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Tinnis

Testers
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Everything posted by Tinnis

  1. UI bloat is painful to look at: (not including overhead UI and visual effects...)
  2. this is old footage [feb 2018] outside of the nameplate display range (which is shorter for enemies than allies) it was significantly harder to spot a camo player when on the move sources of +Far-sight stat e.g. bows or minor disciplines such as elven eyes which increase the range at which you see nameplates would help to counter act this. allies would presumably see you clearer in terms of effect and have a longer range at which nameplates display p.s. this all may be very out of date
  3. No x1 Castle on a mountain parcel to e-peen over yet? https://www.twitch.tv/crowfallgame/clip/ComfortablePerfectDinosaurMingLee https://www.twitch.tv/crowfallgame/clip/MotionlessColorfulRaisinFutureMan
  4. initially and for a long time the ranger's sweep had a 3 second cooldown, as did jab.
  5. https://crowfall.com/en-US/races/wood-elf > https://i.imgur.com/UsjHh31.jpg
  6. would of preferred a Theurgist model! (one of my favs when i revisted phoenix shard). interrupt god (+group defensive utility)
  7. Tinnis

    Hi, how are you?

    not really interested in input on this. there is a reason for that and its not a good one [BBC] Coronavirus: Brazil's Bolsonaro in denial and out on a limb
  8. Tinnis

    Hi, how are you?

    ot, but can you @Pann ban hammer a re-name to this gimmick account, it was never funny even at it's creation and it is in poor taste to let it remain. https://community.crowfall.com/profile/90895-coronavirus/ if people want some escapism, i heavily recommend getting into a hobby of fiction audio podcasts: 100+ fictional audio drama series (personal top 3: hello from the magic tavern, the magnus archives, mission to zyxx) Horror, sci-fi, fantasy and anything in between audio fiction. Both short stories and series (personal top 3: pseudo
  9. real content: CatFall https://i.imgur.com/Kp0lkbO.mp4
  10. outside of the leveling flow itself, the core issue is that druid's shift to promotions (+removal of weapon discs) was just a dilution of one class into 3 weak & disjointed parts. the core design idea of the druid was a balanced shift between life and death and was most interesting when it had the full suite of powers on one spec. the original druid's true resource was "time" - what you spent doing what, when. you could always be doing something. resource management was down to both player skill and agency. unlike most of the other classes with their limited single trays &am
  11. i saw this when i was screenshotting a level 1 frostweaver. wonder if on cleric/templar/paladin too?
  12. yea the first power unlock being faerie fire is 100% a noob trap, a huge essence dump (this was actually a pro when it was a life/death weave class) that is literally useless for a solo PvE druid. i fed this back immediately upon it's talent unlock introduction... first unlock should be barkskin previously even maintaining their auto attack in a group leveling setting was unsustainable, let alone any other meaningful group contributions, or balancing their health (let alone the group's health) vs essence sustain. leveling a druid whether solo or in a group is a constant war of a
  13. certainly far from the only example of that
  14. question context was if the ADV/DADV system would use the 'proficiency' trait tags (not crafting) e.g. that are now used to grant weapon/armor use or other traits (like what types of discs you can equip etc)
  15. Merely comparing to all previous major class releases* into tester hands, combined with the sporadic server availability and often actively unintuative in game presentation, let alone for people just following who aren't hopping onto test client *E.g. https://web.archive.org/web/20160619025135/https://www.crowfall.com/en/news/first-look-druid-powers-ui/
  16. @Harzoo's video (healing) Frostweaver powers & talents in general, bringing the class to testers without even a 'frostweaver power reveal' / class write up article (or patch notes) from ACE is fairly poor communication, which they certainly had the time to fill.
  17. Initial reaction is that crowfall already has an over abundance of visual noise* when it comes to power FX and large area of effect clusters, which this really doubles down on. Even if there is just one fw. Just picture a siege. *See also overhead ui
  18. Now survival tray is gone, can we restore switching between two combat trays to a single key (T)
  19. https://www.twitch.tv/videos/581482579?t=0h39m27s
  20. google drive folder of x4 pdfs of images (base and three promotions)
  21. i miss when the base druid had branching/chaining combo powers that meaningfully interacted with both each other and a coherent resource mechanic, before the dilution event.
  22. they edited in this post: yumx did a 2 hour stream - VOD here are screenshots - SLIDES 60 second image skim - IMGUR or galvia's ~1h40m steam - VOD
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