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Sloppy

Members
  • Posts

    237
  • Joined

  • Last visited

  • Days Won

    3

Reputation Activity

  1. Like
    Sloppy got a reaction from groovykool in My Crowfall Moratorium!!!!!!!!!!   
    Hey Devs,
    This is my Crowfall Moratorium now that your game has died.  Hopefully you can resurrect this game at some point, but you all might be better off getting jobs in insurance or something.
    1.  Territory control system -  this is your main game loop and you f’d it up.  
    it wasn’t fun.  We asked you to make something fun, that wasn’t hidden behind timers.
    What we got was a jumble of keeps, forts and outposts to win points?
    we don’t want to win points, we want to own territory and tax people to use it!!!!
    2.  Free building. -  we asked to be able to design our own forts and castles in campaigns.  So we had stuff to build and our enemies had stuff to destroy.
    3.  Give us stuff to do and fight over -  you spent so much time balancing the classes and combat, but you didn’t give us anything deeper to fight over aside from timerfall stuff
    4.  Economy - a strong economy brings players. When there’s stuff in game worth real money, there’s a reason to play.  
    If you don’t have people from China trying to sell gold to your players you don’t have a proper MMO.  Your economy was boring.  
     
    After 1 year all the runes and resources below legendary will be worth nothing.
    5.  Alpha/beta -  Originally you had a crazy community lead chasing players out of the game.  Forget her name, but this new one Tiggs is doing a much better job. So good on you there.  
    But every single decision you made seemed to be suggested by a certain Zerg guild.  Any ideas to fix this game by my guild (uXa) or other smaller guilds was shouted down by these zergs.
    6.  Hand shake sieges -  should have been live the day the first keep went in.  But it wasn’t until after live that you even released a development document.
    7.  Eternal Kingdoms - are trash. Why did I pay 500$ for a castle?  Our guild ek is littered with 10000$ in castles, and they are used to store a bunch of useless trash????
    Anyways, best of luck,  and if there’s any players left here please don’t bother responding because I won’t be back until I’m desperate for a game!
    Sloppy
     
  2. Like
    Sloppy got a reaction from Erethion in My Crowfall Moratorium!!!!!!!!!!   
    Hey Devs,
    This is my Crowfall Moratorium now that your game has died.  Hopefully you can resurrect this game at some point, but you all might be better off getting jobs in insurance or something.
    1.  Territory control system -  this is your main game loop and you f’d it up.  
    it wasn’t fun.  We asked you to make something fun, that wasn’t hidden behind timers.
    What we got was a jumble of keeps, forts and outposts to win points?
    we don’t want to win points, we want to own territory and tax people to use it!!!!
    2.  Free building. -  we asked to be able to design our own forts and castles in campaigns.  So we had stuff to build and our enemies had stuff to destroy.
    3.  Give us stuff to do and fight over -  you spent so much time balancing the classes and combat, but you didn’t give us anything deeper to fight over aside from timerfall stuff
    4.  Economy - a strong economy brings players. When there’s stuff in game worth real money, there’s a reason to play.  
    If you don’t have people from China trying to sell gold to your players you don’t have a proper MMO.  Your economy was boring.  
     
    After 1 year all the runes and resources below legendary will be worth nothing.
    5.  Alpha/beta -  Originally you had a crazy community lead chasing players out of the game.  Forget her name, but this new one Tiggs is doing a much better job. So good on you there.  
    But every single decision you made seemed to be suggested by a certain Zerg guild.  Any ideas to fix this game by my guild (uXa) or other smaller guilds was shouted down by these zergs.
    6.  Hand shake sieges -  should have been live the day the first keep went in.  But it wasn’t until after live that you even released a development document.
    7.  Eternal Kingdoms - are trash. Why did I pay 500$ for a castle?  Our guild ek is littered with 10000$ in castles, and they are used to store a bunch of useless trash????
    Anyways, best of luck,  and if there’s any players left here please don’t bother responding because I won’t be back until I’m desperate for a game!
    Sloppy
     
  3. Thanks
    Sloppy got a reaction from Armegeddon in My Crowfall Moratorium!!!!!!!!!!   
    Hey Devs,
    This is my Crowfall Moratorium now that your game has died.  Hopefully you can resurrect this game at some point, but you all might be better off getting jobs in insurance or something.
    1.  Territory control system -  this is your main game loop and you f’d it up.  
    it wasn’t fun.  We asked you to make something fun, that wasn’t hidden behind timers.
    What we got was a jumble of keeps, forts and outposts to win points?
    we don’t want to win points, we want to own territory and tax people to use it!!!!
    2.  Free building. -  we asked to be able to design our own forts and castles in campaigns.  So we had stuff to build and our enemies had stuff to destroy.
    3.  Give us stuff to do and fight over -  you spent so much time balancing the classes and combat, but you didn’t give us anything deeper to fight over aside from timerfall stuff
    4.  Economy - a strong economy brings players. When there’s stuff in game worth real money, there’s a reason to play.  
    If you don’t have people from China trying to sell gold to your players you don’t have a proper MMO.  Your economy was boring.  
     
