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Senior VFX Artist
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@Tinnis VFX LODs will help. We're also adding an FX priority system that will tone down / cull FX less important to you only on your client to help solve visual overload in dense fights. When the "FX on screen" threshold is passed, the system will prioritize anything that directly affects you (powers you use, hits/buffs on you) while FX between other players will be toned down in different ways (less glow, less opaque, less particles, etc). I can't say much more about specifics right now, but it'd make a cool update in the future!
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Templar powers & FX - Official discussion thread
Tapsteady replied to Pann's topic in News & Announcements
Hey hey hey, have some faith! Faith is the TMPR passive - intentional pun? -
Tapsteady reacted to a post in a topic: First Look: Gaea's Wail - Official discussion thread
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Tapsteady reacted to a post in a topic: Combat Milestone 1: The path to playtesting - Official discussion thread
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Tapsteady reacted to a post in a topic: Combat Milestone 1: The path to playtesting - Official discussion thread
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Tapsteady reacted to a post in a topic: Combat Chat 4: The Hunger Dome - Official Discussion Thread
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Combat Chat 4: The Hunger Dome - Official Discussion Thread
Tapsteady replied to Pann's topic in News & Announcements
I'm solo, I'm ridin' solo. https://www.youtube.com/watch?v=8ESdn0MuJWQ&feature=youtu.be&t=26s In my defense, I usually play Knight. As a tank, I should be leading the party... my confessor and legionnaire should be following me... -
Tapsteady reacted to a post in a topic: Crowd Control And Teamwork - Official Discussion Thread
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Tapsteady reacted to a post in a topic: Legionnaire Powers And Animation - Official Discussion Thread
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Tapsteady reacted to a post in a topic: Legionnaire Powers And Animation - Official Discussion Thread
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Legionnaire Powers And Animation - Official Discussion Thread
Tapsteady replied to Pann's topic in News & Announcements
We avoid eye contact out of respect.