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galvia

Testers
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  1. Thanks
    galvia reacted to ACE-Tiggs in A Brief Look at the Champion - Talent Tree   
    It should show as run, stop and leap, however it's pulled directly from our in-game capture tool and it didn't capture properly.  We're looking into seeing if we can get a new image up, sorry about that and thanks for letting me know.  
  2. Like
    galvia got a reaction from Ennys in 6.100 LIVE Bug Reports for 10/8/20   
    This is intentional. You don't get resistances on chest pieces - you get typed damage bonuses. Check out the combinations here.
  3. Like
    galvia got a reaction from JamesGoblin in A Brief Look at the Confessor - Talent Tree   
    Quick question, maybe for @thomasblair - does Blackmantle work the same way as it does on 6.100?
    Usually blackmantle is a value, not a status like it is listed here. How much healing is Meteor Purge going to block?
  4. Like
    galvia got a reaction from JamesGoblin in A Brief Look at the Confessor - Talent Tree   
    @ACE-TiggsWhen I asked in the last thread for a news article on confessor (or champion) I did not expect it so quickly, and I didn't expect something so wildly different and honestly extremely interesting.

    This tree inspires a lot more confidence in varied builds due to the described playstyle of the inquisitor, and how Sanctifier already toed the line of dealing a lot of damage vs survivability and utility. I think Fanatic is going to be straight forward in terms of TALENTS, but that is fine as the other two classes already have a lot of potential.

    This is awesome - thank you for the article. We're all furiously theorycrafting in our discords.

    With that said. What the hell else have you done to our classes?? Does Myrmidon heal now by hitting their friends?? Does Templar throw their swords or something? What other crazy poorly made dergs do you have up your sleeve?
     
  5. Haha
    galvia got a reaction from Groovin in A Brief Look at the Confessor - Talent Tree   
    @ACE-TiggsWhen I asked in the last thread for a news article on confessor (or champion) I did not expect it so quickly, and I didn't expect something so wildly different and honestly extremely interesting.

    This tree inspires a lot more confidence in varied builds due to the described playstyle of the inquisitor, and how Sanctifier already toed the line of dealing a lot of damage vs survivability and utility. I think Fanatic is going to be straight forward in terms of TALENTS, but that is fine as the other two classes already have a lot of potential.

    This is awesome - thank you for the article. We're all furiously theorycrafting in our discords.

    With that said. What the hell else have you done to our classes?? Does Myrmidon heal now by hitting their friends?? Does Templar throw their swords or something? What other crazy poorly made dergs do you have up your sleeve?
     
  6. Like
    galvia got a reaction from McTan in A Brief Look at the Confessor - Talent Tree   
    @ACE-TiggsWhen I asked in the last thread for a news article on confessor (or champion) I did not expect it so quickly, and I didn't expect something so wildly different and honestly extremely interesting.

    This tree inspires a lot more confidence in varied builds due to the described playstyle of the inquisitor, and how Sanctifier already toed the line of dealing a lot of damage vs survivability and utility. I think Fanatic is going to be straight forward in terms of TALENTS, but that is fine as the other two classes already have a lot of potential.

    This is awesome - thank you for the article. We're all furiously theorycrafting in our discords.

    With that said. What the hell else have you done to our classes?? Does Myrmidon heal now by hitting their friends?? Does Templar throw their swords or something? What other crazy poorly made dergs do you have up your sleeve?
     
  7. Haha
    galvia got a reaction from BarriaKarl in A Brief Look at the Confessor - Talent Tree   
    @ACE-TiggsWhen I asked in the last thread for a news article on confessor (or champion) I did not expect it so quickly, and I didn't expect something so wildly different and honestly extremely interesting.

    This tree inspires a lot more confidence in varied builds due to the described playstyle of the inquisitor, and how Sanctifier already toed the line of dealing a lot of damage vs survivability and utility. I think Fanatic is going to be straight forward in terms of TALENTS, but that is fine as the other two classes already have a lot of potential.