    After 1 year all the runes and resources below legendary will be worth nothing.
    5.  Alpha/beta -  Originally you had a crazy community lead chasing players out of the game.  Forget her name, but this new one Tiggs is doing a much better job. So good on you there.  
    But every single decision you made seemed to be suggested by a certain Zerg guild.  Any ideas to fix this game by my guild (uXa) or other smaller guilds was shouted down by these zergs.
    6.  Hand shake sieges -  should have been live the day the first keep went in.  But it wasn’t until after live that you even released a development document.
    7.  Eternal Kingdoms - are trash. Why did I pay 500$ for a castle?  Our guild ek is littered with 10000$ in castles, and they are used to store a bunch of useless trash????
    Anyways, best of luck,  and if there’s any players left here please don’t bother responding because I won’t be back until I’m desperate for a game!
    Sloppy
     
  4. Like
    Sloppy got a reaction from Talos in My Crowfall Moratorium!!!!!!!!!!   
    Hey Devs,
    This is my Crowfall Moratorium now that your game has died.  Hopefully you can resurrect this game at some point, but you all might be better off getting jobs in insurance or something.
    1.  Territory control system -  this is your main game loop and you f’d it up.  
    it wasn’t fun.  We asked you to make something fun, that wasn’t hidden behind timers.
    What we got was a jumble of keeps, forts and outposts to win points?
    we don’t want to win points, we want to own territory and tax people to use it!!!!
    2.  Free building. -  we asked to be able to design our own forts and castles in campaigns.  So we had stuff to build and our enemies had stuff to destroy.
    3.  Give us stuff to do and fight over -  you spent so much time balancing the classes and combat, but you didn’t give us anything deeper to fight over aside from timerfall stuff
    4.  Economy - a strong economy brings players. When there’s stuff in game worth real money, there’s a reason to play.  
    If you don’t have people from China trying to sell gold to your players you don’t have a proper MMO.  Your economy was boring.  
     
    After 1 year all the runes and resources below legendary will be worth nothing.
    5.  Alpha/beta -  Originally you had a crazy community lead chasing players out of the game.  Forget her name, but this new one Tiggs is doing a much better job. So good on you there.  
    But every single decision you made seemed to be suggested by a certain Zerg guild.  Any ideas to fix this game by my guild (uXa) or other smaller guilds was shouted down by these zergs.
    6.  Hand shake sieges -  should have been live the day the first keep went in.  But it wasn’t until after live that you even released a development document.
    7.  Eternal Kingdoms - are trash. Why did I pay 500$ for a castle?  Our guild ek is littered with 10000$ in castles, and they are used to store a bunch of useless trash????
    Anyways, best of luck,  and if there’s any players left here please don’t bother responding because I won’t be back until I’m desperate for a game!
    Sloppy
     
  5. New Bug Reported
    Sloppy got a reaction from WolfsRain in My Crowfall Moratorium!!!!!!!!!!   
    Hey Devs,
    This is my Crowfall Moratorium now that your game has died.  Hopefully you can resurrect this game at some point, but you all might be better off getting jobs in insurance or something.
    1.  Territory control system -  this is your main game loop and you f’d it up.  
    it wasn’t fun.  We asked you to make something fun, that wasn’t hidden behind timers.
    What we got was a jumble of keeps, forts and outposts to win points?
    we don’t want to win points, we want to own territory and tax people to use it!!!!
    2.  Free building. -  we asked to be able to design our own forts and castles in campaigns.  So we had stuff to build and our enemies had stuff to destroy.
    3.  Give us stuff to do and fight over -  you spent so much time balancing the classes and combat, but you didn’t give us anything deeper to fight over aside from timerfall stuff
    4.  Economy - a strong economy brings players. When there’s stuff in game worth real money, there’s a reason to play.  
    If you don’t have people from China trying to sell gold to your players you don’t have a proper MMO.  Your economy was boring.  
     
