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CreepLordGodKing

ACE Investor & Tester
  • Posts

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  1. Like
    CreepLordGodKing got a reaction from Aedius in ACE Q&A Livestream April 8th 11 AM CST / 6 PM CEST   
    <QUESTION> Campaign reward card descriptions are a little vague as is the scoring system behind them.  Would you be willing to make that transparent so we can assess how we are doing on these tasks during a campaign?  Could you also inform us of the math behind how the points are calculated?  For instance, when a card says "per member" is that per guild member in the campaign or total?  Another example from current campaign, does sacrificing items to "any God" mean the God shrines in the Earth/Moon/Sun Temples work as well as those in the world?
  2. Like
    CreepLordGodKing got a reaction from Grimmel in ACE Q&A Livestream April 8th 11 AM CST / 6 PM CEST   
    <QUESTION> Campaign reward card descriptions are a little vague as is the scoring system behind them.  Would you be willing to make that transparent so we can assess how we are doing on these tasks during a campaign?  Could you also inform us of the math behind how the points are calculated?  For instance, when a card says "per member" is that per guild member in the campaign or total?  Another example from current campaign, does sacrificing items to "any God" mean the God shrines in the Earth/Moon/Sun Temples work as well as those in the world?
  3. Like
    CreepLordGodKing reacted to ACE-Tiggs in 6.500 TEST Patch Notes for 3/3/2021   
    Additional Patch notes
    Dodge powers have all been converted to use charges with cooldowns. 20 meter dodges have 1 charge with a 22 second cooldown and 10 meter dodges have 2 charges with a 11 second cooldown each. Each of the charges has an independent cooldown when there is more than 1 charge.  Powers that previously affected the dodge pips in any way will now affect the cooldown of the charges.
  4. Like
    CreepLordGodKing got a reaction from Teufel in ACE Q&A Livestream March 2nd 11 AM CST / 6 PM CET   
    <QUESTION> Will the ability to "TRACK" (as envisioned in Shadowbane or something similar) be added to Crowfall?  Maybe just the ability to know if someone is close or even the ability to track to them?
  5. Like
    CreepLordGodKing got a reaction from Xuten in ACE Q&A Livestream March 2nd 11 AM CST / 6 PM CET   
    <QUESTION> Will racial abilities related to crafting be removed?  Or if we want to do blacksmithing it just makes sense to pick a stoneborn?
  6. Like
    CreepLordGodKing got a reaction from ACE-Tiggs in 6.400 TEST - Community Top 5 likes and dislikes thread.   
    Top 5 likes and why (be brief please) about 6.400 on TEST (things you feel we're doing great on for TEST only). 
    Love the new lobby No mobile banking Attribute changes (but could still get better) New talent stat bundles and other changes Overall, I think it is an improvement Top 5 Dislikes and why (be brief please) about 6.400 on TEST (what you feel we could be doing better on or a pesky game mechanic that you don't enjoy) and how can we make it better?
    No implementation of Track No implementation of Track No implementation of Track No implementation of Track No imple...you get the picture Introducing a Track mechanic similar to what was in Shadowbane (yes, yes, I know it died...blah blah) will help harvesters and PVPers (and to a lesser degree crafters). 
    This would be a big benefit to harvesters as they would know when someone is near and can choose to take off or stick around and fight.  This would allow Crowfall to remove the 100% loot protections currently being gifted to harvesters.  As someone who does like harvesting even I know that 100% loot protection in that case is a terrible idea.
    A big problem with PVP focused games as population starts to decrease or stagnate is finding PVP.  With Track it would be much easier to find others to fight!  More PVP in a PVP game is always good.
    Lastly, it can kinda help crafters in that if they are making something in their keep they'd know if enemies are outside...yeah, that one is a stretch.
    The CreepLord hath Spoken
  7. Like
    CreepLordGodKing got a reaction from Yoink in 6.400 TEST - Community Top 5 likes and dislikes thread.   
    Top 5 likes and why (be brief please) about 6.400 on TEST (things you feel we're doing great on for TEST only). 
    Love the new lobby No mobile banking Attribute changes (but could still get better) New talent stat bundles and other changes Overall, I think it is an improvement Top 5 Dislikes and why (be brief please) about 6.400 on TEST (what you feel we could be doing better on or a pesky game mechanic that you don't enjoy) and how can we make it better?
    No implementation of Track No implementation of Track No implementation of Track No implementation of Track No imple...you get the picture Introducing a Track mechanic similar to what was in Shadowbane (yes, yes, I know it died...blah blah) will help harvesters and PVPers (and to a lesser degree crafters). 
    This would be a big benefit to harvesters as they would know when someone is near and can choose to take off or stick around and fight.  This would allow Crowfall to remove the 100% loot protections currently being gifted to harvesters.  As someone who does like harvesting even I know that 100% loot protection in that case is a terrible idea.
    A big problem with PVP focused games as population starts to decrease or stagnate is finding PVP.  With Track it would be much easier to find others to fight!  More PVP in a PVP game is always good.
    Lastly, it can kinda help crafters in that if they are making something in their keep they'd know if enemies are outside...yeah, that one is a stretch.
    The CreepLord hath Spoken
  8. Sad
    CreepLordGodKing got a reaction from ArtCraftQA in 6.400 TEST Bug Reports for 2/4/2021   
    Not sure if this is a bug but concerning:
    Song of Speed Discipline: Song of Speed now also increases the group stealth movement speed by 30%. Is this intended to be such that you cannot use this ability if the singer (bard) is stealth or in burrow?  Basically, does the singer need to be unstealthed and running with their stealthed group for the stealth speed bonus?
  9. Like
    CreepLordGodKing reacted to thomasblair in 6.400 TEST Bug Reports for 2/2/2021   
    Sounds like you are playing a ranger. You only get the stats from the weapons that match active Power Tray you are in. Ie bow weapon stats in Ranged, sword weapon stats in Melee. This is to prevent dual tray classes from double dipping on weapon stats.
  10. Like
    CreepLordGodKing got a reaction from Tyrant in 6.400 TEST Bug Reports for 2/2/2021   
    Stats on short swords not showing up in details tab or on things like attack power, support power, so on.  THe stats from the bow show up but not the swords.
  11. Confused
    CreepLordGodKing got a reaction from ArtCraftQA in 6.400 TEST Bug Reports for 2/2/2021   
    Stats on short swords not showing up in details tab or on things like attack power, support power, so on.  THe stats from the bow show up but not the swords.
  12. Like
    CreepLordGodKing got a reaction from Wrain in Join the ACE QA Live Stream January 5 @ 11 AM CST / 6 PM CET   
    <QUESTION> Track!!!!  Will there be a discipline with the Track ability like in Shadowbane?  This might be a better way of helping farmers rather than the mobile banking idea.  
  13. Like
    CreepLordGodKing reacted to Monx in Join the ACE QA Live Stream January 5 @ 11 AM CST / 6 PM CET   
    J-Todd Coleman listen.  It's Lucas Keck.  That's an RL name.  I care, man.
    Question:  can you email me or anything?  
    When I worked at MCI as inbound email customer service, I was designated end-of-the-line.  That designation disallowed me to forward issues to any department.  I had to resolve them there and then.  And if that meant calling the customer (who needed help with an issue) I called them.  They were surprised when that would happen.  That I would actually call them.
    J-Todd, please.  Do to me what I did for them.  You and I are much like J-Xt this way.  I'm bursting with next-level mmo pvp game theory.  Please, J-Todd, please.  I want ZERO money.  I just desire so deeply a muscled-up version of SB.  And I want us to outperform, game-theorywise, our peers (the other and future pvp mmos.)
    Comon guys, get behind me!  Reply to this with a "Do it, do it!"
     
