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Content Count
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Joined
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Last visited
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Days Won
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jpollard last won the day on May 31 2019
jpollard had the most liked content!
About jpollard

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Rank
Game Designer
Profile Information
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Interests
Games and renaissance festivals.
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Gender
Male
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Location
Round Rock, TX
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JamesGoblin reacted to a post in a topic: Crowfall unveils 'The Infected' - Official discussion thread
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APE reacted to a post in a topic: Crowfall unveils 'The Infected' - Official discussion thread
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Pkaoo reacted to a post in a topic: Crowfall unveils 'The Infected' - Official discussion thread
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Crowfall unveils 'The Infected' - Official discussion thread
jpollard replied to Pann's topic in News & Announcements
I promise that you don't have to sacrificially tank a whole campaign for us to understand the point you'd be trying to make. -
JamesGoblin reacted to a post in a topic: Dust Based Economy
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Thanks for the suggesting, @Ussiah. I'll definitely bring it up to the team.
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ilogos reacted to a post in a topic: Worlds worth defending - Official discussion thread
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JamesGoblin reacted to a post in a topic: Worlds worth defending - Official discussion thread
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JamesGoblin reacted to a post in a topic: Worlds worth defending - Official discussion thread
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Worlds worth defending - Official discussion thread
jpollard replied to Pann's topic in News & Announcements
Just want to clarify if you mean that you don't like the captured territory Victory Points system or the flip side of the coin which is the tangible reward distributed from the points data? -
Worlds worth defending - Official discussion thread
jpollard replied to Pann's topic in News & Announcements
Talk to me (gently please) about your thoughts on what an ideal scoreboard would be. Or do you just dislike the concept altogether? -
Worlds worth defending - Official discussion thread
jpollard replied to Pann's topic in News & Announcements
I'm not fully equipped or in a position to comment on all of your concerns here, but I want you to know I've read them and will discuss with others as I can. A lot of information here, thank you. -
Worlds worth defending - Official discussion thread
jpollard replied to Pann's topic in News & Announcements
Thanks for pointing out the dichotomy here, especially since they are causing two distinct player behaviors. -
Worlds worth defending - Official discussion thread
jpollard replied to Pann's topic in News & Announcements
Those are fine examples, thanks for getting that down on the page for me! There aren't right or wrong answers; I understood where you were going with it. -
jpollard reacted to a post in a topic: Worlds worth defending - Official discussion thread
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Worlds worth defending - Official discussion thread
jpollard replied to Pann's topic in News & Announcements
An interesting suggestion for that issue, I'm going to think on it some. What kind of incentives would you expect to encourage the predicted behavior? -
Worlds worth defending - Official discussion thread
jpollard replied to Pann's topic in News & Announcements
Not positive that this is intentional, it might be though. Passing it to our QA team. -
Worlds worth defending - Official discussion thread
jpollard replied to Pann's topic in News & Announcements
It would be within the realm of possibilities to create distinct God's Reach versions, so that a campaign focused scale didn't impact them. -
jpollard reacted to a post in a topic: Worlds worth defending - Official discussion thread
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Worlds worth defending - Official discussion thread
jpollard replied to Pann's topic in News & Announcements
That's pretty cool to hear! -
Worlds worth defending - Official discussion thread
jpollard replied to Pann's topic in News & Announcements
@thomasblair Worth a gander. -
Worlds worth defending - Official discussion thread
jpollard replied to Pann's topic in News & Announcements
I jumped to a similar conclusion to your suggestion. Not free tech wise, but I'll chat it up to some folks. -
Worlds worth defending - Official discussion thread
jpollard replied to Pann's topic in News & Announcements
If you're referring to campaign types, are you familiar with the concept of our World Bands (God's Reach, EKs, Dregs, etc)? If not, I've got good news for ya! If you mean UI enhancements, I can certainly see what the UI and Marketing team think. -
Worlds worth defending - Official discussion thread
jpollard replied to Pann's topic in News & Announcements
Very informative. Thank you!