coolwaters

ACE Development Partners
  • Content count

    3,698
  • Joined

  • Last visited

  • Days Won

    52

coolwaters last won the day on August 23

coolwaters had the most liked content!

4 Followers

About coolwaters

  • Rank
    Crow

Profile Information

  • Gender
    Male

Recent Profile Visitors

4,980 profile views
  1. Meet the Fae! - Official Discussion Thread

    I hope it brings back the pure fun that the unintended Fessor Jump Scoot created. Imbalancing at the time? Ya, maybe. Fun as poorly made socks? Absolutely. I'd spend hours just seeing what places I could get to with it, jumping over duels or even full scrims when I was watching. The creativity it allowed was amazing. Hoping this brings some of that feel back, with counterbalance considerations.
  2. Meet the Fae! - Official Discussion Thread

    Very nice. Fae Druid sounds very interesting as a debuffer to me.
  3. I'd hate for them to have to create a new damage type just for the class. Give them some type of Organic damage IMO. And why the hell does the CF website always switch to German on my PC? :/
  4. Happened several times the other day when Nature's Avatar being channeled caused the Druid to burn (but instead the target burned). I'd check burning during a Nature's Avatar channel under different circumstances (new target, same target, etc.)
  5. I wonder if they could just use the Human model and art with a pale skin and bald, with markings? Might be cheap(ish).
  6. The Standard Bearer Meta

    Perhaps a better way to balance SB would be to give it the Field Surgeon treatment: it works on others, but not yourself. It's more of a problem in small scale situations because it can be synergized far too well with passives and other mitigations by a single class ... including some of the very high DPS classes.
  7. The Standard Bearer Meta

    They just need to slightly nerf SB's heal and restrict SB and RC to tank classes IMO.
  8. The Archer disc can be restricted to only contextual classes and races.
  9. Getting excited!

    Has a little bit of the old SB intro feel to it. I like it. I hope ACE comes up with something dark and ominous like some of these scenes for their official intro.
  10. This is the mic drop point, really. The "pro alt account" argument is internally inconsistent. Either alt accounts are bad for the game and amount to a "pay to win" situation or VIP giving the same content access would likewise not be bad for the game nor "pay to win" and would result in fewer alt accounts and greater player convenience.
  11. The animation for net needs to be longer. It's all but impossible to dodge, even when you know it's coming. I'd say the hurlbat is a far more appropriate ray cast than the net, but a longer animation at least would allow some counter-play.
  12. That's all true. Its the reason I prefer adding actual value to VIP by simply offering additional content ... just like buying additional accounts offers additional content ... on a similar value basis in dollars to alt accounts. Manufacturing perceived value using a training stick is better than doing nothing to motivate players to buy VIP and de-motivate players from simply buying alt accounts, but it seems overly complex and artificial to me. That said, who knows what Todd has up his sleeve to add to VIP that might push that VIP purchasing motivation over the hill.
  13. That's my point. A faction spawn point generates more actual PvP than the Forts and Keeps. It's just the unfinished game loop, but I wish there was a better reason to fight over the forts and keeps.
  14. I gotta say, raiding Beach heads is more fun than fighting over the Forts and Keeps right now. There's just no draw to them because "winning" feels meaningless. No resources are tied to it. The POIs on the other hand, great job there. They are the only other hot spots for PvP aside from raiding Beach heads. Performance is poor, but we're having fun. Lots of bugs, but its headed in the right direction.