Jump to content
Search In
  • More options...
Find results that contain...
Find results in...

Surgemaster

Testers
  • Content Count

    71
  • Joined

  • Last visited

Everything posted by Surgemaster

  1. There seems to be a link between being a survivalist in the skill tree and foraging for food. I would like to suggest being able to use foraged meat (grubs and the like) to make a survivalist campfire with the 4 meat additive. Thanks
  2. You're going to want to choose #4 cause the rest of them are coming down.
  3. did the solution provided by @Jah fix your issue?
  4. If I could I would macro "toggle [z] to exit combat mode then use [F] to interact with a tree" in response to new players asking how to get started with making weapons and gathering. A proposed solution is to make the beginner default stance be that of not in combat (swinging a weapon or left clicking still puts you in that mode). With this small change it will make it much easier for new players to get started. Thank you
  5. I understand this post alot better than the previous one in regard to your opinions about the state of the game and p2w. It makes sense to me. <3
  6. The idea that all characters should be equally balanced in all situations is not one of our design goals. (so you're correct but that's okay) Pay to win means that if you pay you win. If you pay and you don't win then its not pay to win. Having an advantage doesn't mean you'll win. I'm not saying your opinions are wrong. I'm saying that I feel like your reasons for them don't make sense to me in the way they were presented.
  7. If you don't want to double dip, you don't have to. Just train one slot. Solved. You can have your game be exactly as you just described. YAY!
  8. The game can easily have this restriction for anyone who wants it. Do it yourself. Count up the time and do the math and if you're going to go over the restriction then don't use the tome. If that's what you want for your game play, you can most certainly have it. It can make the game as hard as you want. If you want hardcore death mode, you can have that too. Delete your character if you die. If that doesn't work then make a new account if you die. Your imagination is your limit. If you want your game to be a certain way, it can be. If you want my gameplay to match your, well, tough breasts. Just think of it as another challenge you get to overcome and when you do, you'll be having that much more fun. YaY for self imposed, player driven restrictions.
  9. LoL @srathor this is really great I was in Geosh's guild on Fennin ro called sanctum of exiles. good times.
  10. if that one sword turns out to be poorly made socks then you'd have to rinse repeat the process if you wanted a better sword. All the while the blueprints then won't make as many items.
  11. Ive been trying to find out if blueprints will be tradable. I'd love to know for sure. *edit* on second concideration to what you said Krakken, you can't produce an item with a blueprint unless the components have the exact same serial number. meaning that suit of armor would need the exact same metal bars and armor layers and everything the original crafter used on the suit just to make it. that being true, you couldn't just import 1 blueprint and be able to make 40 armor pieces. you'd have to import all the exact materials with the blueprint. still would like to know if they are tradable though
  12. Will there be a parcel tax in testing when the ek system launches? Or will it be free of cost? Or possibly really cheap? 2 apples?
  13. Cant wait to test the blacklist feature. *Edit* What is griefing in video games? A griefer is a player in a multiplayer video game who deliberately irritates and harasses other players within the game, using aspects of the game in unintended ways. @srathor I'm not commenting on the situation for you. I'm commenting because of my own opinions on the situation and that other players are trying to spin it into something that it wasn't.
  14. Let him own up to what he did. Don't blame srathor for being a tester. Blazzen didn't do the right thing. He violated the rules of conduct.
  15. If you think that it was fun for Srathor at the time then maybe you should have volunteered to have your deeds taken in this fashion instead of an unwilling player (who btw paid that same money to be able to test building placement) You forget that there are two parties to this situation and you clearly don't care about both of them.
  16. From Rules of Conduct Exploit, distribute or publicly inform other members of any game error, miscue or bug which gives an unintended advantage video was made and info not sent to artcraft support. Oh and tell me please oh please if his intent was to make a video "for testing purposes" and report it like a good tester, why does his comment on the video say, " Just testing wall placement on the side of a hill and this dude got in the way... " His intent was clear and he chose to take materials from another tester which was currently being tested and not give it back.
  17. If the exploit hurts the play experience of other testers. You cant see in the video but I was in srathor's party when it happened. Pretty sure he wasn't laughing at the time. In chat I suggested that Blazzen give back what he took. He did not. Funny is an opinion I don't share
  18. used it to kill someone who didn't wish to be killed on a PvE server, took his deeds, (once your "test" was done you didnt give the deeds back) and then made the act publicly visible to other testers. It's not funny.
  19. is testing of this feature going to start with just pre alpha 1 group like buildings or will it follow a different deployment method?
  20. Could JamesGoblin be tape face IRL?
  21. this is very well put together.
  22. I think some of the choice to implement the vessel system and the campaign hopping system implemented will have an effect on the ability to mass market RMT. I mean that these choices should make it easier for ACE to combat it. Am I wrong?
×
×
  • Create New...