    After 1 year all the runes and resources below legendary will be worth nothing.
    5.  Alpha/beta -  Originally you had a crazy community lead chasing players out of the game.  Forget her name, but this new one Tiggs is doing a much better job. So good on you there.  
    But every single decision you made seemed to be suggested by a certain Zerg guild.  Any ideas to fix this game by my guild (uXa) or other smaller guilds was shouted down by these zergs.
    6.  Hand shake sieges -  should have been live the day the first keep went in.  But it wasn’t until after live that you even released a development document.
    7.  Eternal Kingdoms - are trash. Why did I pay 500$ for a castle?  Our guild ek is littered with 10000$ in castles, and they are used to store a bunch of useless trash????
    Anyways, best of luck,  and if there’s any players left here please don’t bother responding because I won’t be back until I’m desperate for a game!
    Sloppy
     
  6. Like
    Sloppy got a reaction from Represent in My Crowfall Moratorium!!!!!!!!!!   
    Hey Devs,
    This is my Crowfall Moratorium now that your game has died.  Hopefully you can resurrect this game at some point, but you all might be better off getting jobs in insurance or something.
    1.  Territory control system -  this is your main game loop and you f’d it up.  
    it wasn’t fun.  We asked you to make something fun, that wasn’t hidden behind timers.
    What we got was a jumble of keeps, forts and outposts to win points?
    we don’t want to win points, we want to own territory and tax people to use it!!!!
    2.  Free building. -  we asked to be able to design our own forts and castles in campaigns.  So we had stuff to build and our enemies had stuff to destroy.
    3.  Give us stuff to do and fight over -  you spent so much time balancing the classes and combat, but you didn’t give us anything deeper to fight over aside from timerfall stuff
    4.  Economy - a strong economy brings players. When there’s stuff in game worth real money, there’s a reason to play.  
    If you don’t have people from China trying to sell gold to your players you don’t have a proper MMO.  Your economy was boring.  
     
    After 1 year all the runes and resources below legendary will be worth nothing.
    5.  Alpha/beta -  Originally you had a crazy community lead chasing players out of the game.  Forget her name, but this new one Tiggs is doing a much better job. So good on you there.  
    But every single decision you made seemed to be suggested by a certain Zerg guild.  Any ideas to fix this game by my guild (uXa) or other smaller guilds was shouted down by these zergs.
    6.  Hand shake sieges -  should have been live the day the first keep went in.  But it wasn’t until after live that you even released a development document.
    7.  Eternal Kingdoms - are trash. Why did I pay 500$ for a castle?  Our guild ek is littered with 10000$ in castles, and they are used to store a bunch of useless trash????
    Anyways, best of luck,  and if there’s any players left here please don’t bother responding because I won’t be back until I’m desperate for a game!
    Sloppy
     
  7. Like
    Sloppy got a reaction from Blowfeld in My Crowfall Moratorium!!!!!!!!!!   
    Hey Devs,
    This is my Crowfall Moratorium now that your game has died.  Hopefully you can resurrect this game at some point, but you all might be better off getting jobs in insurance or something.
    1.  Territory control system -  this is your main game loop and you f’d it up.  
    it wasn’t fun.  We asked you to make something fun, that wasn’t hidden behind timers.
    What we got was a jumble of keeps, forts and outposts to win points?
    we don’t want to win points, we want to own territory and tax people to use it!!!!
    2.  Free building. -  we asked to be able to design our own forts and castles in campaigns.  So we had stuff to build and our enemies had stuff to destroy.
    3.  Give us stuff to do and fight over -  you spent so much time balancing the classes and combat, but you didn’t give us anything deeper to fight over aside from timerfall stuff
    4.  Economy - a strong economy brings players. When there’s stuff in game worth real money, there’s a reason to play.  
    If you don’t have people from China trying to sell gold to your players you don’t have a proper MMO.  Your economy was boring.  
     
    After 1 year all the runes and resources below legendary will be worth nothing.
    5.  Alpha/beta -  Originally you had a crazy community lead chasing players out of the game.  Forget her name, but this new one Tiggs is doing a much better job. So good on you there.  
    But every single decision you made seemed to be suggested by a certain Zerg guild.  Any ideas to fix this game by my guild (uXa) or other smaller guilds was shouted down by these zergs.
    6.  Hand shake sieges -  should have been live the day the first keep went in.  But it wasn’t until after live that you even released a development document.
    7.  Eternal Kingdoms - are trash. Why did I pay 500$ for a castle?  Our guild ek is littered with 10000$ in castles, and they are used to store a bunch of useless trash????
    Anyways, best of luck,  and if there’s any players left here please don’t bother responding because I won’t be back until I’m desperate for a game!
    Sloppy
     
