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Everything posted by furriousbeardshow

  1. Not sure if its a bug, forgot to take out, etc. World banks appear at respawn outposts. With these banks at the respawn outposts I have passively noticed myself never going to or looking for an actual world bank structure on the maps which has me wondering why have them there at all if they have a new location especially if that new location has a pvp incentive.
  2. - There appear to still be world banks at respawn outposts with the change back from the loot drop rules prior. - Players after retaliating occassionally have the CC Immune blue aura continuously show. - After several combat engagements or prolonged engagements some or all ground aoes stop showing up on screen - Sound cuts out eventually from fighting or harvesting motherlodes.
  3. - Changing Faction in the Infected gives you the enemy temple debuff and then kills you on the spot no teleport out. - Tooltip for Scent of Blood and Unstoppable have the "%%" in the descriptions. - Whirlwind, Furious Slash & Cast Net combo moves in the tooltip do not show what the combo move does. - Castle wall joints in the Infected/Sky Point are not all entirely joined. - Seem to crash a lot around the rune gate in the Earth Temple of GR. - Titan Berserk can still go below 0 hp and die. - EK's don't wanna seem to start up after trying to launch them. -
  4. Thoughts on the Myrmidon Tree and each Promotion (Granted we are about to have added stats etc. to the talent trees): - Bloodied Swipe in its current state seems pointless as an ability for the class. From a regen source the juice is just not worth the squeeze when it comes to looking for an ability to help keep up Fury. Restoration Strike from the Minor Disciplines that a Myrmidon can select is all around more viable. Bloodied Swipe > Gore Combo is hitting a target for a static number of damage less than the Resto Strike Combo which does weapon dmg % + another weapon dmg % that is gre
  5. - Hunter Hunted Buff from Gore only seems to help with the Basic Attack Dmg on the first stack and no other stacks even though it does not state otherwise. Same could also be said for the Fury regen portion which seems to be stacking just fine all the way up to 8 stacks which seems to be the max one can have. - Bloodied Swipe ToolTip popup does not state what the combo ability does. - Restoration Strike ToolTip popup does not state what the combo ability does.
  6. Being close or within the rez circle for a dead target gives other already alive players death shroud.
  7. Inguzelan (NA)/ Styrkarr (1852, 6, 2136) - Everyone in my group that ran into this spot had gone into a loading screen and then stuck there until hard restart of the client.
  8. - Black Mantle Immunity is not working on Unholy Beast Major. - Trap Master and Traps in general seem to fall through Throne Rooms Lodge buildings.
  9. Now don't go and leave yourself out of that group Jah you make 11 ok. Everyone needs a free floating cleric for that little extra.
  10. - Frostweaver can use the blink part of the ability Forest Step, but cannot do the Tendon Slice. Says "Not enough Energy".
  11. Does this mean we get the Hero Tankard Twice for the LIVE server testing that happened when the UNITY folks were on?
  12. - Paladin Promotion for Divine Light still cost one pip to use when the tooltip says does not use any pips anymore. - Major Adjudicator says Templars can use it but unless Templars are about to be able to use Great Maces I think this is a bug.
  13. - Paladin Promotion for Divine Light still cost one pip to use when the tooltip says does not use any pips anymore.
  14. - In a group in the same zone will show group members as if in another zone if you get too far away from them while still in the same zone. - When running up to the Satyr Camp in the Earth Temple there is about a 20 fps drop and if in it or near it whenever your camera quickly turns there is a major fps drop. Hard to focus a target for some classes cause of the constant camera turning. - NPC's will charge away from you instead of towards you if they have a charge attack. - Sun Temple, just after the Knife Ears Camp at location (2312,-2,2487) as you climb the hill it teleports you back to
  15. - Mino Bullrush knocks targets underground forever lost to time. - Pressing ones "W" key down while Bullrushing brings the charge to a halt while the animation continues. - Vengeance Wording in the tooltip doesn't match the affect that happens with the ability i.e. one heals continuously past the point that Vengeance was activated. This has still been the case since we started testing 5.110. + It rained in spring.