  14. Like
    CreepLordGodKing reacted to BarriaKarl in Resolve stat and cc immunity   
    Honestly noone really knows how it works. Resolve is supposed to activate if you get cc'ed in sequence and grant you immunity. Sounds good, but it is impossible to detect it in reality.
    Honestly I had even forgot it was a thing until you asked about it.
    I still think we should get an UI meter to go with it. Something you can see and measure at all times during battle.
  15. Like
    CreepLordGodKing reacted to Monx in Glass Cannon   
    Here's what I'm imagining.
    What about a rune similar to Glass Cannon mechanic, that it "In exchange for 10% off your Max Health, gain 10% across the board CD's."
    I imagine only 30% of players would agree this rune is necessary on all their alts.  While 70% of the population would cry out how "It's so stupid to give up 10% of your max health!  Do you WANT to die!"  
    But if 30% of players swear by it, maybe it's a good thing even if 70% swear never to use it ever on any alts.
    Dynamics like this allow for character individualization which promotes player loyalty and commitment.  Whereas now, most of the Runes are just "basically fine, "none too extreme, all quite safe.
  16. Like
    CreepLordGodKing reacted to Monx in Glass Cannon   
    Change "10% extra damage done to you" TO "Lose 10% of your Max Health"
    It's less clunky and more straightforward.
    And by the way, there should be more options at cost of your Max Health.  Not just more damage. 
    More sleekness.  Like CD reduction or Combat Movement Speed or Lifesteal or an extra dodge.
    And as far as the Glass Cannon itself goes: "+25% damage for -40% Max Health" would appeal more to true Glass Cannon players.  And give Meat something worth diving into the enemy for.
    Create an "All-In Glass Cannon 25/40" for Test and see how it goes.
    Honestly, as is, the current Glass Cannon is so mild it's simply on the "required damage dealer" list.  It should actually be renamed "Damage Dealer."
  17. Like
    CreepLordGodKing got a reaction from JamesGoblin in Vanguards 5.100 Class Tier Lists!   
    I like independent analysis of data!
    I see the best overall being (based on spreadsheet):
    Pit Fighter, Inquisitor, and Titan
    Very fun!
    The CreepLord hath Spreadsheetedeth
     