  8. Haha
    Sloppy got a reaction from Nichivo in My Crowfall Moratorium!!!!!!!!!!   
    Hey Devs,
    This is my Crowfall Moratorium now that your game has died.  Hopefully you can resurrect this game at some point, but you all might be better off getting jobs in insurance or something.
    1.  Territory control system -  this is your main game loop and you f’d it up.  
    it wasn’t fun.  We asked you to make something fun, that wasn’t hidden behind timers.
    What we got was a jumble of keeps, forts and outposts to win points?
    we don’t want to win points, we want to own territory and tax people to use it!!!!
    2.  Free building. -  we asked to be able to design our own forts and castles in campaigns.  So we had stuff to build and our enemies had stuff to destroy.
    3.  Give us stuff to do and fight over -  you spent so much time balancing the classes and combat, but you didn’t give us anything deeper to fight over aside from timerfall stuff
    4.  Economy - a strong economy brings players. When there’s stuff in game worth real money, there’s a reason to play.  
    If you don’t have people from China trying to sell gold to your players you don’t have a proper MMO.  Your economy was boring.  
     
    After 1 year all the runes and resources below legendary will be worth nothing.
    5.  Alpha/beta -  Originally you had a crazy community lead chasing players out of the game.  Forget her name, but this new one Tiggs is doing a much better job. So good on you there.  
    But every single decision you made seemed to be suggested by a certain Zerg guild.  Any ideas to fix this game by my guild (uXa) or other smaller guilds was shouted down by these zergs.
    6.  Hand shake sieges -  should have been live the day the first keep went in.  But it wasn’t until after live that you even released a development document.
    7.  Eternal Kingdoms - are trash. Why did I pay 500$ for a castle?  Our guild ek is littered with 10000$ in castles, and they are used to store a bunch of useless trash????
    Anyways, best of luck,  and if there’s any players left here please don’t bother responding because I won’t be back until I’m desperate for a game!
    Sloppy
     
  9. Thanks
    Sloppy got a reaction from RaistlinMajere in My Crowfall Moratorium!!!!!!!!!!   
    Hey Devs,
    This is my Crowfall Moratorium now that your game has died.  Hopefully you can resurrect this game at some point, but you all might be better off getting jobs in insurance or something.
    1.  Territory control system -  this is your main game loop and you f’d it up.  
    it wasn’t fun.  We asked you to make something fun, that wasn’t hidden behind timers.
    What we got was a jumble of keeps, forts and outposts to win points?
    we don’t want to win points, we want to own territory and tax people to use it!!!!
    2.  Free building. -  we asked to be able to design our own forts and castles in campaigns.  So we had stuff to build and our enemies had stuff to destroy.
    3.  Give us stuff to do and fight over -  you spent so much time balancing the classes and combat, but you didn’t give us anything deeper to fight over aside from timerfall stuff
    4.  Economy - a strong economy brings players. When there’s stuff in game worth real money, there’s a reason to play.  
    If you don’t have people from China trying to sell gold to your players you don’t have a proper MMO.  Your economy was boring.  
     
    After 1 year all the runes and resources below legendary will be worth nothing.
    5.  Alpha/beta -  Originally you had a crazy community lead chasing players out of the game.  Forget her name, but this new one Tiggs is doing a much better job. So good on you there.  
    But every single decision you made seemed to be suggested by a certain Zerg guild.  Any ideas to fix this game by my guild (uXa) or other smaller guilds was shouted down by these zergs.
    6.  Hand shake sieges -  should have been live the day the first keep went in.  But it wasn’t until after live that you even released a development document.
    7.  Eternal Kingdoms - are trash. Why did I pay 500$ for a castle?  Our guild ek is littered with 10000$ in castles, and they are used to store a bunch of useless trash????
    Anyways, best of luck,  and if there’s any players left here please don’t bother responding because I won’t be back until I’m desperate for a game!
    Sloppy
     
  10. New Bug Reported
    Sloppy got a reaction from Mookzen in My Crowfall Moratorium!!!!!!!!!!   
    Hey Devs,
    This is my Crowfall Moratorium now that your game has died.  Hopefully you can resurrect this game at some point, but you all might be better off getting jobs in insurance or something.
    1.  Territory control system -  this is your main game loop and you f’d it up.  
    it wasn’t fun.  We asked you to make something fun, that wasn’t hidden behind timers.
    What we got was a jumble of keeps, forts and outposts to win points?
    we don’t want to win points, we want to own territory and tax people to use it!!!!
    2.  Free building. -  we asked to be able to design our own forts and castles in campaigns.  So we had stuff to build and our enemies had stuff to destroy.
    3.  Give us stuff to do and fight over -  you spent so much time balancing the classes and combat, but you didn’t give us anything deeper to fight over aside from timerfall stuff
    4.  Economy - a strong economy brings players. When there’s stuff in game worth real money, there’s a reason to play.  
    If you don’t have people from China trying to sell gold to your players you don’t have a proper MMO.  Your economy was boring.  
     
