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About Vasnyr

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  1. I think there is something more happening in the videos I've watched. It looks effortless in these videos, None of the: forward, strafe, back while moving camera the opposite way stuff. I'll try to find some videos in a bit.
  2. I've only played in 1 test and haven't had much time with the UI. In many video's I've watched, I see people run in directions independent of where their camera is facing. This keeps their camera facing the threat so they can know if the threat has disengaged or if they have created enough distance. How is this accomplished? Thanks!
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