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Vladthelad

Testers
  • Posts

    33
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  • Language
    English
  • Gender
    Male

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  1. Sent you a message didn't think you'd seen it yet. Just wondered if you're still recruiting? I'm down for playing with you guys if your active on EU time-zones. Let me know just looking for a smaller group of people to have a bit of fun with during testing.
  2. Whilst I do agree that crafters need to have more identity, I think creating classes for crafters could bring on a host of its own problems. Perhaps a re-work of the passive system would be more favourable how this could improve said problem for crafters I don't know.
  3. I only skimmed what you had to say but I couldn't agree more that the passive system needs re-working, they emphasise the importance of crafters but where's the individuality/identity for them what makes them different from anyone else. Whilst I do like the system that is in place I do think it needs improving. The passive system has its pros and cons whilst it might make crafters feel less important in my opinion. The power curve of the passive training for combat being quite low allows anyone to engage in pvp including crafters, gatherers etc. which I would assume is their reason for having such a system in place which in my mind is a good system to have if done right. Some sort of "Active training" for the passive trees is definitely a step in the right direction, I hope they look into this but for what its worth I do trust their vision of the game and I'm sure they will make the right decisions. If I'm wrong about anything I've said above don't hesitate to let me know.
  4. Been having this same problem recently, don't mind working around it for now. Removing history and data seems to work for me or loading the forums off a different browser, should anyone else have the same problem.
  5. Hi, I'm looking for an average sized active guild to take me on whilst the campaigns are active. To give you an idea of my experience with Crowfall I backed in 2016 and played during the hunger dome phase with Caldera, it was great fun even though I was only around for a short period of time. The members of Caldera were very helpful and are a great bunch of people, however after the hunger dome phase I wasn't active on the game or with the guild until now, that's over four years. Rightly so I was removed from the guild, they let me know and told me the reasons why, to be honest I didn't have much interest in playing the game until it was at a later phase of testing anyway. My username has also since changed for those from Caldera who might be wondering who the hell this guy is. I'm fairly casual and I won't be active all of the time, My main focus is PvP but i'd like to get to know the crafting system too. That's what you can expect from me, so I can't stress enough that I'm not interested in being a hardcore player. I'm open to the use of discord but I'd like to get to know some of you first. In terms of what I'm looking for in a guild, I'm just looking for an active medium sized laid back bunch of people that don't mind me sometimes being inactive, or insist on the use of discord until I get to know some of you. just like everyone else I have a job and other responsibilities, my lifestyle and health comes first. As I'm sure most of you would agree. And to sum it up the following criteria from a guild: Region: EU Language: English Playstyle: Casual, laid back but fairly active. I am ready to play, Thanks for reading.
  6. I see, thanks a lot that clears things up.
  7. I was just wondering if each character that I create would have a unique name as during testing at the moment your character name comes under your account name. I wondered if this was subject to change? if not will it be possible to change our usernames or have our usernames separate to a display name that covers all characters perhaps, Im not 100% sure on how the vessel system actually works and if this would affect that. Sorry for the odd question just seemed a bit odd that I couldn't name my character when testing as i'm sure the last time I tried Crowfall I was able to choose a character name.
  8. Whilst this is a pvp focused game, I do agree that it would be nice to see a more linear path for newer players. We're still in testing so maybe this is subject to change.
  9. I feel like the closer Crowfall gets to a new stage of testing beta, alpha etc. a big update is always released, the scope for this game has drastically changed since it was kick started a few years ago. So you'll probably be waiting longer than a Year to full release. Just to clarify I don't have a problem with that, it takes however long it takes. Just thought I'd voice what I had to say given a year seemed unrealistic to me for a full release. I don't play the game much either but I try to stay updated so don't take my word as gospel.
  10. Depends how the faction campaigns work, how does the grouping work etc. I don't really know a lot about the game I just try it every now and again. Anyone care to elaborate?
  11. Well I'd like to see an Orc Shaman archetype, Similar to Ner'Zul from WoW. Orcs are my favourite race in pretty much every fantasy game i've played, if Orcs became a thing in Crowfall it would definitely seal the deal for me, it would add a more Tribal kind of archetype that we can choose from and I think we do need a few more Archetypes to choose from. This Orc Shaman would be a ranged DPS archetype calling upon the elements to defeat his opponent, this Orc would be strong so not easy to kill but still be able to dish out a good amount of damage, of all the spellcaster archetypes (Frostweaver, Confessor) the Shaman will be the strongest of the three therefore the hardest to kill but might not be able to do as much damage as the confessor or frostweaver for example. Obviously this isn't an invented archetype nor is it really fun but I just thought i'd like to point out something i'd like to see in the game
  12. Well I'd love a lightsaber but I dont think it would really work
  13. Thought i'd seen somewhere Todd saying something like that I think it was a youtube video, and a layout of whats going to happen would be nice, just so that we can see where they're going to go with the game and anything that they plan to implement into the game at a later stage.
  14. Will we get cosmetic armors and weapons that we can use and earn that could overlay over the top of whatever armor and weapon we are using, kind of like transmog from WoW for example. Maybe they could have some kind of task/challenge system and in doing these challenges you win cosmetic armor pieces or weapons, I just dont like the idea of everyone running around in the same gear and I don't want this to be an only buy from the store with real money thing. So is this something that's going to happen? Thanks
  15. Ah a Game of Thrones thread, Perfect!
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