Soulreaver

ACE Development Partner & Investor
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Everything posted by Soulreaver

  1. The Ability Bar (all trays) The fact that the ability bar is "see through" really makes for a mixed experience. Especially when walking over snow/hunger shard areas. You can see your abilities, yes. When gaming though I don't want to be looking up and down the screen to see if I'm in the right tray. The "massive" color the trays use to have served that purpose well. I knew when I had the red bar I was in combat tray. Blue and I was in survival. It was present in the corner of my eye and I didn't need to look down cause I know innately what buttons to press. Being confused about what tray I'm in means I have to be very careful which buttons to press cause in Stealth the wrong key press will take me out of stealth. The wrong melee press will activate the wrong ability, it's just not visually pleasing to have your bar disappear as it does. Please make the ability bar a non see through bar! (or at least give us a slider that permits us to choose)
  2. 5.7 Templar Commentary

    Changing how things work and how classes play arealways based on trying things out. Stating what the templar is able to do/play and trying other things out to make something different work is an extremely interesting perspective on the game. Does the templar excell in grp play? Hell yeah. If someone suddenly make them viable in 1v1or like situations... that is when things become interesting! Do different things than others! Dont be just another in the crowd of wannerbes. GJ Jag - I like this for the value of changing perspectives and exchanging ideas. As well as the debate it starts!
  3. Graphical settings.

    You may want to check your settings. 1 : Right click on your desktop and use : display settings. 2 : Find the one that says Graphical Settings 3 : Choose to add the game and the launcher. 4 : Left click on each of them. Set to HIGH performance. Hope it works... GL https://s33.postimg.cc/ta0flt4a7/Sk_rmbillede_77.png
  4. Suggestion to towers/camps. Start as a camp : 1 Guard. Upgrade it to a small tower : 2 Guards Upgrade to large tower : 3 guards. Decrease their range a bit and make sure they can't shoot through things, cause ATM U can't LoS the guards. They cut through stone and trees On the map (M) show where u have faction controlled towers... in others words show faction borders.
  5. And they can shoot through objects at times. So you cant even LOS them.
  6. 5.7 EU Server?

    *smiles* True Unfolded... true.
  7. No EU Server for 5.7?!?
  8. Stealth/Inventory Question

    Stealthers can't do any action requiring F in stealth. So no looting in stealth.
  9. Ranger bombs broken. Cant toss em to a location. They dont explode when opponents walk over em.
  10. Blood Orbs from Blade Master.. u can't pick them up again.
  11. Assassin Dagger Spin has a 5 sec CD. Making it impossible to do the 4 chain combo of the ability.
  12. Passive Skill Tree is Very Alarming!