    This is awesome - thank you for the article. We're all furiously theorycrafting in our discords.

    With that said. What the hell else have you done to our classes?? Does Myrmidon heal now by hitting their friends?? Does Templar throw their swords or something? What other crazy poorly made dergs do you have up your sleeve?
     
  8. Like
    galvia got a reaction from Staff in A Brief Look at the Confessor - Talent Tree   
    @ACE-TiggsWhen I asked in the last thread for a news article on confessor (or champion) I did not expect it so quickly, and I didn't expect something so wildly different and honestly extremely interesting.

    This tree inspires a lot more confidence in varied builds due to the described playstyle of the inquisitor, and how Sanctifier already toed the line of dealing a lot of damage vs survivability and utility. I think Fanatic is going to be straight forward in terms of TALENTS, but that is fine as the other two classes already have a lot of potential.

    This is awesome - thank you for the article. We're all furiously theorycrafting in our discords.

    With that said. What the hell else have you done to our classes?? Does Myrmidon heal now by hitting their friends?? Does Templar throw their swords or something? What other crazy poorly made dergs do you have up your sleeve?
     
  9. Like
    galvia reacted to Xarrayne in A Brief Look at the Confessor - Talent Tree   
    Spoiler Alert: 6.2 Sentinel Knights be like

  10. Like
    galvia reacted to DravoiX in A Brief Look at the Confessor - Talent Tree   
    if its the old one 500 blackmantle block 500 healing
     
  11. Thanks
    galvia reacted to ACE-Tiggs in A Brief Look at the Confessor - Talent Tree   
    Today, we are sharing a first look at the Confessor class and how it evolves in the new system.  In context, in the Livestream, we touched on the fact that in the current system character specialization is based on the choice of Race, Class, Promotion Class, and Discipline Choices. With the new system, we are adding another layer, Domains. Domains expand the depth of choices within your Promotion Class, offering greater diversity with more options that allow players to build more layered and uniquely distinct and powerful characters. 
     


     
    Watch the October Livestream here
    A Brief Look at the Ranger - Talent Tree
    A Brief Look at the Confessor - Talent Tree
    A Brief Look at the Assassin - Talent Tree
    A Brief Look at the Knight - Talent Tree
    Streamfall Podcast Reveal - Knight
    A Brief Look at the Duelist - Talent Tree
    A Brief Look at the Champion - Talent Tree
    A Brief Look at the Myrmidon - Talent Tree
    A Brief Look at the Cleric - Talent Tree
    A Brief Look at the Frostweaver - Talent Tree
    A Brief Look at the Druid - Talent Tree
  12. Like
    galvia reacted to Yoink in A Brief Look at the Confessor - Talent Tree   
    Looks awesome. Capstones please?
  13. Haha
    galvia got a reaction from Xarrayne in A Brief Look at the Confessor - Talent Tree   
    @ACE-TiggsWhen I asked in the last thread for a news article on confessor (or champion) I did not expect it so quickly, and I didn't expect something so wildly different and honestly extremely interesting.

    This tree inspires a lot more confidence in varied builds due to the described playstyle of the inquisitor, and how Sanctifier already toed the line of dealing a lot of damage vs survivability and utility. I think Fanatic is going to be straight forward in terms of TALENTS, but that is fine as the other two classes already have a lot of potential.

    This is awesome - thank you for the article. We're all furiously theorycrafting in our discords.

    With that said. What the hell else have you done to our classes?? Does Myrmidon heal now by hitting their friends?? Does Templar throw their swords or something? What other crazy poorly made dergs do you have up your sleeve?
     
  14. Like
    galvia got a reaction from JamesGoblin in A Brief Look at the Ranger - Talent Tree   
    Awesome, thanks!

    I really think we're all excited about this. We should probably start with more positive reactions to what is a clear upgrade. Thanks ACE for your hard work.
  15. Like
    galvia got a reaction from JamesGoblin in A Brief Look at the Ranger - Talent Tree   
    @ACE-TiggsWould it be possible for more articles to come out outlying new talents trees (especially around underplayed classes with changes)? I think it would do a lot for our perceptions if we saw a class like Champion or Confessor that has far less distinct promotion trees, and therefore slightly more ambiguous routes to promotion classes?

