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Everything posted by PAINDOTCOM

  1. then it should say that it grants a barriar to all damage types and not just one...
  2. barriers from disciplines are negating all damage types and not just the ones specific to the discipne
  3. Other things to remember, the gear/training is currently well into around or passed 1 year worth, also basics will be removed and the gap between "intermediate" gear and advanced gear will be smaller according to the devs. Another thing is campaigns will have rulesets which I am sure will be along the lines of keep similar geared/trained players I highly doubt you will be forced to enter a campaign as a new player with players that have 1 year+ training. people in current build are well into end game gear/training and will be for atleast 1 more patch cycle I believe. Next patch will also bring a lot more stuff to be made which may push these people even higher, rings/necklaces, legendary vessels etc things are probably going to get alot worse before they start getting better. Just remember were testing and this is not the actual game, at launch and when everything is wiped all will be at the same point and then the mad rush for glory starts, I hope to see you all there!
  4. what do you mean by solo? solo as in going out to harvest or solo as in going out to pvp?


    How does perception work? Whats the range you have to be within? Or is it I just use it and when a stealth comes within range I see them? Just would like to know so I know how it works and how to avoid it when on a assassin.
  6. Noone has every hit me for anywhere near those numbers, but I guess that because I build all defense and armor... build a glass cannon, break like glass. I am also not arguing your point or saying your wrong, I think your taking what I am saying wrong and getting defensive.. I am sure the devs will look into it, prolly not top priority right now tho.
  7. also have to remember this is all stats and gear that wont be seen game for what? upwards to a year or more? yea you can get those big numbers but at what cost, 1v1 it seems strong yes but this game is not based on 1v1 fights and with such a build u will run in and take down 1 target and then most likely die so its a high risk high reward build. its also not a sustained damage output, more of a chance to burst if everything goes in your favor. im sure every class has the potential to be built this way also.
  8. not trying to become a youtuber, however, here is a story told by music with animations of crowfall gameplay for the giggles!
  9. your build has to change to what your doing, if your running solo one build will outshine another, if your running for group fights again your build will differ from solo etc, duo up to full group of assassins has some devastating outcomes against groups if you are engaging and disengaging properly.
  10. I killed alot of people solo as assassin...
  11. Hi and here is some videos of my time so far in crowfall with all you lovelies!
  12. sorry you dont like the music, you can always mute it.
  13. yea im still learning what each class has for a tool kit, ive only been playing pretty much since 5.5 came
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