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YouTubejasonwivart

ACE Development Partners
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YouTubejasonwivart last won the day on August 29 2016

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About YouTubejasonwivart

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  1. Ya im sure they sold shares of the company to these investors
  2. Ace already has your money, they don't really need to care about current backers but rather getting new backers. The same can be said for any other KS games that don't require sub.
  3. Those are the hardcore fans, the masses don't sign up. There are hundreds of thousands of gamers that will try crowfall out once they launch that have not even heard of crowfall as of yet. WOW audience for example is about 200millions people. At most they had 20 mil subs but over the course of 15 years there have been millions upon millions of ppl that joined for a little bit. The overall mmorpg market is at least 200million people large. Not everyone has heard of this game yet. They also need at least about 15,000 paying subscribers IIRC per month for the game to live. Almost ever current backer has some form of VIP stash already prepaid that does not make them money. They need new blood for this.
  4. they originally called the 5.1 patch alpha but now they are just saying beta cause it really doesn't matter
  5. They do this during their monthly streams. writing up a text version of what they say in stream would just take resources away from something else. Also they like keep some info secret as to do a big news drop which then gets them free press coverage from the mmo sites.
  6. ya hence why they don't give dates since every date they give was inaccurate
  7. They have you a road map but no dates in the a last ACE Q and A. Dregs is being worked on next then once that is in they are going to go to ALPHA. My guess is alpha will be sometime before December.
  8. there is suppose to be anti stealth things in the game and if you are using alt mule account that is built for stealth for example that probably means it is not geared for fighting or spec'ed that way so if they do get caught they are screwed. Its also a time thing. If a contested area is the only way to bank items in the spirit bank in the middle of the map for example then going back to home base in the safer zones/areas and loading up your mule with goods to bank will take a considerable amount of time and effort which is fine if you want to solo bank things it should be hard and time consuming. The correct way to bank things should be with groups/guilds going on runs together protecting each other and even camping the spirit bank area as a team. Ofcourse there needs to be several spirit bank locations so 1 guild/group cannot completely control the only place to bank things but that's the idea I would aim for.
  9. The solution was remove recall. If there is no fast travel around the maps less abuse. If they do away with this and allow for temp resurrection spots that you can plant in the world it be better. Aion uses/ used kisk as personal revive spots that you could place in most spots in the world and set up as revive spots. The kisk were for short periods of time like 1-2 hours and attackable so if someone found it they could destroy it. A system like this would be nice. you also have bigger and more powerful versions like a guild kisk which you can set up more players to/last longer with more hp and defense but of course costs more to craft and make... you also would really want someone or a small group defending this as if it dies then your whole guild can be screwed.
  10. If the spirit bank locations are contestable locations that could help solve the issues also. Not just players owning it either enemy NPC should also attack and own the location. That way it helps prevent alt camping if you don't do away with recall/teleporting. Also they could make it a trade pack like system from archeage where you have to make pack in a capital/main hub and then wear the pack to the spirit bank location which then disables teleporting/recalling while wearing said pack. If you die you drop the pack and others loot it.
  11. if they have no recall/summon ability this prevents this
  12. You would literally need to have all the CW going on and ending at the exact same timefor this to be a thing. This may be possible with 2/3 CW going but scaling up to 20-30 CW going off that’s gonna be impossible . With CW having won conditions some will end early. You will need to have CW running and ending at different times. Updating with have to be done during CW and effects will be applied in the CW there is no way to get around this. Updating will be a pain in the ass but we’ll get use to it.
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