    I think we're all really excited but we need more to chew on around these changes to avoid spiraling into madness.
  16. Like
    galvia got a reaction from JamesGoblin in A Brief Look at the Ranger - Talent Tree   
    Good catch @Groovin

    The biggest problem I have with this is that since the capstones and promotions are so strong, you're going to want to take them which locks you into 9 talents minimum - leaving you with little customization. That plus the tree flowing left to right also causes a problem with build flexibility in talents.

    Obviously a lot of the juice is hidden within the new discipline overhaul and how they are sorted into domains.  There's a chance that the domains leave a lot of flexibility in builds and you aren't going to min max-lock yourself into some of these builds based solely on promo class (like in the current meta). I'm willing to give the benefit of the doubt here. This overhaul DOES looks like an improvement, but not the type of flexibility we may have been expecting in these trees.

    My gut is telling me that weaving across the trees or taking strange pathing to reach your promo is likely bad at least in Ranger, and you'll mostly be staying in your lane for talents with a few flexible points. I'm willing to be surprised, and the meta will CERTAINLY be changed, but this probably isn't the intense levels of customization we were hoping for.
  17. Like
    galvia got a reaction from LlFE in A Brief Look at the Ranger - Talent Tree   
    Good catch @Groovin

    The biggest problem I have with this is that since the capstones and promotions are so strong, you're going to want to take them which locks you into 9 talents minimum - leaving you with little customization. That plus the tree flowing left to right also causes a problem with build flexibility in talents.

    Obviously a lot of the juice is hidden within the new discipline overhaul and how they are sorted into domains.  There's a chance that the domains leave a lot of flexibility in builds and you aren't going to min max-lock yourself into some of these builds based solely on promo class (like in the current meta). I'm willing to give the benefit of the doubt here. This overhaul DOES looks like an improvement, but not the type of flexibility we may have been expecting in these trees.

    My gut is telling me that weaving across the trees or taking strange pathing to reach your promo is likely bad at least in Ranger, and you'll mostly be staying in your lane for talents with a few flexible points. I'm willing to be surprised, and the meta will CERTAINLY be changed, but this probably isn't the intense levels of customization we were hoping for.
  18. Like
    galvia got a reaction from EvilGhandi in A Brief Look at the Ranger - Talent Tree   
    Good catch @Groovin

    The biggest problem I have with this is that since the capstones and promotions are so strong, you're going to want to take them which locks you into 9 talents minimum - leaving you with little customization. That plus the tree flowing left to right also causes a problem with build flexibility in talents.

    Obviously a lot of the juice is hidden within the new discipline overhaul and how they are sorted into domains.  There's a chance that the domains leave a lot of flexibility in builds and you aren't going to min max-lock yourself into some of these builds based solely on promo class (like in the current meta). I'm willing to give the benefit of the doubt here. This overhaul DOES looks like an improvement, but not the type of flexibility we may have been expecting in these trees.

    My gut is telling me that weaving across the trees or taking strange pathing to reach your promo is likely bad at least in Ranger, and you'll mostly be staying in your lane for talents with a few flexible points. I'm willing to be surprised, and the meta will CERTAINLY be changed, but this probably isn't the intense levels of customization we were hoping for.
  19. Like
    galvia got a reaction from Navystylz in A Brief Look at the Ranger - Talent Tree   
    Awesome, thanks!

    I really think we're all excited about this. We should probably start with more positive reactions to what is a clear upgrade. Thanks ACE for your hard work.
  20. Like
    galvia got a reaction from Aedius in A Brief Look at the Ranger - Talent Tree   
    Good catch @Groovin

    The biggest problem I have with this is that since the capstones and promotions are so strong, you're going to want to take them which locks you into 9 talents minimum - leaving you with little customization. That plus the tree flowing left to right also causes a problem with build flexibility in talents.