  16. - After dying and respawning the grey text box under the Mount and Portal abilities keeps shifting to the right. - The Gold line that straddles the Food and bandage buttons on the tray shifts slowly to the left.
  17. - Target UI is honestly pointless with how often one's reticle will leave said target to look around and then have to wait to see what debuffs pop back up and then by the time that happens you have probably already moved your cursor off target just enough to have it go off screen and then pop back on. Seems redundant to have that UI when the HP bars are available over head of targets on the field. Maybe we need to have the ability to have that turned off as well. With mentioning the HP bars above the heads of those running around and npcs, it is definitely an improvement. Now if we could go b
  18. - Minotaur Horns have no texture and are totally blacked out. - Minotaur Bull Rush is definitely more reliable now but it activates the knockdown + Dmg halfway through the animation. - Colossal Smash if interrupted by another ability, such as the Minotaur Dodge, the Stun plus Dmg is cancelled. - Colossal Smash stun will only stun when you jump passed the target or get a direct hit. And only a direct hit at a full distance jump of the ability. Starting the ability at mid range of the max potential range does no dmg or stun. - Many buffs have no working tooltip in Inventory window.
  19. - When entering someones EK you lose the ability to start up your own if you never opened it up in the first place. - Could make the personal chest but it seems like it is unplaceable within the EK. - Wish the Map window would go back to top down instead of off to an angle as well as not being th EK builder window minus the UI. Would be cool to see an actual map one day that would work well with the world randomizer.
  20. - Urgu Ranger and Myrmidon are stuck in ground in EU 5/GR/Sun Temple (2079, 4, 2328) - Minotaur Bullrush is not always connecting even when colliding with targets. - When Alt+Tabbing out of the game there is no more sound on in the background still playing but what I get when I come back into the game is the flood of sounds, very loudly, that occured in proximity to my character while tabbed out.
  21. - Templar Rez VFX continues after using the rez ability. - Running off the cliff of the map at full health will sometimes cause you to die at the bottom, but the game doesn't show that. When you reach the bottom of the cliff after falling you are immediately ported back to the proper temple and have to rez at the statue.
  22. - Crafted Intermediate Great Sword object does not show in your vessel's hands or unequipped on your back. - When you die in GR and you level up while still dead your Health pool is refilled and the death filter goes away. Members that try and rez you are not able too and I am guessing its due to the fact the game says you are at full Health. - Infected temple Faction changing banners for Chaos and Order are invisible while the Balance Flag still shows. - While Holding "F" to release spirit, there seems to be a slight delay or camera disconnect from your crow upon releasing. Crow form al
  23. - Knight Defender stuck and un hit able at Gaea Outpost in Yeralon/Essen Wildwood/3186, -4, 1790 - Ladders in Dregs campaign appearing below platform not connected to platform. - Valkyn Outpost in dregs Yeralon/Cassilda/2814, 19 1425 Valkyn statue missing. - Occasionally while mounted running into combat will not allow you to dismount. Until forced to dismount by enemy. - Leaving the game window to another window mutes the game audio and then the minute you come back to the game window all of the close by sounds come rushing back at you getting pretty loud. For example have
  24. - Myrmidon Net Pull will always pull the target to the left of the character 3-5m away. - Not enough stone ladden pigs in the GR, spawner needs turned up. Stone ladden pigs are spawning outside of the canyon. - UI will show full health to a player that levels up while dead in a grouped with you but not released into crow. - Enbarri Champ Elite Stuck in ground at GR/Vanaheimr/2941, -6, 2038 - 2x Aracoix Assassins stuck in ground at GR/Blenden/2138, 0, 2928 - Gradual rise in SPK anytime you loot a mob or transfer in between vault and inventory creating lag input. -
  25. - When using the Pixie abilities Wee One and Pixie Dust have a lingering white noise sound after they have ended that then the sound stacks on use again making the white noise louder and louder. - In the NPE Bandaging mission, if you bandage then while that animation is active hit "F", once through the dialog screen the only way to move again is by using a dodge ability. - Very beginning of NPE when your vessel comes in and straight into the dialog box, if you get kicked for inactivity and then come back into the GR, your screen becomes stuck with the user UI and the dialog box UI st
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