    After 1 year all the runes and resources below legendary will be worth nothing.
    5.  Alpha/beta -  Originally you had a crazy community lead chasing players out of the game.  Forget her name, but this new one Tiggs is doing a much better job. So good on you there.  
    But every single decision you made seemed to be suggested by a certain Zerg guild.  Any ideas to fix this game by my guild (uXa) or other smaller guilds was shouted down by these zergs.
    6.  Hand shake sieges -  should have been live the day the first keep went in.  But it wasn’t until after live that you even released a development document.
    7.  Eternal Kingdoms - are trash. Why did I pay 500$ for a castle?  Our guild ek is littered with 10000$ in castles, and they are used to store a bunch of useless trash????
    Anyways, best of luck,  and if there’s any players left here please don’t bother responding because I won’t be back until I’m desperate for a game!
    Sloppy
     
  11. Haha
    Sloppy got a reaction from IceBolt in My Crowfall Moratorium!!!!!!!!!!   
    Hey Devs,
    This is my Crowfall Moratorium now that your game has died.  Hopefully you can resurrect this game at some point, but you all might be better off getting jobs in insurance or something.
    1.  Territory control system -  this is your main game loop and you f’d it up.  
    it wasn’t fun.  We asked you to make something fun, that wasn’t hidden behind timers.
    What we got was a jumble of keeps, forts and outposts to win points?
    we don’t want to win points, we want to own territory and tax people to use it!!!!
    2.  Free building. -  we asked to be able to design our own forts and castles in campaigns.  So we had stuff to build and our enemies had stuff to destroy.
    3.  Give us stuff to do and fight over -  you spent so much time balancing the classes and combat, but you didn’t give us anything deeper to fight over aside from timerfall stuff
    4.  Economy - a strong economy brings players. When there’s stuff in game worth real money, there’s a reason to play.  
    If you don’t have people from China trying to sell gold to your players you don’t have a proper MMO.  Your economy was boring.  
     
    After 1 year all the runes and resources below legendary will be worth nothing.
    5.  Alpha/beta -  Originally you had a crazy community lead chasing players out of the game.  Forget her name, but this new one Tiggs is doing a much better job. So good on you there.  
    But every single decision you made seemed to be suggested by a certain Zerg guild.  Any ideas to fix this game by my guild (uXa) or other smaller guilds was shouted down by these zergs.
    6.  Hand shake sieges -  should have been live the day the first keep went in.  But it wasn’t until after live that you even released a development document.
    7.  Eternal Kingdoms - are trash. Why did I pay 500$ for a castle?  Our guild ek is littered with 10000$ in castles, and they are used to store a bunch of useless trash????
    Anyways, best of luck,  and if there’s any players left here please don’t bother responding because I won’t be back until I’m desperate for a game!
    Sloppy
     
  12. Haha
    Sloppy got a reaction from weaponsx in My Crowfall Moratorium!!!!!!!!!!   
    Hey Devs,
    This is my Crowfall Moratorium now that your game has died.  Hopefully you can resurrect this game at some point, but you all might be better off getting jobs in insurance or something.
    1.  Territory control system -  this is your main game loop and you f’d it up.  
    it wasn’t fun.  We asked you to make something fun, that wasn’t hidden behind timers.
    What we got was a jumble of keeps, forts and outposts to win points?
    we don’t want to win points, we want to own territory and tax people to use it!!!!
    2.  Free building. -  we asked to be able to design our own forts and castles in campaigns.  So we had stuff to build and our enemies had stuff to destroy.
    3.  Give us stuff to do and fight over -  you spent so much time balancing the classes and combat, but you didn’t give us anything deeper to fight over aside from timerfall stuff
    4.  Economy - a strong economy brings players. When there’s stuff in game worth real money, there’s a reason to play.  
    If you don’t have people from China trying to sell gold to your players you don’t have a proper MMO.  Your economy was boring.  
     
