renoaku

Testers
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About renoaku

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  1. There is a difference between (RMT) Real Money Trading actually, and Cheating RMT between people who are legit, earn money themselves, I don't care what they do I think it should be allowed in every game, Botting or Hacking, and bots from the Asian regions is what gave Real Money Trading a bad reputation so to speak but generally people do it between their own risk on sites such as "PlayerAuctions" for example I think should be allowed, never spamming, and never posting advertisements to forums for example. Running Macros, Hacks, or illegal modifications should never be allowed of course. And yeah that is a problem, I don't like restrictions in sand-boxed games such as not being able to do every skill in a game, I really hope this game isn't going to be like this but its truly going to be open / sandbox based all around.
  2. So if I understand this correctly its still basically adding a "Race System" For example when I would create a character I would make an ELF, and be locked to a certain amount of classes via the vessel system? Or are you saying that a user can basically swap both Race & Class via the Vessel system on the same account without having to switch characters basically, and saving all crafting progress and such account wide / server wide rather than per character / vessel?
  3. I play multiple accounts 1 Full Fleet of accounts think it was 7 for EVE Online Had a Total of 8 Arche Age Accounts all patron before they ruined it best game I ever played. To Answer with honesty about this question, I am honestly quite disappointed in "Crow Fall" if what I understand is correct... I thought "Crow Fall" was supposed to be a "Sand Box" "War Throne Game" at least this is how me and a few of my friends who bought this game thought of it... But yes (I would play without multiple accounts) ***ONLY*** if they keep it sand-box based for example... 1.) Character per account (Which can max all crafting, and harvesting skills if they choose to do such) Obviously this would likely be time consuming. 2.) NO RACE RESTRICTIONS, I don't like the idea of being locked into a single character, or having to create multiple characters on an account repeat quests and such just to play certain classes (This should be undone) and thought about before proceeding with this, if I want to be an ELF Warrior, or a Human Mage there should be no restrictions to which races can learn such classes besides the looks, personally I love being an ELF, I have been an ELF in online games for over 10 years, but to have such restrictions dropped onto me is really insane as a player. 3.) I am not looking for a game with (ENERGY Limits, or Limits to crafting and such like "Arche Age" & "Albion.) So in general if these both can be met I have no problem playing on a single account Dark Fall, Rise OF Agon, is an example of a game that is developed and sand-boxed correctly but highly out of date and could be created better.
  4. Wow hopefully they re-think this with having to have multiple accounts just to enjoy the game and effectively play different classes, also is this the only video that talks about their class system i've been rather busy not keeping up on a lot of stuff lately, and IMO they should just make it so players can login to the same account 3 times and play three different characters at once if this is the case. (But I hope this part changes to allow any race can play any class.) Like I am not opposed to Multi-Boxing, or RMT, but I hope this game won't be filled with Cheat Spammers, people committing fraud like in Albion Online, and the ability to Bot / Cheat I hope that this stuff will not go unchecked either RMT between friends for example or exchanging across games I've never had a problem with but if you are familiar with other games like Vindictus, or Revelation Online the chat is filled with Gold Spam and I hate it. As for allowing Macros though, I don't think they will block it as long as its basic functions such as pressing G1 on my logitech keyboard presses number 8 for example, or basic things like this generally are not blocked even in games that run "Xing Code" or "Game Guard" which I hope this game would never install or require Rootkits to play it. There is line between using a simple macro such as expanding Hot-Bars, swapping between screens, and using a macro to automatically click all night on a resource spawn for example which I would personally define as cheating.
  5. Wait so I am Confused now? http://www.mmorpg.com/crowfall/previews/a-triple-serving-of-awesome-1000011734 Am I now being told that (There will be "Races") and each race will be (Class Locked) rather than being able to use a single character and freely change between classes, as well as have to level up and play multiple characters? Like during the beta people can freely change and equip souls, but now if I am understanding this correctly (YOU CREATE A CHARACTER) like in world of warcraft, and that said character can only play certain classes? So basically to try stuff and play a game which is supposed to be sand-box you have to basically play multiple characters do repeat quest lines and all that? Yes but out of being curious, I went back and read the Terms & Conditions & Rules OF Conduct, although it likely states they can ban a user for any reason if I read the whole thing, it doesn't say Real Money Trading, or Botting is illegal, so I am curious to what they will do if people choose not to agree to when they slap this or Multi-Boxing being illegal, obviously I wouldn't agree to using hacks in a game or third party bots, but this should clearly be laid out already as people are already spending Real Money in this game. I also think its important they inform people before people invest, or buy into this game what their intentions are on what I have mention above, as well as possibly things like Key Cloning, or Isboxer, not that I personally use them, and only thing I use is my Logitech Keyboard and push key macros, no automated scripts or bots of any kind, but still some might think this will be legal on release.
  6. Wait is "CrowFall" seriously going to have "Skill Caps" like "Mortal Online" having a game with "Skill Caps is one of the worst decisions I have ever heard of );. Skill Point caps are just flat out stupid it drives away players, I have played a lot of Games using such systems quickly got bored and left I just flat out couldn't stand it at all. Having Unlimited Skill points' or Unlimited skill training is always the best way to go if using a system like "EVE" or "Original Dark Fall". Offering the ability to "Customize Skills" and choose from what skills your character is equipped and limiting this is okay however. If players are going to be all care-bear about it allow "Kings" of their own kingdoms if this is where PVP Happens to set the Level Caps themselves on their own territory for example and Skill Point Caps Right now since the last time I played this game, I found the skill system (Awful) The whole UI I flat out hated the way the skill system works, the small text on top of all that, once I get my new Intel I7 out of the box and can actually see if the game runs better then I will know if anything has improved but over-all if there is a skill cap or limit I don't think I am going to like the game at all.
  7. New CF Store?