    Obviously a lot of the juice is hidden within the new discipline overhaul and how they are sorted into domains.  There's a chance that the domains leave a lot of flexibility in builds and you aren't going to min max-lock yourself into some of these builds based solely on promo class (like in the current meta). I'm willing to give the benefit of the doubt here. This overhaul DOES looks like an improvement, but not the type of flexibility we may have been expecting in these trees.

    My gut is telling me that weaving across the trees or taking strange pathing to reach your promo is likely bad at least in Ranger, and you'll mostly be staying in your lane for talents with a few flexible points. I'm willing to be surprised, and the meta will CERTAINLY be changed, but this probably isn't the intense levels of customization we were hoping for.
  21. Like
    galvia got a reaction from Xarrayne in A Brief Look at the Ranger - Talent Tree   
    Good catch @Groovin

    The biggest problem I have with this is that since the capstones and promotions are so strong, you're going to want to take them which locks you into 9 talents minimum - leaving you with little customization. That plus the tree flowing left to right also causes a problem with build flexibility in talents.

    Obviously a lot of the juice is hidden within the new discipline overhaul and how they are sorted into domains.  There's a chance that the domains leave a lot of flexibility in builds and you aren't going to min max-lock yourself into some of these builds based solely on promo class (like in the current meta). I'm willing to give the benefit of the doubt here. This overhaul DOES looks like an improvement, but not the type of flexibility we may have been expecting in these trees.

    My gut is telling me that weaving across the trees or taking strange pathing to reach your promo is likely bad at least in Ranger, and you'll mostly be staying in your lane for talents with a few flexible points. I'm willing to be surprised, and the meta will CERTAINLY be changed, but this probably isn't the intense levels of customization we were hoping for.
  22. Like
    galvia got a reaction from BarriaKarl in A Brief Look at the Ranger - Talent Tree   
    @ACE-TiggsWould it be possible for more articles to come out outlying new talents trees (especially around underplayed classes with changes)? I think it would do a lot for our perceptions if we saw a class like Champion or Confessor that has far less distinct promotion trees, and therefore slightly more ambiguous routes to promotion classes?

    I think we're all really excited but we need more to chew on around these changes to avoid spiraling into madness.
  23. Like
    galvia got a reaction from Tofyzer in A Brief Look at the Ranger - Talent Tree   
    Awesome, thanks!

    I really think we're all excited about this. We should probably start with more positive reactions to what is a clear upgrade. Thanks ACE for your hard work.
  24. Like
    galvia got a reaction from Tofyzer in A Brief Look at the Ranger - Talent Tree   
    @ACE-TiggsWould it be possible for more articles to come out outlying new talents trees (especially around underplayed classes with changes)? I think it would do a lot for our perceptions if we saw a class like Champion or Confessor that has far less distinct promotion trees, and therefore slightly more ambiguous routes to promotion classes?

    I think we're all really excited but we need more to chew on around these changes to avoid spiraling into madness.
  25. Like
    galvia got a reaction from Tofyzer in A Brief Look at the Ranger - Talent Tree   
    Good catch @Groovin

    The biggest problem I have with this is that since the capstones and promotions are so strong, you're going to want to take them which locks you into 9 talents minimum - leaving you with little customization. That plus the tree flowing left to right also causes a problem with build flexibility in talents.

    Obviously a lot of the juice is hidden within the new discipline overhaul and how they are sorted into domains.  There's a chance that the domains leave a lot of flexibility in builds and you aren't going to min max-lock yourself into some of these builds based solely on promo class (like in the current meta). I'm willing to give the benefit of the doubt here. This overhaul DOES looks like an improvement, but not the type of flexibility we may have been expecting in these trees.

    My gut is telling me that weaving across the trees or taking strange pathing to reach your promo is likely bad at least in Ranger, and you'll mostly be staying in your lane for talents with a few flexible points. I'm willing to be surprised, and the meta will CERTAINLY be changed, but this probably isn't the intense levels of customization we were hoping for.
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