    So glad Im of a completely different view and that those whom doesnt like the game are absolutely free to not play it and move on!
  13. Advanced Poison Toxin : Doesn't apply any toxin, making it useless since you can only use Diffusion with a Toxin on your target. UNLESS You remove and put it back on from time to time.
  14. I've been playing Sin for quite some time, and I simply can't figure this one out.. so maybe someone out here have an answer. When an assassin use their ability called : Diffusion they gain a buff called "Infected Weapon"... but I have no idea what it does, as I can't find any information on it. Anyone know?
  15. Pips are at times not visually being removed. This means that after you have used an ability, the pips aren't removed, they have been used! The game just shows you have the pips, but you really don't. Next LMB clears this up and resets the Pips, but you loose a Pip in the process.. https://youtu.be/A5bwBHJtx94
  16. 5.7.x Feedback StealthFeedback : Passives are often unable to be loaded to the Stealth/Harvest (Survival) Trays … Examples are : Glass Cannon (Minor), Weapon Finess (Minor and from Blade Master), Uniform X/Y/Z (Minor), Life Soul (from Master of Daggers) Sturdy (Minor) etc.etc.etc. General Feedback : Ability bar is very see through, and often for me at least, being able to make it "full" in color would be appreciated. GCD timer from your LMB should be placed on the LMB only, that it also appears on others is again for me, confusing and quite distracting. Is my ability up .. Or is it down? I'd much rather have a GCD Bar, or that this GCD timer was limited to the LMB. Gear : Loose its durability -way- too fast as is. It might be that on paper we will have more miles in it, but truth is that just having your weapon out = u start to loose durability. Even testing on Target dummies you loose it fast. Even just swinging your weapons into the air and it goes down immensely fast. Weapons should only loose durability when "hitting" your opponent. Armor : Should only loose durability when "getting hit" by an opponent. UI Damage/Healing numbers. Damage taken and damage dealt : Both white, so at times it's hard to see am I dealing, or taking damage. Their location and spawn would be nice if all damage/healing dealt went upwards from the target… While all damage/healing taken went -downwards- eminating from yourself. Orbs from Burning Hatred : Spawn is random locations and are often unable to be picked up. Tray Switching - Unable to go from Stealth directly to Ranged tree. U are forced to go through melee. PiP Users : Using Bow skills = Impossible unless you have Pips saved up. There are not Pip gaining ability (LMB) so you can't use your skills when in the Ranged tray. Pips are at times not visually being removed. This means that after you have used an ability, the pips aren't removed, they have been used! The game just shows you have the pips, but you really don't. Next LMB clears this up and resets the Pips, but you loose a Pip in the process.. https://youtu.be/A5bwBHJtx94 Skill training : While VIP is cool and all, not being able to train freely the racial and class is rather odd. I can see why a chain training is bad, but other than that… I don't get it. Training: Pure Blood AND Half Blood... should be possible. Training: Human AND Nethari … should be possible. Training: Human AND Pureblood… should NOT possible….
  17. 5.7.x Feedback StealthFeedback : Passives are often unable to be loaded to the Stealth/Harvest (Survival) Trays … Examples are : Glass Cannon (Minor), Weapon Finess (Minor and from Blade Master), Uniform X/Y/Z (Minor), Life Soul (from Master of Daggers) Sturdy (Minor) etc.etc.etc. General Feedback : Ability bar is very see through, and often for me at least, being able to make it "full" in color would be appreciated. GCD timer from your LMB should be placed on the LMB only, that it also appears on others is again for me, confusing and quite distracting. Is my ability up .. Or is it down? I'd much rather have a GCD Bar, or that this GCD timer was limited to the LMB. I can understand that it may cause some issues with ppl thinking that abilities lag, since keys arent responding due to GCD. Gear : Loose its durability -way- too fast as is. It might be that on paper we will have more miles in it, but truth is that just having your weapon out = u start to loose durability. Even testing on Target dummies you loose it fast. Even just swinging your weapons into the air and it goes down immensely fast. Weapons should only loose durability when "hitting" your opponent. Armor : Should only loose durability when "getting hit" by an opponent. UI Damage/Healing numbers. Damage taken and damage dealt : Both white, so at times it's hard to see am I dealing, or taking damage. Their location and spawn would be nice if all damage/healing dealth went upwards from the target… While all damage/healing taken went -downwards- eminating from yourself. Skill training : While VIP is cool and all, not being able to train freely the racial and class is rather odd. I can see why a chain training is bad, but other than that… I don't get it. Training: Pure Blood AND Half Blood... should be possible. Training: Human AND Nethari … should be possible. Training: Human AND Pureblood… should NOT possible….
  18. When applying a stun… it sets a timer for when that stun runs out. Applying a new stun within that time, doesnt renew/reset the timer for the new stun it stay with the old timer. https://youtu.be/c9l5PUVSuLE
  19. Whem abilities are off CD they a blocked put and have a timer on it. When using LMB there is a small block out as well - that small block out lask like half a second to a second but its an annoying animation. Showing gcd on your skills is a bad way to display it cause it makes it a bit confusing to see when A skill is on/off cd, you have to stop LMB spam to check. Its unneeeded imo.
  20. Failing to enter my EK on 9/10 attempts.
  21. I know.. and I'd like it changed.
  22. "Using weapons" and "Loosing durability".. I've been running around in my EK attacking the air. Apparently this will loose me durability on my gear. Shouldn't durability ONLY be lost when you actually "hit" with your abilities/attacks? It seems odd that when you "miss" you still loose durability. Does the armor of your opponent also loose durability when I miss? I mean it sounds odd, but just as odd is it to miss and thus having weakened my weapon. With that way durability works right now I will loose my weapon SOONER rather than later compared to 5.6 - Just testing on target dummies alone will break me weapons.
  23. Join a different server.... Fight each other... Wait till this campaign ends and when the new are up rechoose. U got options... Communicate more
  24. Add CD to change stance and auto combat stance

    Idk about you but Ive never seen a half man half horse jumping around like a ball yeilding a 2 handed axe either! Realism isnt part of the debate. Introducing a CD on tray switching will also introduce a game hindering limitation. There is a CD associated with Combat to Harvest tray - locking you in a tray is rather stupid. The reason for this is : who says Id draw my axes from harvest tray and not my bow? Yet if Im auto placed in melee Id have to spend 10 sec before going to ranged. Since u have to pass through the melee tray to get to the ranged that is the scenario you are creating.
  25. Add CD to change stance and auto combat stance

    Certain classes have 3 trays, some even possibly 4. Since there is a certain path u have to take to enter these trays it would take X seconds extra. An assassin would for example going from Stealth to Bow have to go through two tray (stealth to melee (locked 10 seconds) to ranged) switches taking some 11seconds. So from my pov I dislike this idea. I do however think amy damage taken in the harvest tray should automatically put you into the combat tray (yes even falling damage)