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galvia

Testers
  • Content Count

    72
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Reputation Activity

  1. Like
    galvia reacted to jakira in 5.100 Snap Test Feedback Reports for 8/15/19 and 8/16/19   
    I love the option that you can decide if you want movement to close your inventory or not. But the fact that I can't move the map around or interact with it while auto running feels bad.
    So my choice is either have inventory close when moving but can't interact with the map while moving.
    Or be able to interact with the map while auto running but it won't close my inventory when moving.
    I would like if these were separate settings so I can have map be intractable while auto moving and have the inventory close when moving.  
  2. Like
    galvia reacted to smoot in 5.100 Snap Test Feedback Reports for 8/15/19 and 8/16/19   
    As much as I don't want to buff Galvia he's right. I literally just walked away from him and took no damage. Neck breaker is basically just a self stun now in small scale PvP.
  3. Like
    galvia reacted to Ble in 5.100 Snap Test Feedback Reports for 8/15/19 and 8/16/19   
    Also hugely not a fan of the 3m range.  It's hard enough staying connected with ranged the way you guys have infinite self cleanse somehow worked into the game and near chainable movement/escape abilities.  3m felt like I had to pretty much be right next to them.  It was also very easy to wiggle out of pretty much 100% melee dmg while playing my druid healer.  No need to heal self, just alternate the A and D keys and no melee can touch me.
  4. Like
    galvia got a reaction from Tinnis in visual noise: health bar options?   
    Just as a reminder, it wasn't always as bad as it is now.

    We were reminiscing about the old Pitfighter days and saw the old nameplates:


    It used to be a lot more readable cc @jtoddcoleman
  5. Like
    galvia reacted to Phr00t in Clam Stacking Casuals (NA) BACK TO CHAOS!   
    Hi everyone! We ended off the last campaign with a bang! 5 of our members in the top 10 of the Balance faction.
     
    It's looking like this campaign is shaping up for the Clams to be the dominant guild on Balance. Join us and play to crush!

    https://discord.gg/7SA4ARa
  6. Like
    galvia reacted to Phr00t in Clam Stacking Casuals (NA) BACK TO CHAOS!   
    Class priority added to the recruiting post, join us on discord and hang out!
  7. Like
    galvia reacted to Phr00t in Clam Stacking Casuals (NA) BACK TO CHAOS!   
    Don't let the guild name fool you - We take the game seriously and are looking for more members to expand our core!
  8. Like
    galvia got a reaction from JamesGoblin in New and have some questions!   
    That depends on the guild or people you are playing with, but is definitely a fair point.

    I agree with everything else in this thread though. Welcome to Crowfall @Avitik!
  9. Like
    galvia reacted to Crushedvelvet in War Story of the Week: Galvia   
    Grats Galvia, dope video!
    Great fights lately everyone, been lots of fun. ^_^
    Here's the same siege from the victorious Chaos defenders angle for any interested - https://www.youtube.com/watch?v=iZ95itrGjM0
  10. Like
    galvia reacted to Pann in War Story of the Week: Galvia   
    When I began my work day this morning, one of the first things I saw was a message that Marth had sent last night. It read, "There was a massive fight tonight. Hopefully someone sends you footage, was easily 70v70."
    I asked around and it was Galvia to the rescue. He was still in the process of getting the video prepped for YouTube, but hurried that along and shared the link.
    My favorite part of the video is when he admits that he was getting so salty that he switched off the audio. That's not to say that I enjoy Galvia being unhappy, but rather that it's a great sign that the game, even in pre-alpha, can evoke that much emotion.
    Not all War Stories are success stories, but boy howdy, can those feels be real.  What’s been your favorite Crowfall moment so far?
     
     
  11. Thanks
    galvia reacted to Ble in Targeted Healing Breaks with New Targeting System   
    @thomasblair  @jtoddcoleman  Recent changes to your targeting system have been great for offensive ability targeting, but they have also largely eroded the integrity behind landing heal spells.  Please help:
     
     

