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Tinnis

Testers
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Everything posted by Tinnis

  1. the (somewhat ancient) press kit has ~431 icons for class/disc powers (188 class / 243 disc) which are broken into multi for combos. some of those likely removed too e.g. weapon discs. there are ~44 race powers/passives. = 475 @Scree / malekai data? personally i assume they counted skill training nodes into this...even if most of those are gone now too.
  2. the mentioned interview: [TenTonHammer] "Crowfall Interview: War of the Gods Marks A Major Milestone"
  3. @Medicaid @PaleOne Twitch video on demand - valid for 14 days only https://www.twitch.tv/videos/486637480?t=04m43s permanent audio only podcast archive/mirror: https://huffduffer.com/crowfallmp3/549952 don't hold your breath for ACE to upload to youtube, still waiting on the last one...
  4. also i had to set up a new gmail filter to auto delete the many 'guest streamers going online!' twitch alerts as well.... (just like i filtered out the 'war stories' from my reddit news bot too) if you missed the august Q&A, @ZYBAK has the one and only bootleg copy at this point and for the foreseeable future.
  5. 38 days since we had last heard anything (with no details) about this from ACE on this matter via the official site. Being radio silent simply isn't polite and doesn't inspire the community to engage.
  6. what is factually incorrect or mistoned about the title or the opening post? the lack of an upload or literally no communication on the matter for such a time is professionally poor in my view and frankly inexcusable for such a basic task.
  7. okay...you rearranged it due to sickness. *fine*. that happens. https://community.crowfall.com/topic/25988-ace-qa-for-august-cancelled/ however you then failed to: - post a forum or news article for when it was rearranged [aug 29th] - post the stream video on your youtube channel in addition the twitch VOD (https://www.twitch.tv/videos/474006839) has now expired beyond the 14 days of archiving. even missed out in the newsletter that went out on the 14th sept obviously too. so literally inaccessible to anyone at this point it time, if they even knew it happened.
  8. remember when @Pann would literally post anything about a livestream either prior or after [or starting weekend event] on either the site's news article or news forum section? hope the youtube video copy is uploaded within the next month this time too
  9. CU has a consistent public update cadence of: - Weekly article (+email) of 'top ten(ish)' summary of developed tasks etc https://camelotunchained.com/v3/category/news/ - Weekly update/casual QA stream (30-60+ minutes) https://www.youtube.com/results?search_query=end+of+week+wrap+up+citystategames&sp=CAI%253D - Monthly newsletter summary + extras https://camelotunchained.com/v3/newsletter/ Difference style, not as shiny/fluff focused. Some might find it "dry". Still has an NDA in place when it comes to visuals of test contents. And forums still viewable for backers only. Generally 'not in hype or money generation mode' is their line.
  10. wtb advantages/disadvantages... (but probably will be lackluster minor stat effects) promotions, talents, skills and discs are largely an illusion of choice atm... rip enchants/weapon discs 😜
  11. sssh or todd will make it a new race/wartribe
  12. when you return and pretend you still know what is going on mfw watching videos
  13. for gmail email notifications i did a filter... ;p too much spam
  14. IG post Dave Greco [ArtCraft Entertainment's Art Lead] ArtStation Twitch Youtube Instagram Twitter
  15. yes, being able to optionally turn off - desperately by enemy/group/ally - - faction shield [and scale size...] - guild shield [also an option to display text names of guilds...?] - names would be handy as well
  16. please see suggestion thread with regards reducing the visual noise of health bars https://community.crowfall.com/topic/25972-visual-noise-health-bar-options/ tl;dr a client option to auto hide bars when they are full would work wonders as would a reduction it their size
  17. example of issue regarding 'scaling' at a distance of UI elements relative to body size AT A DISTANCE: UP CLOSE:
  18. gotta keep up to date on formats...
  19. and i'm too bad to pull that off well [paint.net for liiife]
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