    After 1 year all the runes and resources below legendary will be worth nothing.
    5.  Alpha/beta -  Originally you had a crazy community lead chasing players out of the game.  Forget her name, but this new one Tiggs is doing a much better job. So good on you there.  
    But every single decision you made seemed to be suggested by a certain Zerg guild.  Any ideas to fix this game by my guild (uXa) or other smaller guilds was shouted down by these zergs.
    6.  Hand shake sieges -  should have been live the day the first keep went in.  But it wasn’t until after live that you even released a development document.
    7.  Eternal Kingdoms - are trash. Why did I pay 500$ for a castle?  Our guild ek is littered with 10000$ in castles, and they are used to store a bunch of useless trash????
    Anyways, best of luck,  and if there’s any players left here please don’t bother responding because I won’t be back until I’m desperate for a game!
    Sloppy
     
  13. Like
    Sloppy got a reaction from veeshan in My Crowfall Moratorium!!!!!!!!!!   
    Hey Devs,
    This is my Crowfall Moratorium now that your game has died.  Hopefully you can resurrect this game at some point, but you all might be better off getting jobs in insurance or something.
    1.  Territory control system -  this is your main game loop and you f’d it up.  
    it wasn’t fun.  We asked you to make something fun, that wasn’t hidden behind timers.
    What we got was a jumble of keeps, forts and outposts to win points?
    we don’t want to win points, we want to own territory and tax people to use it!!!!
    2.  Free building. -  we asked to be able to design our own forts and castles in campaigns.  So we had stuff to build and our enemies had stuff to destroy.
    3.  Give us stuff to do and fight over -  you spent so much time balancing the classes and combat, but you didn’t give us anything deeper to fight over aside from timerfall stuff
    4.  Economy - a strong economy brings players. When there’s stuff in game worth real money, there’s a reason to play.  
    If you don’t have people from China trying to sell gold to your players you don’t have a proper MMO.  Your economy was boring.  
     
    After 1 year all the runes and resources below legendary will be worth nothing.
    5.  Alpha/beta -  Originally you had a crazy community lead chasing players out of the game.  Forget her name, but this new one Tiggs is doing a much better job. So good on you there.  
    But every single decision you made seemed to be suggested by a certain Zerg guild.  Any ideas to fix this game by my guild (uXa) or other smaller guilds was shouted down by these zergs.
    6.  Hand shake sieges -  should have been live the day the first keep went in.  But it wasn’t until after live that you even released a development document.
    7.  Eternal Kingdoms - are trash. Why did I pay 500$ for a castle?  Our guild ek is littered with 10000$ in castles, and they are used to store a bunch of useless trash????
    Anyways, best of luck,  and if there’s any players left here please don’t bother responding because I won’t be back until I’m desperate for a game!
    Sloppy
     