    So I just took a look at the new CF store for the first time... If a person buys a founders pack and doesn't un-package their items are they still going to be able to upgrade their castles? Also is the Crow Fall store going to still be around after the game is launched, and is the only way to obtain one of these new $7000 kingdoms to pay $7000 USD for it or are these planning to be able to be upgraded or built without spending real money on them? The third question I read about is what is the difference between the 2016 buildings and 2017 buildings both look the exact same and cost the same amount of money?
  8. The biggest problem with the game right now in its current state is its just unplayable because the UI is too small, text is too small, and hopefully in the future there is an option to re-scale and customize the UI itself to be like a class game rather than tapping a skill then another letter on the keyboard to use it rather like being able to fully customize keybindings and such. The biggest complaint about the combat itself is the way it works pressing E for example or a number or whatever it was to use the skill then having to press another and choose to launch another personally I am more a fan of the way traditional MMO's have worked all these years being able to have keybinds setup for skills, perhaps a meter you fill up then choose an ability you want to use rather than the current way they worked. The other problem is LAG and the game itself being unplayable unpolished, and of course the content still needs to be developed and put in obviously... A Soft release isn't a bad idea but I don't expect the game to carry over to the main release of the game?? And still constant testing on a soft release?
  9. About recent hacking news in other MMO's

    I bought black desert and the game sucks even before the hackers destroyed it, I am honestly still not sure if CF will be great or not given the fact Alpha is unplayable due to massive lag, but hopefully that is fixed... But honestly my last hope for a decent mmo at the moment is crow-fall everything else sucks anyways... and honestly only enjoyment i get is an arena based mmo called skyforge really dungeon or whatever you want to call it at the moment. The problem with BDO, and other MMO's is the fact things are not done server side for verification, so hackers just reset skills constantly client side when in fact if a user uses their skill it needs to send notification to the server and if that skill is reused the user needs to be automatically banned, perhaps allow it to happen more than 2 times for verification the user is a hacker or something just in-case of error but otherwise games like BDO should be un-hackable with these type of things.
  10. Please add Last Names.

    Could be but when a new player tries to take the name BOB for example, and that name is taken this is a problem ,Blizzard as a company has solved this by giving everyone a random ID# so a user can always get the name they want.
  11. Please add Last Names.

    Please add a "Last Name" system its something many MMO games fail to do so you end up with names with a bunch of numbers or zero's at the end its annoying. Please add Last Name so players can be like BOB + Last Name, or expand characters so they can contain a space and like 20 characters.
  12. Parcels

    I am doing some research on "Parcels" in Crow Fall, as this is something I am interested in getting setup on release of the game I went through a lot of the F.A.Q and Wiki based off this. http://crowfall.gamepedia.com/Eternal_Kingdoms 1.) What is exactly considered 1 Parcel in "Crow Fall" I played two other games in the past Entropia Universe where a parcel could be like 8x8, or 64x64, so what exactly makes up 1 parcel on this game? 2.) To my understanding based off the wiki a player can buy parcels for real cash on release, or by using in game resources, not talking about founders packs? 3.) Taxes? So basically after a person buys the property, or land in their own player kingdom building, or obtain parcels is the user required to pay Taxes on their property via in game resources / money in addition to buying the parcels?
  13. They do look a bit cartoon honestly hopefully on later releases they make models somewhat more realistic, or allow players to choose for example Blade & soul has Cartoon Looking Characters, but at the same time I was able to make mine look more real.
  14. Cool, Thanks so what exactly is the vessel's thing? http://crowfall.com/en/news/the-big-reveal-crows-and-vessels/ Does this mean like a player starts a campaign with a certain a vessel similiar to a POD on EVE Online when a person trains certain skills and then that vessel can be destroyed forever? Is the game full loot something I actually haven't looked at yet but yes I am aware its a pvp game.
  15. I understand this is still in Alpha but looking for information on these too. 1.) Is this game Windows 7/8/10 API Exclusive or will this game run on Vista 64, and other Operating Systems? (Yes I am still running that OS everyone complains about honestly haven't had issues with it. 2.) Any idea of the minimum specifications required as of right now (The game doesn't seem that graphic intense that it wouldn't be playable for me based off what I have seen I run GW2 in max graphics fast loading. 3.) Is this game Optimized for 64 Bit OS, and Multi-Core systems CPU/GPU SLI / AMD Graphics Cards I am upgrading later down the road to a 8 core CPU. 4.) Any information on what game engine this game runs so far?