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About Kreigon

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  1. My suggestion is that outposts should be upgradeable POIs, where factions can invest materials to make them bigger and better. That would make them more valuable and drive more activity there. It is a common system in strategy games, like in wc3.
  2. Outposts should become upgradeable POIs, where factions can invest materials to make them bigger and better. That would make them more valuble and drive more activity there.
  3. Soft launch 2019?

    i would expect late 2019 maybe 2020 depends on how things go the next months, there is still a lot of content missing for SL.
  4. yes, an upgrade system for outposts would be nice and interesting
  5. New player confused about EK/Campaign.

    agree, at some point Crowfall needs an ingame tutorial or new players will drop out at the beginning because they dont understand the game
  6. a repair system would destroy the economyloop and harvesting/crafting would lose their importance.
  7. A "barter" option for vendors, as secondary payment instead of gold !!! That would be cool and counter the goldcoininflation a lot.
  8. No hope for large scale??

    ^^ never ever, can they make it in 2018 in a good quality which is needed. Edit: for CU i have the same feeling as you, the core design seems to be wrong to me, RvRvR (without reset) never worked mid/long term in mmorpgs which i played.
  9. No hope for large scale??

    Naa unity isn't trash wtf^^, if you know what you are doing, but maybe not the best engine to make a large scale pvp mmorpg. The only mmorpg that was made with unity is albion online afaik. I am curious if ACE really can make it, i think in 2019 we will know the result, i hope they can make it.
  10. No hope for large scale??

    Yeah, performence is the keypoint for the game. I don't think 1000 player battles are fun or tactical organizable in general ( so ultra large battle are no selling point to me, because i think they won't we fun mid/longterm, becasue of randomness and otherstuff which comes with to much players) , but i hope that we can have battles of 50-100 players in crowfall that would be fun and still organizable without losing the overview of the battlefield.
  11. Dauntless (Open Beta has started now)

    Open Beta has started now, the game is F2P ! Check it out, it is super fun !
  12. Better Map

    A map like this would be cool: The current map is so "blocky" and doesn't look good. I like the approach to have a compass and a normal map set to "M-key" instead of a minimap, because if you have a minimap it always draws attention to it and you are always staring at the top right corner where the minimap is instead of your actual surrounding (thats my experience of minimaps).
  13. Is crowfall fundamentally boring?

    i know you dont need to tell me that. I only mean that it is pointless to argue about "will it be boring", " will harvesting be exploited" if the mechanics are not or only partially in the game. And i don't see Crowfall for a softlaunch under 1 year.
  14. Is crowfall fundamentally boring?

    idk the game is still 1+ year away from release, it is useless to speculate on topics like that when nothing is set in stone yet. Even the campaignrulesets are not ready, so i will start to talk and speculate about this things, when i see a softlaunchdate and more contentdetails, right now it is pointless.