. Ninjas were picked from the fastest players through the tutorial (it was real-time, oddly)
  12. I don't have a chance of playing thie early on, but I have to ask, how much do you find yourself blocking? In most videos I see people hardly put their sheild up, which I thought was supposed to be a key feature of the character.
  13. Anyone here interested in something vaguely MOBA-ish with a Wind Waker like art style that's actually fun? Motiga has been handing out beta keys for Gigantic like candy lately. It's a heck of a lot more fun than most of the overserious MOBA-like games lately, and it's free. The only real downside is that Motiga is screwing around with Microsoft and therefore you need Windows 10 (it's cross platform with the XBONE, which is cool). http://forums.gogigantic.com/ ​ https://www.youtube.com/watch?v=2SLDT3KoRPg
  14. Maybe we could expand the topic by allowing a breif description of people's characters?
  15. I'm thinking my original self at least was a Templar. Experience building churches comes in handy while building castles.
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