Hello, I know balance is not on the priority list but I will throw in my 2 cents. The Druid was very fun with a cool concept but it did feel a little underwhelming. I think the abilities are decent (except LMB Death).
Honestly, I think it is the game play that makes Druid not feel right to me. The game is kind of clunky right now and the spell animations along with the switching stances seem too long and well... ill say it again "Clunky". When I play the Duelist I can do everything I want and it all happens nice and quickly. On the Druid I have to build up essence and when I want to cast Lighting I have Switch Stance...Pause...Click the ability... Stand still (for first one)... watch him wave his hands in air etc....
I haven't played WoW in a long time but I will use it as an example. The Druid or Warrior in that game has different stances and you could be in one stance, use an ability, switch out to another, use a different ability all with a nice smooth uninterrupted transition. In this game the animations feel like they hold you back.
Probably rambled on a bit and not sure if I made too much sense but this is how I felt when playing Druid.