  14. Like
    Sloppy got a reaction from Seylanya in Handshake Keep/Castle Sieges   
    First off I didn’t read anyone else’s post in this thread.
    Wasn’t the whole point of hand shake sieges was to remove timerfall?
    You still have the keeps on a schedule?
    If a clan is large enough to own 3 keeps you should be able to siege all 3 of their keeps at the same time.
    Remove the schedule system come up with a better territory control system like we have been asking for 3 years!
  15. Like
    Sloppy got a reaction from Trueshot in Handshake Keep/Castle Sieges   
    First off I didn’t read anyone else’s post in this thread.
    Wasn’t the whole point of hand shake sieges was to remove timerfall?
    You still have the keeps on a schedule?
    If a clan is large enough to own 3 keeps you should be able to siege all 3 of their keeps at the same time.
    Remove the schedule system come up with a better territory control system like we have been asking for 3 years!
  16. Like
    Sloppy got a reaction from Tofyzer in Handshake Keep/Castle Sieges   
    First off I didn’t read anyone else’s post in this thread.
    Wasn’t the whole point of hand shake sieges was to remove timerfall?
    You still have the keeps on a schedule?
    If a clan is large enough to own 3 keeps you should be able to siege all 3 of their keeps at the same time.
    Remove the schedule system come up with a better territory control system like we have been asking for 3 years!
  17. Like
    Sloppy got a reaction from BarriaKarl in Handshake Keep/Castle Sieges   
    First off I didn’t read anyone else’s post in this thread.
    Wasn’t the whole point of hand shake sieges was to remove timerfall?
    You still have the keeps on a schedule?
    If a clan is large enough to own 3 keeps you should be able to siege all 3 of their keeps at the same time.
    Remove the schedule system come up with a better territory control system like we have been asking for 3 years!
  18. Like
    Sloppy reacted to Genocide in The UnDeAd Legion   
    I’ve tested since 2016 with uXa, Winterblades, UDL, and LoD. Decided to join uXa because they were the most dedicated, organized, and trained at PvP. dolmar is a solid leader and cares a lot about his members. You will enjoy playing and winning with this guild. 
  19. Like
    Sloppy reacted to KoKaineKid in The UnDeAd Legion   
    With good people, its always a good time when you play!
    Always uXa!
  20. Like
    Sloppy reacted to Kaldae in The UnDeAd Legion   
    I can’t with good conscience support this guild anymore. Some great people in it, but many are extremely racist, sexist, and bigoted. Reader beware - this may not be the place for you. 
  21. Like
    Sloppy reacted to Pyetrek in The UnDeAd Legion   
    The dead shall never die! 10/10
  22. Like
    Sloppy reacted to dolmar in The UnDeAd Legion   
    Across the necropolis not even a breeze dared caress the aged tombstones. No sounds or movement had been or seen in many a moon. Only memory of death and carnage persisted here as if it permeated the very earth and air with a melancholy demeanor.
    Ever so slowly a sound could be heard. Heavy feet and raspy breath came from beyond the necropolis gates. An Aged Orc Slowly Approached. Cane in hand where once an axe was wielded. He hobbled unsteadily yet unafraid through the central gates. It seemed he gained strength with every step. By time he strode passed the first ranks of graves haphazardly placed inside the gates he had dropped his cane as if it was forgotten he even needed it. As he passed the first ranks of Sarcophagus his speed picked up as if in anticipation. The breath no longer a struggle he finally approached the central tomb. His voice full of life deep and strong “Rise Lord Marshal of the UnDeAd Armies, Breaker of plans, Duke of Death, Decaying General!” I call on you to awaken we have more battles to wage more doom to be dealt. Old enemies to devour “he chuckled in a deeply uneasy way as he said the last.” As the chuckles echoed a dry rustling could be heard from inside the tomb. A dim greenish glow appeared and seemed to brighten slowly. With a voice like the rustling of autumn leaves quiet as death itself a figure emerged. Weaponsx you aged orc ... What is it you are babbling about … disturbing my rest.
    Dolmar another land awaits us to conquer more war and bloodshed you can’t sleep through this one! It is a land of milk and honey RIPE for our brand of terror! Said, the ancient orc.
    Dolmar eyes glowed even darker and the darkness seemed to grow solid around him for a moment.
    Weps old friend, your form has grown too old to continue the fight. The Tenth legion is battered and its ranks filled with fights to long in these worlds. My own soldiers sleep endlessly and in their dreams even I find it hard to wake them for battles. Both of our numbers have grown thin for such a foray.
    Weaponsx grimaced at the words and his back stiffened as if insulted.
    It is with a heavy heart that I admit the rank and file of the tenth has dwindled over the years. We lost many a good solider in the years since the last campaign. Though I feel this new land is rich with plunder, cities to destroy, clans to enslave, worlds to wreak havoc upon. That is why I am here old friend. I want you to dust off, Weaponsx chuckles out loud, the undead army, rise them from their graves and together we shall once again raise the banners of The Tenth and The Undead Army and watch this new world quake at the thought of our boots touching its soil.
    The vacant eyes stare deep into the soul of his old friend, Weps my friend, many a soul my warriors and I have taken, feasted upon those souls. With the Tenth by our sides we claimed even more, but I as well have to admit that our numbers have fallen through the years. Many a soul has been taken and not returned. Maybe we have slept too long, maybe it is time for the world to remember what it was like when my warriors walked the lands above ground.
     
    That is EXACTLY what I am talking about Dolmar, one more campaign, once more ride into battle, I shall go now and call my general Gracen to raise the banners and then we…
    ENOUGH…shouts the ancient one. You as well as I know that our numbers alone are not enough to make but a small town quake, this is a fool’s errand.
    Maybe, for once, you are correct, Weaponsx says with a sly grin, maybe it is time to put up our boots and live the life of the farmer.
    There is a way though old friend, said Dolmar through an icy grin, there is a way for your men to feel rejuvenated, to feel the strength of the young orks again, to feel the passion they once had.
    Oh, said Weaponsx, what miracle drug have you been hiding all these years ancient one?
    It is simple my friend, separate we are formidable, together, united we are UNSTOPABLE!!!!
    What exactly are you suggesting?
    Why it is simple Weaponsx, you will all have to die…
    WHAT, weapons hand instinctively feeling the pommel of his sword.
    HAHA old friend, old friend, old friend, Dolmar says, shaking his head.
    I mean you will all have to die and be re-born into the undead, once there we will combine our forces and not be the undead army or the tenth, but we shall be a NEW force to be reckoned with we shall be The Undead Legion. We shall go forth as one clan where there was two. We shall show these new lands that it was one thing to fear us independently, but now they will run in terror at the thought of us as one. What do you say, shall we give this world one more glance into the face of death, will we make wives widows and children fatherless, shall we ride with the wind at our backs and the enemies’ upon our blades.
    Weaponsx looks long and hard at the ground thinking, his knees feel the weight of his choice, his bones groan in silence as he thinks. He looks up at the cold soulless eyes of his longest friend and ally and says with a devilish grin that would even make the demons inside the general’s chambers feel uncomfortable…
    When do we begin?
     