    PS: Should have included Frontline, Ranged DPS, and Melee DPS for those three.  
  18. Like
    CreepLordGodKing reacted to PopeUrban in A thief class   
    Off the top of my head were I to design thief/scout discs it would look something like:
    Thief
    Ranger, Assassin, Duelist
    +10 Stealth
    "It might not be the world's oldest profession, but it's definitely the world's oldest source of income."
    -Molan Vek, Professional Fence
    Peek/Pickpocket (stealth tray, 20m range) - View the inventory of your target. You may mark an item as your pickpocketing target or close the window. When you mark and item this ability becomes Pickpocket, and your peek target is marked with the GOLD "Peek" status for you and your group. This status is not visible to the target or their allies. This status remains until the target dies, you use the pickpocket skill, the target moves out of view range, or the target becomes invisible to you. If the target loses this status this ability reverts back to Peek
    Pickpocket (Stealth Tray, Melee) - Attempt to pickpocket your chosen Item, comparing your roll of 20+Stealth versus their roll of 20+Perception. If your target has an active perception buff, this roll automatically fails.
    If you are successful, you remain stealthed and gain the chosen item. Your target loses this item, and a shadow of the item, marked STOLEN remains in their inventory, but no other notification is afforded. This shadow will be removed if another inventory item occupies this spot.
    If you are unsuccessful, you are revealed and Exposed for 15 seconds.
    Smoke Bomb (Combat Trays, PBAOE Debuff) - Deploy a smoke bomb, blinding up to 3 targets within 10m for 5 seconds.
    Hustle (Stealth Tray, Passive) - When this is equipped, Your movement speed in stealth is 10% faster.
    Thief's Reflexes (All Trays, Passive) - When this is equipped, gain the "Muscle Memory" buff for 30 seconds after being hit with a stealth attack. Muscle Memory grants 2% to all mitigations and -10% incoming crit chance.
     
