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Everything posted by Kreigon

  1. naja, ich bin zufrieden mit der Kommunikation und den News. Es gibt halt nicht immer was neues zu erzählen und die Entwickler sollten sich auf die entwicklung des Spiels und nicht auf die Bespaßung der Community konzentrieren. Das Motto ist "das Ergebniss zählt",also das fertige Spiel alles andere ist in meinen Augen nicht wirklich relevant. Ausserdem gibts noch genug zu reden wenn das Spiel draußen ist, das Spiel ist halt noch in der Entwicklung, ich denke 2017 wird dann hier wesentlich mehr los sein, da dann der großteil der Spieler erst kommen wird.
  2. Hi, i know that the game is pvp focused but is there a way that the game can have a ingame-bestiary like in the witcher 3 ? A bestiary is a volume (book) containing information on different creatures, either living or mythical (+maybe enemy players in the case of crowfall), you come across new creatures/enemy players all of the information you know about them is entered into this book. Information about creatures weaknesses can be found out by simply finding and engaging the Monster or by reading certain books (books you can find and read in the world). Kreigon
  3. Hi, first i want to say that i like the game very much but i have a question about the combat powers. Will there be more "active" combat powers (spells/abilities) in the game ? I know that in the pre-alpha test people already start with 8 combat powers or something like that. Is it possible to get a kind of "Powertree"(compared to the skilltree for skills) where we can unlock/explore/evolve/craft more and new powers for the combat and chose our favorite Powers for the Hotbar(keys)? And will there be ultimate abilities/powers like in other games (MOBAs, TESO, Neverwinter Online) which are very strong (but not overpowered), which can be used 1 time per hour or day or only in special campaignes/rulesets? (like massive Meteorstrike/Fireball/Punch/Arrow ) Thx Kreigon
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