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ACE Development Partner & Investor
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Soulreaver last won the day on April 12

Soulreaver had the most liked content!


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  1. Prologue Caldera has been an active part of Crowfall since early August 2015. “We are the attackers, causing mayhem and murder. We are the crafters you will spend your funds on. We are laying siege to your castle and crushing your attempts to take ours. We are the refuge and protection from The Hunger that is creeping in on us all. “ We are Caldera - Playing with Fire! Avocation – “What does it mean to be part of Caldera?” “Real Life First – Full Commitment when Available Improvement – Team – Success Equality amongst friends, respect towards enemies…” The only thing you really have to do is take care of your real life. To balance between gaming and the rest of your life is your call. When you do come online and play with us, we want you to be fully committed ~ To Play with Fire. Strive for improvement. we will never be perfect. That doesn't have to keep us from trying. Learn from successes and mistakes, from your allies, your enemies, and yourself. Always ask yourself "what would have been a better way to approach this situation?" Don't be afraid to receive feedback, and don't be afraid to give it. Play for the Team. We are not a pile of solo players. The team is our strength, our motivation, our family. Always try to do what is best for the team, and in the long run the team will do what's best for you. We share our time, knowledge, and ingame goods. Aspire for success. While there is sometimes room to “mess around”, when it matters, we always play to win, no matter the odds. People will depend on you. Always play to the best of your ability, use your best judgement, and trust in your allies to do the same. We are all equal gamers and humans, and we treat each other as such. Being an Officer means taking up a responsibility for the good of the guild, no less and no more. Every voice matters. This even includes our enemies: be respectful, in victory or defeat. No flaming, harassment, bug using or cheating. What do we offer our members – “It’s a package deal!” A fun and friendly environment to achieve common goals in. A flexible hours guild with a hardcore mentality when it comes to the important stuff. (Casually Hardcore). A massive amount of in game knowledge to be shared to empower our guild members. A common progressive attitude towards the game where all guild members are recognized for their contributions. Applying – “Still here? Perfect.” Upon reading this, if you feel that Caldera might be a place for you then all you need to do, is click below: APPLY NOW Still not persuaded? If you wish to learn more about our structure and how we do things, then just click below. Read More! Link to the original Caldera recruitment thread.
  2. Best of luck to Yumx and his crew… To those whom come across their path, be sure to be alert or get your ass handed to you in a nicely packaged box. Just remember… Just cause a wolf looses a tooth doesn't mean it doesn't know how to bite back
  3. Then perhaps you should wait till the game goes live to play and leave the testing for those of us whom are more patient.
  4. They shouldn’t have to ignore you/ban you/delete your posts to make you act just with a shred of desency. It’s needless and toxic.
  5. Personally I find Live a waste of time. We’re here to test, and that means looking at the newest things done... Not just repeatedly grinding old content. So calling it a waste of time is in all regards an exaguration (sp) by far.
  6. When a fort/keep/camp is taken.. a recap of that PoI will return some of the points earned.. The phrase : catch up … clings to my ear when we talk about this though.. Why is it recapping can push a loosing faction far over the points of the winning faction. Then it's not catching up to the winning faction. Then it's winning by allowing the opponent to hold certain PoI for the sole reason to recap. IMO recapping should -only- make it possible to "catch up" to the winning faction, thus if they cap a PoI which hold 100 000 points and there is only a 1 000 point difference between the winning and loosing side, then the 99 000 points will be lost.. but you will be thus now be the one to get the holding bonus instead. Points wise things on LIVE doesn't add up either. It's of far greater value to hold Camps and Forts than Keeps... why?!
  7. Been asking for ages for a tighter hit box, the further away you get - but at the same time make Range @worth. Cause ATM some of them are still wet noodles. Yes the Ranger bow + quiver is STILL not working right. High damage bow + low damage quiver doesn’t = Low damage bow + High damage quiver.
  8. Not really..Too many things don't add up. Stay at max range : Yes if you have elevated terrain and don't intend on using roots/supressive shot. The later of the abilities mentioned have a 30m range, and while LMB is at 60-65 it's still something that will get you LoS if behind allies/walls/terrain extremely fast making you have to move… meaning you loose your Call for Fire buff… constantly. As for hindering the melee train. At most you slow it down, but nowhere near what is needed for it to have the worth of @bombs from a brigand for example. Going for defensive disciplines will also mean you loose out on range. You don't get both and while you can stand behind your front line, you are in a LOT of need for support characters around you. The stake is nice, for removing SLOW, but all other CC it doesn't remove. Switching trays to drop bombs also makes you loose the Fire for Effect buff since that can't be slotted in the melee tray, so you loose your buff for a potential melee stealth attack. You're by far -not- hard to dive at all. A Brigands damage will -NOT- outshine an archers in an optimal enviroment. Archery does not have a niche that it fills out nicely. It has a niche where under -very- situational circumstances it will be extremely good. In all others it's mediocre at best, and others can easily outpreform them even then.
  9. Leadership combat/crafting/harvesting values doesn't correspond with the stats received. They are misleading. Either the tooltip is wrong or the stat is off.
  10. 4 hours farming with 4 ppl killing.
  11. Leadership : Stats shown is not stats gained. Gaining 15 Life Leech means what? 4.5% LL?!? What kind of math is that? Thorns on leadership - well Thorns in general - why is it even a stat? Its ridicilously low. Why is the Spirit Bank accessable outside the beachhead?!?
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