    Inquisitor (AKA Scout)
    Ranger, Knight, Cleric
    +10 Perception
    Gain Crow Sight (You may see other players who are in crow form, their names are displayed in blue)
    "Though the Gods may agree on the need for the Crows, they can't ever seem to agree on what to do with them. Viewed with a combination of suspicion and reverence, those Crows who hunt their kin are vital to what fragile balance remains in the ethereal power structure after the death of Gaea and the disappearance of the All-Father."
    - Sahandri Toos, "On the History of Modern Demigods"
    Track Crows (Survival/Stealth Tray, Toggle) - Root yourself and focus on your environment for 15 seconds to toggle tracking mode on. Gain colored circular icons on your compass for enemies and allies within 9 parcels (or an equivalent large range) These icons become larger as the enemies or allies move closer and merge with each other at longer distances. Tracking becomes detoggled if you enter combat or take damage. Stealthed targets within view range of you do not report their exact position, in stead displaying as a red or green ! under your compass.
    Note: On the back end this should allow tracking at long range to register the presence of players in a parcel rather than their exact position/number for server performance, as well as make long range tracking information "fuzzy" enough to encourage scouts to go inspect the area for more detailed counts.
    Seek Crows (Survival/Stealth Trays) - You (and only you) percieve stealthed enemies for 15 seconds, 30 second cooldown. This perception ability may be used in stealth, but does not grant the perception state to other players under any circumstances. While both Seek Crows and Track are active, you may track nearby stealthed targets, and their ! icons are moved to your compass.
    Sense Crows (Passive, all trays) - When this is equipped, you perceive the crests, names, and HP bars of any player within your vision range. Sense Crows also marks stealthed enemies with their crests as if they were not stealthed when you have an active perception buff.
    Expose Crow (Active, Survival/Stealth Trays, 30m range) - Expose an enemy target, inflicting both the exposed debuff and faerie fire for 15 seconds. This faerie fire deals no damage.
     
    Cartographer's Kit (Equippable Belt Slot Item)
    "If there's a place you need to go, I'm the one you gotta know."
    - Unknown Cartographer
    Any Class
    You gain additional map filters, and automatically mark the location of resources and mob spawners on your map.
    Gain Survival Crafting Recipe - Survey Map - Survey maps are constructed from paper, and record the location of all  resources or mob spawners on the current parcel that you know. When consumed by another player these markers are added to their map.
    Gain Survival Crafting Recipe - Location Map - Location maps are constructed from paper and record your current location. When consumed by yourself or another player a Location Map adds a marker to their map, and if on the same island, to their compass.
    Gain Survival Recipe (Must be done at a general/woodworking table) - Copy Map - Crafted from one map and requiring a stack of 5 paper, creates five copies of the input map of either type.
  19. Like
    CreepLordGodKing got a reaction from ACE_FancyHats in 5.100 LIVE Bug Reports for 9/4/2019   
    Not sure if this is real specific to the latest build as I've not been playing a lot until this one but...
    I've noticed that there seems to be a lag when switching between user interface and no user interface.  For example, I'll be running around, see a chest, run over, open it, loot the contents, and then when I hit ESC or start running again there will be a momentary lag and then game play resumes as normal.  
    Anyone experiencing this effect?
     
  20. Haha
    CreepLordGodKing got a reaction from JamesGoblin in BigJerk letters from the front   
    I thought I smelled something....
    https://twitter.com/BigjerkL/status/1078210778904358912
  21. Haha
    CreepLordGodKing got a reaction from Frykka in Campaign score matters very little, extending winter does   
    Yeah that sounds like a bunch of buttt stuffed into your hallway!
  22. Thanks
    CreepLordGodKing got a reaction from mystafyi in Long Campaign - Thoughts?   
    "Before you criticize someone, you should walk a mile in their shoes. That way when you criticize them, you are a mile away from them and you have their shoes."
  23. Thanks
    CreepLordGodKing got a reaction from ilogos in Long Campaign - Thoughts?   
    "Before you criticize someone, you should walk a mile in their shoes. That way when you criticize them, you are a mile away from them and you have their shoes."
  24. Like
    CreepLordGodKing got a reaction from Drifter22840 in Talking while Running   
    So in MMORPGs there is a lot of running.  We all know this fact.  But it does deserve extra mentions....a lot of running.  Painfully excessive amounts of running.  Like the amount of running that when you die and you start calculating stuff like how much time you spent with family, friends, worship, and sleep you also realize that you spent a ton of time in MMORPGs running.  Yep - that much.
     
    Sooooooo.....we are all going to create a macro to autorun if the devs don't make it native and if we do then we can't talk/chat/type while running.  That sucks.  I like to chat.  More specifically I like to type in the chat window.  Problem is...I can't do that while I'm running or harvesting.  
     
    I think this needs saying every so often.
     
    The CreepLord hath Remindedeth You
  25. Like
    CreepLordGodKing got a reaction from Staff in Talking while Running   
    I'm bumping because I'm still asking for chatting while running.  I want to be able to autorun from some PVP posers while opening the GUI and telling a prospective buyer that I'm on my way.  
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