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PAINDOTCOM

Testers
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Everything posted by PAINDOTCOM

  1. I casually play, everytime I log on I find pvp \o/ you can find it in any of my videos.
  2. Finding some pvp in game is about as easy as it is to find one of your posts on this forums.
  3. if your looking for tanky that does well within a group comp of say a couple dps, and has heals. Pretty much any of the beef bois will do, pitfighter is one of the top self sustaining tanks and can dish out a little damage, never tried knights so cant give much on them but I know one of the specs can be built super tanky. Frostgaurd is a very good tank with self sustain and decent damage+good cc, however, alot of people who try frosties tend to not like it cause it requires some practice to be good with them. Dirge would even do for impale, dirge just doesnt really have alot outside of that tho. Barbarian can be a solid choice, less tanky but has alot of sustain and damage.
  4. pops popcorn as I read comments
  5. they kinda do let us know over on the official / non official discords
  6. I know this is months old, did you end up getting a rundown of whats new?
  7. The biggest issue I see people having is the time it takes to gear, well it doesn't take long to get geared. you can go kill some mobs and get a full set of WT gear (yea not BiS) in 30 minutes tops. I understand you want your min/max pieces you crafted etc. The main problem is finding that % drop rate that makes this whole thing enjoyable, most of us agree there will/should be gear drops in a campaign for those that want it. Tons of us have been asking for it, yea not the pile of dung they dropped on us but that is what testing is for. I honestly think it just needs to be fine tuned to fit in the game, if you say otherwise it cause you dont like item drops to begin with and love farming in infested. I for one will always want this gear drop idc I would even take the 20% cause I can play in WT gear and not care and have fun
  8. bad implementation made loot drop seems bad, they need to fine tune it to fit in the game. It will have to coincide with harvesting/crafting timeframe. IDK how to fix it but I vote for it to be in the game.
  9. remove alliances seems easier, let me rephrase - remove alliances on dregs/campaign if you want alliances go play on infected, if you want to ally with other guilds in dregs deal with FF and have your politics on who gets what or turn on eachother and fight over stuff
  10. suck it fawker, my post I will spam if I want too!!!!
  11. hehe welcome to crowfall brother, if your not facerolling people noone wants to see your build
  12. yea but remember at a certain point in this its about numbers, its not like ESO where a small group can take on the zerg
  13. would be nice to see fangrush come and play tho, I think he would enjoy it if he gave it a solid go
  14. if we get some serious performance I see them liking it, but they not gonna like it otherwise sadly, alot of people see the performance and instantly move along
  15. Yea I went hard on ESO pre launch and for about the first yearish then stopped playing cause I moved and didnt have internet for almost a year and so much changed in that time and I didnt like the direction it was going. Welcome to crowfall tho, it can be a tough dive to get into crowfall but once you figure things out it can be pretty addicting
  16. I played alot of ESO in my day, I can tell you this game doesn't work like ESO did. Seems like a cool build, I don't know how it would fair in a pvp scenario, 1v1 it would most likely get dumstered, in a group scenario it might be ok, however, you wont do that kind of damage to players. That ult would do good damage but noone really gonna stand in it( pretty easy to avoid) You struggled with the lvl 20 chief and the lvl 30 ones on campaign are alot harder, also a herald on campaign will prolly 4 shot you at most with this build. Not doubting your abililities, however, I have been playing crowfall for a long time along with alot of people that are trying to tell you it wont feel this way against players. cool vid tho!
  17. dropping in to see what 6.3 has brought us, have enjoyed alot of the new class talents, really enjoyed the warden. heres my day of warden gameplay. hope you all enjoy.
  18. idk why it changed peppershot, maybe i misspelled it, personally idc if it get nerfed or not but if it doesnt then other classes need some serious buff cause no other class is putting out damage like that. thats a pepperbox crit against a pit fighter thats full crushing resist armor, right after that is a 3200 dynamite as well. I remember when champions were hitting that hard with vicious stomp and everyone cried and it was nerfed to the ground within days lol. I do hope 6.2 brings some serious changes cause the few classes that just outshine most others is getting boring, I would like more diversity and not seeing everyone playing the same crap.
  19. pepperpoorly made dergs is fine lol they need a buff
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