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Everything posted by EagleArcherz

  1. EagleArcherz

    Run Speed

    The combat needs to be on the fly to where players can position themselves properly without having a TOTAL LACK of damage during the positioning/repositioning process. Channeled abilities that do high damage and etc should slow the character by a big amount though seeing as there would be a trade off of bigger damage for less mobility during a short period of time. The whole ranged vs melee gameplay just looks bad in general because of what you mentioned. Melee player X attacks ranged player Y, player Y is forced to run away until player X stops chasing due to both players having the inabilit
  2. Hello fellow Crows! I've attempted to register at the actual Serrated website but i've had no luck and am unable to receive a confirmation code to complete my registration. Could I get some help?
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