     
    http://i1208.photobucket.com/albums/cc362/steven_doyle2/41eef353-7c8d-4f51-8d46-67103f7f213e_zps5wlvcoyx.png
    The UnDeAd Legion is opening its recruitment.
     
    http://community.crowfall.com/index.php?/topic/85-the-tenth/?hl=the+tenth
    http://community.crowfall.com/index.php?/topic/6340-the-undead-army/
    https://www.facebook.com/groups/udlegion/
    https://discord.gg/bmxYkmh2ae
  23. Like
    Sloppy got a reaction from Senyaichiya in 6.510.0 Live Feedback for 4/16/2021   
    It’s not even worth my time to patch until you release at least a 10 day dregs.
    it feels like you abandoned the mmo portion of the game to try to compete with fortnite.   That’s not what I paid for.
    things to do outside of siege window.
    gather - soooooooo fun!
    run pigs - gathering in a different way soooooo boring
    take outposts - not fun.  We should be digging in at our outposts and defending them, instead of take 40 and playing whack a mole whenever some no lifer takes it back!
    hunt mobs for gold - boring
    craft - there’s not much point. 1000 hours work for a 2% upgrade!
    how to make these things better?
    restore the backup of your suggestion forums and actually read them for once!  
     
    10% of the posts on there are actually quality posts.
     
    outside of siege windows we need:
    let us raid people’s keeps and castles
    let us raid people’s forts
    let us smash people’s stuff
    we should be pulling out catapults
    make crafter gear better
    balance the economy so we have a reason to be in game outside of sieges
    The map should paint as we take stuff
    forts should have res statues and banks and basic crafting stations and should be singable at any hour of the day!  So a small clan can take a fort and live there for a few hours.  Once taken give it a 4 hour siege cool down  let stone walls be built.
    Remember shadowbane we would see a message godly int rune spawns?  
     
    System messages that say stuff like a legendary mining rune has spawned in a motherlode in this region every now and than
    or an extra system when a king spawns it has a 2% chance to spawn a legendary major of whatever.  King battles used to be fun!
     
  24. Like
    Sloppy got a reaction from McTan in 6.510.0 Live Feedback for 4/16/2021   
    It’s not even worth my time to patch until you release at least a 10 day dregs.
    it feels like you abandoned the mmo portion of the game to try to compete with fortnite.   That’s not what I paid for.
    things to do outside of siege window.
    gather - soooooooo fun!
    run pigs - gathering in a different way soooooo boring
    take outposts - not fun.  We should be digging in at our outposts and defending them, instead of take 40 and playing whack a mole whenever some no lifer takes it back!
    hunt mobs for gold - boring
    craft - there’s not much point. 1000 hours work for a 2% upgrade!
    how to make these things better?
    restore the backup of your suggestion forums and actually read them for once!  
     
    10% of the posts on there are actually quality posts.
     
    outside of siege windows we need:
    let us raid people’s keeps and castles
    let us raid people’s forts
    let us smash people’s stuff
    we should be pulling out catapults
    make crafter gear better
    balance the economy so we have a reason to be in game outside of sieges
    The map should paint as we take stuff
    forts should have res statues and banks and basic crafting stations and should be singable at any hour of the day!  So a small clan can take a fort and live there for a few hours.  Once taken give it a 4 hour siege cool down  let stone walls be built.
    Remember shadowbane we would see a message godly int rune spawns?  
     
    System messages that say stuff like a legendary mining rune has spawned in a motherlode in this region every now and than
    or an extra system when a king spawns it has a 2% chance to spawn a legendary major of whatever.  King battles used to be fun!
     
  25. Like
    Sloppy got a reaction from McTan in ACE Q&A Livestream April 8th 11 AM CST / 6 PM CEST   
    <Question>  What is up with the patcher not patching right away?   How's a new person to know they got to wait 1 minute before their client will patch?
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