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Gready

Testers
  • Content Count

    4
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Reputation Activity

  1. Like
    Gready got a reaction from veeshan in Improvement to the camp/capture system   
    Didnt realise this post was here, love this idea and would love to see something like this in CF as it would stop the mad start campaign rush and give a slight warning as to when X faction is pushing where. 
    Was also thinking of what would happen when X fort or keep is cut off from the supply? Should it eventually lose/go neutral after x time( Bar maybe keeps as it should have a storage/supply of X ?) 
    Would be awesome to see something like this implemented.
  2. Like
    Gready got a reaction from Ardrea in Improvement to the camp/capture system   
    Didnt realise this post was here, love this idea and would love to see something like this in CF as it would stop the mad start campaign rush and give a slight warning as to when X faction is pushing where. 
    Was also thinking of what would happen when X fort or keep is cut off from the supply? Should it eventually lose/go neutral after x time( Bar maybe keeps as it should have a storage/supply of X ?) 
    Would be awesome to see something like this implemented.
  3. Like
    Gready got a reaction from Soulreaver in Improvement to the camp/capture system   
    Didnt realise this post was here, love this idea and would love to see something like this in CF as it would stop the mad start campaign rush and give a slight warning as to when X faction is pushing where. 
    Was also thinking of what would happen when X fort or keep is cut off from the supply? Should it eventually lose/go neutral after x time( Bar maybe keeps as it should have a storage/supply of X ?) 
    Would be awesome to see something like this implemented.
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