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Dirkoff

Testers
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Dirkoff last won the day on December 15 2016

Dirkoff had the most liked content!

About Dirkoff

  • Rank
    Rook

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  • Interests
    Gaming, Hiking
  • Gender
    Male
  • Location
    UK

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  1. Need to make sure the micro management is kept to a minimum.
  2. 2. Combine Desiccated Body parts into a Vessel of the appropriate type. There is a unique recipe for each vessel type which generally have similar requirements. This must be incorrect it should read 2. Restored Desiccated Body parts into a Vessel of the appropriate type. There is a unique recipe for each vessel type which generally have similar requirements.
  3. As long as the 'Take' bug is fixed anytime is good.
  4. At the moment with 'Big World' mobility is a key attribute to chase down opponents and win encounters. That doesn't mean to say that it will always stay that way. However, saying that - with all 'Open World' encounters mobility will still be a key attribute but there will be many objectives in the campaigns, choke points, POIs, sieges etc that mobility will not be as important. So its not as 'black and white; to say that mobility is the best or it isn't. It will depend on the situation. Also the ATs will never be perfectly balanced 1v1 given the same skill level of the players. To all those player who think it will that is not the design aim and I believe it will be impossible to achieve. At the moment the ATs are broken and very unbalanced - that will change when ACE get round to all the other ATs that are not implemented. The ATs will be better balanced but you will not get perfectly balanced 1v1 fights. Each AT will have their roles in group fights and that is where the skill will be. Choosing the right AT mix for a certain situation.
  5. Hmmmm, lot of assumptions on player behavior here. It depends on the guilds and the loyalties of the players. I believe most of the serious guilds will have players that put their guild first before their own stockpiling of resources~ the priority will be to win the campaign.
  6. Yes, as if anybody would do such a thing as wall up a graveyard.
  7. Yeah I think guild crests above the AT head is a good solution.
  8. I think Todd mentioned that the building will not be instantaneous and that there will be a partially built state.
  9. Try email support - this is for community question and answers.
  10. Didn't get chance to test much this weekend but I heard there were lots of fights and fun between the Mourning Mountains.
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