    Used to, in Scenario 1, you could land that heal with a left shoulder target easy peasy. You could even land the rescue when the enemy between healer and friendly was almost FULLY eclipsing the healer. Now, with the new targeting, that heal will not miss, but will auto target one of the nearest enemies even though you are clearly targeting a friendly.  You'll see whatever target-side animation your heal does happen on an enemy.  They do not gain health or benefit from any buffs or hots given by the heal.
    It gets worse. You'd think Scenario 2 is certain to land. Actually, even at greater Friendly to Enemy distances, that heal will go through the friendly and auto-target the enemy directly behind him with the new targeting system.
    As shown in Scenario 3a, in order to land that rescue, the friendly must find a path out of the enemies so that 1) there are no enemy within 3 meters and 2) there is no enemy directly behind them.
    The healer still needs to make a left shoulder heal.  If the healer tried to heal the inside shoulder, shown in Scenario 3b, it would instead auto-target to the enemy accordingly.  The enemy "snap-to" of heals is quite expansive.  It feels to me that every enemy is running around with a 3-4 meter wide hitbox and the spells are auto-targeting to the enemy to whose center your target is closest.  This is fine for pew pew.  But you need to give your healer spells that same level of intended-target snap-to.  They cannot be expected to try and navigate a system like whats currently out there and still be dependably effective.
    I know that @Hungry has already put up videos showing this, but if necessary, I can make videos to go along with each of these scenarios.
  12. Like
    galvia reacted to Yumx in Vanguard Minor Discipline Guide!   
    We in the Vanguard want everyone to improve, and have easily accessible information about the game.

    With the death of Expansive Mind, Demon's Pact, Fashion Statement and Hand of Glory - we often get asked "Which minors should I go with?".
    So to help the new players, and refresh the memory of experienced players, we have created a short guide, with the currently available minor disciplines in the game.
    *Note that we have left out minors such as those who improve songs, and thorns - as we would not recommend them to anyone currently.

    Enjoy.
    Remember to click to zoom!


    _______________________________
    We are recruiting!
    Looking for 2x flex players and 1 support player!
    Check us out here: GUILD THREAD
  13. Like
    galvia reacted to Yumx in Warstory: 8 v 20 Fight outside of keep   
    The first siege in the Trial of Arkon, Order showed up with 20 people to start with, and we had not built our walls up.
    We met them at one of the walls.

    Later in the evening Order had even more people, and it ended out in a long stand off inside the keep.
     

    _______________________________
    We are recruiting!
    Looking for 2x flex players and 1 support player!
    Check us out here: GUILD THREAD
  14. Like
    galvia reacted to Alkalion in 5.100 Feedback Reports for 7/30/19   
    @thomasblair
    Completely agree with this. As people have stated before, the only concern is finding Blue Bodies since seems to be no rank 5-8 graves EXCEPT in the beachhead.
    If people want free resources they should have to go to GR and then be limited by the 50 exports per account. This current set up lets people free farm in the CW with no limitations such as exports.
    You guys have made quick changes before and I have really been impressed with how you have listened to our feedback recently.
    Please keep it up, your hardcore players are pushing just as much for this game as you are, please keep listening even when we get a bit loud.
     
  15. Like
    galvia reacted to VaMei in 5.100 Feedback Reports for 7/30/19   
    Question about the whole risk reward thing for the design team. Are there rewards planned for high risk areas that we haven't seen yet, and are epic resources & runic manuals supposed to be readily available without risk?

    If so, then all the tears about R8s in GR and R7s in CW temple is wasted salt, because we're not seeing the whole picture. Let us know & we can at least grin & bear it.

    If the ability to make epic runic weapons is the reward we should be seeking, where is the risk when that can be done without leaving the safety of GR?
  16. Like
    galvia reacted to C.R.E.A.M in The Trial of Arkon has begun   
  17. Thanks
    galvia reacted to thomasblair in The Trial of Arkon has begun   
    Sadly I hadn't seen what formula was going to be used until it went up.

    In the future Design will provide a series of vetted formulas that may be used for a variety of campaign types.
     
    *Crawls back into the Dregs work*
  18. Like
    galvia got a reaction from oneply in The Trial of Arkon has begun   
    The outrage isn't about the reward, we all get the same badge just a different color. It's just completely backwards logic.
  19. Like
    galvia got a reaction from ACE_FancyHats in The Trial of Arkon has begun   
    They just added that!

    Put away your pitchforks until we triple cap tonight.
  20. Like
    galvia got a reaction from Marth in The Trial of Arkon has begun   
    They just added that!

    Put away your pitchforks until we triple cap tonight.
  21. Like
    galvia got a reaction from BenQ in The Trial of Arkon has begun   
    They just added that!

    Put away your pitchforks until we triple cap tonight.
  22. Like
    galvia reacted to BenQ in The Trial of Arkon has begun   
    Thank you, your community appreciates it. 
  23. Thanks
    galvia reacted to BenQ in The Trial of Arkon has begun   
    That said, this patch is actually pretty good and we appreciate it. we're all super excited to get into this campaign.
  24. Like
    galvia got a reaction from MaryJane in The Trial of Arkon has begun   
    They just added that!

    Put away your pitchforks until we triple cap tonight.
  25. Thanks
    galvia reacted to Pann in The Trial of Arkon has begun   
    Win Conditions have been revised:  (Total Kills + (Assists/5)) divided by Deaths
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